18652 cards found
Aether Refinery

Aether Refinery {4}{R}{R}

Artifact
If you would get one or more {E}, you get twice that many {E} instead.
{T}: You get {E}, then you may pay one or more {E}. If you do, create an X/X black Aetherborn creature token, where X is the amount of {E} paid this way.
Avaati Vya's invention stabilized raw aether, but even she didn't know it would also create life.
  • Modern Horizons 3 Commander 54 106
Aether Rift

Aether Rift {1}{R}{G}

Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
  • Invasion
Aether Searcher

Aether Searcher {7}

Artifact Creature - Construct
Reveal this card as you draft it. Reveal the next card you draft and note its name.
When this creature enters, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle.
6/4
  • Conspiracy
Aether Shockwave

Aether Shockwave {3}{W}

Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
"The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa."
—Observations of the Kami War
Aether Snap

Aether Snap {3}{B}{B}

Sorcery
Remove all counters from all permanents and exile all tokens.
"May you wake to find you were only ever a dream."
—Mephidross curse
Aether Sting

Aether Sting {3}{R}

Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.
When Gatha fell, he was called to account for each abomination he created.
  • Urza's Destiny
Aether Storm

Aether Storm {3}{U}

Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Thunder in the wind / no rain / peace mourns its passing.
Related card: Apocalypse Chime
Aether Tide

Aether Tide {X}{U}

Sorcery
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
The tide of magic brought them here. Now it would take them home.
  • Exodus
Aether Vial

Aether Vial {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact.
{T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Aether Web

Aether Web {1}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow.
  • Time Spiral
Aetherflame Wall

Aetherflame Wall {1}{R}

Creature - Wall
Defender
This creature can block creatures with shadow as though they didn't have shadow.
{R}: This creature gets +1/+0 until end of turn.
0/4
  • Time Spiral
Aetherflux Conduit

Aetherflux Conduit {6}

Artifact
Whenever you cast a spell, you get an amount of {E} equal to the amount of mana spent to cast that spell.
{T}, Pay fifty {E}: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
As Kaladesh became Avishkar, aether finally started flowing freely to all.
  • Aetherdrift Commander 17 33
Aethergeode Miner

Aethergeode Miner {1}{W}

Creature - Dwarf Scout
Whenever this creature attacks, you get {E}{E}.
Pay {E}{E}: Exile this creature, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.
3/1
Aetheric Amplifier

Aetheric Amplifier {3}

Artifact
{T}: Add one mana of any color.
{4}, {T}: Choose one. Activate only as a sorcery.
• Double the number of each kind of counter on target permanent.
• Double the number of each kind of counter you have.
  • Aetherdrift Commander 18 34
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
Aethersnatch

Aethersnatch {4}{U}{U}

Instant
Gain control of target spell. You may choose new targets for it.
"You were saying?"
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When this creature enters, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Aetherspouts

Aetherspouts {3}{U}{U}

Instant
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
"Don't worry, there's plenty for everyone."
—Vickon, Eleventh Company battlemage
Aethersquall Ancient

Aethersquall Ancient {5}{U}{U}

Creature - Leviathan
Flying
At the beginning of your upkeep, you get {E}{E}{E}.
Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
6/6
Aethertide Whale

Aethertide Whale {4}{U}{U}

Creature - Whale
Flying
When this creature enters, you get six {E}.
Pay {E}{E}{E}{E}: Return this creature to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4
Aethertow

Aethertow {3}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
Aetherwind Basker

Aetherwind Basker {4}{G}{G}{G}

Creature - Lizard
Trample
Whenever this creature enters or attacks, you get {E} for each creature you control.
Pay {E}: This creature gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Afflict

Afflict {2}{B}

Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
One rarely notices a heartbeat, save when it is stolen.