460 cards found
Invasion of Ergamon
Truga Cliffcharger

Invasion of Ergamon {R}{G}

Battle - Siege
When Invasion of Ergamon enters, create a Treasure token. Then you may discard a card. If you do, draw a card.
Defense: 5
Card has other part: Truga Cliffcharger
  • March of the Machine
Invigorating Hot Spring

Invigorating Hot Spring {1}{R}{G}

Enchantment
Invigorating Hot Spring enters with four +1/+1 counters on it.
Modified creatures you control have haste.
Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
  • Kamigawa: Neon Dynasty
Itzquinth, Firstborn of Gishath

Itzquinth, Firstborn of Gishath {R}{G}

Legendary Creature - Dinosaur
Haste
When Itzquinth, Firstborn of Gishath enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
"Dinosaurs have no concept of royalty, but they recognize the scent of the mightiest among them."
—Atla Palani, nest tender
2/3
  • The Lost Caverns of Ixalan 230 331
Jaheira, Stirring Harper

Jaheira, Stirring Harper {1}{R}{G}

Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments
When this creature specializes, destroy up to one target artifact or enchantment. You get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0 and gains haste."
3/4
Related cards: Jaheira, Harper Emissary Jaheira, Heroic Harper Jaheira, Insightful Harper Jaheira, Merciful Harper Jaheira, Ruthless Harper
  • Alchemy Horizons: Baldur's Gate
Jarsyl, Dark Age Scion

Jarsyl, Dark Age Scion {1}{R}{G}

Legendary Creature - Human Wizard
Starting intensity 1
At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1.
3/3
  • Alchemy: The Brothers' War
Jerrard of the Closed Fist

Jerrard of the Closed Fist {3}{R}{G}{G}

Legendary Creature - Human Knight
Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard.
6/5
Jetmir's Fixer

Jetmir's Fixer {R}{G}

Creature - Cat Warrior
{R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead.
When you lose Jetmir's trust, his family makes sure you lose everything else.
2/2
  • Streets of New Capenna
Jolene, Plundering Pugilist

Jolene, Plundering Pugilist {1}{R}{G}

Legendary Creature - Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.
"So, are we doing this the easy way or the fun way?"
4/2
  • Outlaws of Thunder Junction
Jolene, the Plunder Queen

Jolene, the Plunder Queen {2}{R}{G}

Legendary Creature - Human Warrior
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
2/2
Jungle Patrol

Jungle Patrol {3}{G}

Creature - Human Soldier
{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {R}.
3/2
  • Mirage
Jungle Troll

Jungle Troll {1}{R}{G}

Creature - Troll
{R}: Regenerate Jungle Troll.
{G}: Regenerate Jungle Troll.
"You eat plants; I eat plants. You eat beasts; I eat you."
—Drulvurg, troll king
2/1
  • Mirage
Junkblade Bruiser

Junkblade Bruiser {3}{R/G}{R/G}

Creature - Raccoon Berserker
Trample
Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn.
Each scrap shed from her battle-axe is more likely to end up stored permanently in an enemy's skull.
4/5
  • Bloomburrow
Kaima, the Fractured Calm

Kaima, the Fractured Calm {2}{R}{G}

Legendary Creature - Spirit
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way.
3/3
  • Neon Dynasty Commander 3 74
Karlach, Tiefling Guardian

Karlach, Tiefling Guardian {1}{R}{G}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
  • Alchemy Horizons: Baldur's Gate
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.
Kazandu Refuge

Kazandu Refuge

Land
Kazandu Refuge enters tapped.
When Kazandu Refuge enters, you gain 1 life.
{T}: Add {R} or {G}.
Kessig Naturalist
Lord of the Ulvenwald

Kessig Naturalist {R}{G}

Creature - Human Werewolf
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound
"Far from home, little one? I know the feeling."
2/2
Card has other part: Lord of the Ulvenwald
Kessig Wolf Run

Kessig Wolf Run

Land
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
Khenra Charioteer

Khenra Charioteer {1}{R}{G}

Creature - Jackal Warrior
Trample
Other creatures you control have trample.
"We do not swerve."
—Tah-crop charioteer motto
3/3
Kibo, Uktabi Prince

Kibo, Uktabi Prince {2}{G}

Legendary Creature - Monkey Noble
{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
2/2
  • Jumpstart 2022 40 835
Killer Instinct

Killer Instinct {4}{R}{G}

Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
"Take the bridge, men! Victory! Victory is ou— Retreat! RETREAT!"
  • Guildpact
Kird Chieftain

Kird Chieftain {3}{R}

Creature - Ape
Kird Chieftain gets +1/+1 as long as you control a Forest.
{4}{G}: Target creature gets +2/+2 and gains trample until end of turn.
3/3
  • Magic 2015
Klauth's Will

Klauth's Will {X}{R}{R}{G}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.
  • Forgotten Realms Commander 51 321
Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient {5}{R}{G}

Legendary Creature - Dragon
Flying, haste
Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
4/4
  • The List
  • Forgotten Realms Commander 50 320
Klothys, God of Destiny

Klothys, God of Destiny {1}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
4/5