468 cards found
Ground Pounder

Ground Pounder {1}{G}

Creature - Goblin Warrior
{3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
People came from miles away just to see the head of the hammer.
2/2
  • Unstable
Growth Spurt

Growth Spurt {1}{G}

Instant
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
MORE TO LOVE: Friendly, nature-loving, Bunyonesque SEM seeks SEF looking for a huge commitment. . . . seeks atog prince
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Gus

Gus {2}{G}

Creature - Gus
Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them.
"Now I lay me down to sleep—
What are you starin' at?"
2/2
  • Unglued
Half-Kitten, Half-

Half-Kitten, Half-

Creature - Cat
(Color indicator: Half-Kitten, Half- is white)
Whenever you're dealt damage,
Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+2
  • Unstable
Half-Orc, Half-

Half-Orc, Half-

Creature - Orc Warrior
(Color indicator: Half-Orc, Half- is red)
Trample
At the beginning of each end step, if an opponent was dealt damage this turn,
Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+1
  • Unstable
Half-Shark, Half-

Half-Shark, Half-

Creature - Shark
(Color indicator: Half-Shark, Half- is blue)
At the beginning of your upkeep,
Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+3
  • Unstable
Half-Squirrel, Half-

Half-Squirrel, Half-

Creature - Squirrel
(Color indicator: Half-Squirrel, Half- is green)
Whenever a nontoken creature enters the battlefield,
Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
-1/-0
Hammer Helper

Hammer Helper {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
"Need a hammer? Gotta get your fix? I know a guy."
  • Unstable
Hammer Jammer

Hammer Jammer {3}{R}

Creature - Goblin Warrior
As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
0/0
  • Unstable
Hammerfest Boomtacular

Hammerfest Boomtacular {3}{R}{R}

Enchantment
Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target.
It's less "music" and more "straightforward hearing damage."
  • Unstable
Handcuffs

Handcuffs {3}{B}{B}

Enchantment
As Handcuffs enters the battlefield, choose a player.
When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.
"That was fun! Now me."
—Gwendlyn Di Corci
  • Unglued
Handy Dandy Clone Machine

Handy Dandy Clone Machine {3}

Artifact
{2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.
Early testing failed because the clones were all thumbs.
Hangman

Hangman {B}

Creature - Human Villain
As Hangman enters the battlefield, secretly note a word with six to eight letters.
{1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.
1/1
  • Unstable
Hazmat Suit (Used)

Hazmat Suit (Used) {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
  • Unstable
Head to Head

Head to Head {W}

Instant
You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
  • Unhinged
Hoisted Hireling

Hoisted Hireling {2}{B}

Creature - Zombie
Hoisted Hireling has flying as long as it's being held above the battlefield.
Zarv no longer trusted the kitten posters telling him to "hang in there."
2/1
Hot Fix

Hot Fix {4}{W}{U}

Sorcery
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.
It's not a carpet moth, it's a feature.
Humming-

Humming-

Creature - Bird
(Color indicator: Humming- is white)
Flying
Whenever you attack with two or more creatures,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+3
Hungry Hungry Heifer

Hungry Hungry Heifer {2}{G}

Creature - Cow
At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.
Mooo.
3/3
  • Unglued
Hurloon Wrangler

Hurloon Wrangler {2}{R}

Creature - Minotaur
Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)
"Nothing comes between me and my Didgeridoos™."
2/2
  • Unglued
Hydradoodle

Hydradoodle {X}{X}{G}{G}

Creature - Hydra Dog
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample
Less housebroken than housebreaking.
0/0
I'm Rubber, You're Glue

I'm Rubber, You're Glue {W}{W}

Enchantment
When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.
Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you.
  • Unglued
Incite Insight

Incite Insight {X}{U}{U}

Sorcery
Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
After a hundred failed patent applications, Cornelian was stunned to find that no one had ever created a steam-powered autonomous ice cream delivery system. He immediately designed a gnome with scoops for hands.
Incoming!

Incoming! {4}{G}{G}{G}{G}

Sorcery
Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.