361 cards found
Kotori, Pilot Prodigy

Kotori, Pilot Prodigy {1}{W}{U}

Legendary Creature - Moonfolk Pilot
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
"Some people test limits. I prefer to demolish them."
2/4
Kwain, Itinerant Meddler

Kwain, Itinerant Meddler {W}{U}

Legendary Creature - Rabbit Wizard
{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.
1/3
Lae'zel, Illithid Thrall

Lae'zel, Illithid Thrall {3}{W}{U}

Legendary Creature - Gith Horror Warrior
Double strike
When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
3/6
Related cards: Lae'zel, Blessed Warrior Lae'zel, Callous Warrior Lae'zel, Githyanki Warrior Lae'zel, Primal Warrior Lae'zel, Wrathful Warrior
  • Alchemy Horizons: Baldur's Gate
Lavinia of the Tenth

Lavinia of the Tenth {3}{W}{U}

Legendary Creature - Human Soldier
Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less.
4/4
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade {W}{U}

Legendary Creature - Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
Lavinia, Foil to Conspiracy

Lavinia, Foil to Conspiracy {1}{W/U}{W/U}

Legendary Creature - Human Detective
Vigilance
Whenever you cast your second spell each turn, investigate.
{T}: Add {C}{C}. Activate only during an opponent's turn.
2/3
  • Ravnica: Clue Edition 36 284
Lawmage's Binding

Lawmage's Binding {1}{W}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Leering Gargoyle

Leering Gargoyle {1}{W}{U}

Creature - Gargoyle
Flying
{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
"Only a gargoyle would take such delight in a thunderstorm."
—Qhattib, Vizier of Amiqat
2/2
  • Mirage
Linvala, Shield of Sea Gate

Linvala, Shield of Sea Gate {1}{W}{U}

Legendary Creature - Angel Wizard
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
3/3
Lulu, Curious Hollyphant

Lulu, Curious Hollyphant {2}{W}{U}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
2/4
Related cards: Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Inspiring Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Lyev Skyknight

Lyev Skyknight {1}{W}{U}

Creature - Human Knight
Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls.
3/1
Malcator, Purity Overseer

Malcator, Purity Overseer {1}{W}{U}

Legendary Creature - Phyrexian Elephant Wizard
When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
1/1
  • Phyrexia: All Will Be One Promos 208p 208s
  • Phyrexia: All Will Be One 208 320 468
Marshal of Zhalfir

Marshal of Zhalfir {W}{U}

Creature - Human Knight
Other Knights you control get +1/+1.
{W}{U}, {T}: Tap another target creature.
"How kind of our foes to move in such perfect, predictable unison. Split into squadrons and execute the Lion's Claw!"
2/2
  • March of the Machine
Master's Guide-Mural
Master's Manufactory

Master's Guide-Mural {3}{W}{U}

Artifact
When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact {4}{W}{W}{U}
Card has other part: Master's Manufactory
  • The Lost Caverns of Ixalan
Master's Manufactory
Master's Guide-Mural

Master's Manufactory

Artifact
(Color indicator: Master's Manufactory is white and blue)
{T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn.
"The Fomori are a foul and distant memory, but their war machines taught us much about large-scale armorcraft."
—Anim Pakal, Thousandth Moon
Card has other part: Master's Guide-Mural
  • The Lost Caverns of Ixalan
Meddling Kids

Meddling Kids {2}{W}{U}

Creature - Human Child
As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.
These kids know their four-letter words.
2/3
  • Unhinged
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Medomai the Ageless

Medomai the Ageless {4}{W}{U}

Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4/4
  • Theros
Metropolis Angel

Metropolis Angel {2}{W}{U}

Creature - Angel Soldier
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
"Angels are living proof that power does not always lead to corruption."
—Elspeth
3/1
Related card: Metropolis Angel (Alchemy)
  • Streets of New Capenna
Metropolis Angel (Alchemy)

Metropolis Angel (Alchemy) {3}{W}{U}

Creature - Angel Soldier
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
3/3
Related card: Metropolis Angel
  • Streets of New Capenna
Midnight Pathlighter

Midnight Pathlighter {2}{W}{U}

Creature - Human Wizard
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon.
2/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 52 322
Migratory Route

Migratory Route {3}{W}{U}

Sorcery
Create four 1/1 white Bird creature tokens with flying.
Basic landcycling {2}
Millicent, Restless Revenant

Millicent, Restless Revenant {5}{W}{U}

Legendary Creature - Spirit Soldier
This spell costs {1} less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
4/4
Minister of Impediments

Minister of Impediments {2}{W/U}

Creature - Human Advisor
{T}: Tap target creature.
When it takes forever to learn all the rules, no time is left for breaking them.
1/1
  • Dissension
Mirrorweave

Mirrorweave {2}{W/U}{W/U}

Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.
"Those who are different are untrustworthy, unpredictable. Put your safety in the hands of your own kind."
—Bowen, Barrenton guardcaptain