4585 cards found
Ashnod's Transmogrant

Ashnod's Transmogrant {1}

Artifact
{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
Ashnod found few willing to trade their humanity for the power she offered.
Related card: Golgothian Sylex
Ashnod, Flesh Mechanist

Ashnod, Flesh Mechanist {B}

Legendary Creature - Human Artificer
Deathtouch
Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
{5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
1/1
Asmoranomardicadaistinaculdacar

Asmoranomardicadaistinaculdacar

Legendary Creature - Human Wizard
(Color indicator: Asmoranomardicadaistinaculdacar is black and red)
As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.
When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
3/3
Related card: The Underworld Cookbook
Aspect of Hydra

Aspect of Hydra {G}

Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green.
"Even alone I outnumber you."
  • Born of the Gods
Asphodel Wanderer

Asphodel Wanderer {B}

Creature - Skeleton Soldier
{2}{B}: Regenerate Asphodel Wanderer.
He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.
1/1
  • Theros
Aspirant's Ascent

Aspirant's Ascent {U}

Instant
Until end of turn, target creature gets +1/+3 and gains flying and toxic 1.
For the aspirants of the Progress Engine, being launched into the sphere's upper reaches is a great honor. Some are even granted wings beforehand.
  • Phyrexia: All Will Be One
Assault

Assault {R}

Sorcery
Assault deals 2 damage to any target.
Card has other part: Battery
Assault Strobe

Assault Strobe {R}

Sorcery
Target creature gains double strike until end of turn.
When breaking someone's face once just isn't enough.
Assemble from Parts

Assemble from Parts {B}

Instant
Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."
  • Alchemy: Innistrad
Assemble the Rank and Vile

Assemble the Rank and Vile

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token."
  • Conspiracy: Take the Crown
Astral Arena

Astral Arena

Plane - Kolbahan
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Attune with Aether

Attune with Aether {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E}.
"I've never seen a world where aether weaves through every aspect of nature."
Audacity

Audacity {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Audacity is put into a graveyard from the battlefield, draw a card.
Bravery outlives the brave.
  • The Brothers' War
Augmenting Automaton

Augmenting Automaton {1}

Artifact Creature - Construct
{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.
When you have taught an automaton how to build others of its kind, it is a small step to make it build itself.
1/1
  • Aether Revolt
Auntie's Hovel

Auntie's Hovel

Land
As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
{T}: Add {B} or {R}.
The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in.
  • Lorwyn
Aura Finesse

Aura Finesse {U}

Instant
Attach target Aura you control to target creature.
Draw a card.
"Although armor and auras can be similar, the brains required to use them are worlds apart."
—Zilan, Makindi auramancer
  • Rise of the Eldrazi
Auriok Glaivemaster

Auriok Glaivemaster {W}

Creature - Human Soldier
As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
"Give me a bit of steel and I'll deliver it into the hearts of my enemies."
1/1
  • Darksteel
Auriok Transfixer

Auriok Transfixer {W}

Creature - Human Scout
{W}, {T}: Tap target artifact.
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."
1/1
  • Mirrodin
Authority of the Consuls

Authority of the Consuls {W}

Enchantment
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
Citizens are free to do as they wish, within the confines of the Consulate's laws.
Related card: Faithful Disciple
Auto-Key

Auto-Key

Artifact - Contraption
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life."
  • Unstable
Autumn's Veil

Autumn's Veil {G}

Instant
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
The rustling of leaves and a passing shadow are a dryad's only trace.
Avacyn's Collar

Avacyn's Collar {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {2}
Avacyn's Pilgrim

Avacyn's Pilgrim {G}

Creature - Human Monk
{T}: Add {W}.
"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."
1/1
Avarice Totem

Avarice Totem {1}

Artifact
{5}: Exchange control of Avarice Totem and target nonland permanent.
Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other.
  • Fifth Dawn