29335 cards found
Reshape the Earth

Reshape the Earth {6}{G}{G}{G}

Sorcery
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
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Hellkite Courser

Hellkite Courser {4}{R}{R}

Creature - Dragon
Flying
When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
6/5
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Body of Knowledge

Body of Knowledge {3}{U}{U}

Creature - Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever Body of Knowledge is dealt damage, draw that many cards.
*/*
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Dawnglade Regent

Dawnglade Regent {5}{G}{G}

Creature - Elk
When Dawnglade Regent enters the battlefield, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.
8/8
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Magus of the Order

Magus of the Order {2}{G}{G}

Creature - Human Wizard
{G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle.
3/3
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Court of Cunning

Court of Cunning {1}{U}{U}

Enchantment
When Court of Cunning enters the battlefield, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead.
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Court of Ambition

Court of Ambition {2}{B}{B}

Enchantment
When Court of Ambition enters the battlefield, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
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Court of Bounty

Court of Bounty {2}{G}{G}

Enchantment
When Court of Bounty enters the battlefield, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
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Flamekin Herald

Flamekin Herald {2}{R}

Creature - Elemental Wizard
Commander spells you cast have cascade.
3/2
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Promise of Tomorrow

Promise of Tomorrow {2}{W}

Enchantment
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.
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Profane Transfusion

Profane Transfusion {6}{B}{B}{B}

Sorcery
Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
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Biowaste Blob

Biowaste Blob {2}{G}{G}

Creature - Ooze
Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.
0/0
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Horizon Stone

Horizon Stone {5}

Artifact
If you would lose unspent mana, that mana becomes colorless instead.
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Vault of Champions

Vault of Champions

Land
Vault of Champions enters the battlefield tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
Spectator Seating

Spectator Seating

Land
Spectator Seating enters the battlefield tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
Undergrowth Stadium

Undergrowth Stadium

Land
Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
Garruk, Unleashed

Garruk, Unleashed {2}{G}{G}

Legendary Planeswalker - Garruk
[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.
[–2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
[–7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Loyalty:
4
Teferi, Master of Time

Teferi, Master of Time {2}{U}{U}

Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[–3]: Target creature you don't control phases out.
[–10]: Take two extra turns after this one.
Loyalty:
3
Chandra, Heart of Fire

Chandra, Heart of Fire {3}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
[+1]: Chandra, Heart of Fire deals 2 damage to any target.
[–9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
Loyalty:
5
Liliana, Waker of the Dead

Liliana, Waker of the Dead {2}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Each player discards a card. Each opponent who can't loses 3 life.
[–3]: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
[–7]: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Loyalty:
4
Kaalia of the Vast

Kaalia of the Vast {1}{R}{W}{B}

Legendary Creature - Human Cleric
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
2/2
Demonic Embrace

Demonic Embrace {1}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Pursued Whale

Pursued Whale {5}{U}{U}

Creature - Whale
When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target Pursued Whale cost {3} more to cast.
8/8
Related card: Oyaminartok, Polar Werebear
See the Truth

See the Truth {1}{U}

Sorcery
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Related card: Skywriter Djinn
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Sanctum of All

Sanctum of All {W}{U}{B}{R}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.