29335 cards found
Iridescent Angel

Iridescent Angel {5}{W}{U}

Creature - Angel
Flying, protection from all colors
She enraptures all, encompasses all, endures all.
4/4
Jaded Response

Jaded Response {1}{U}

Instant
Counter target spell if it shares a color with a creature you control.
"Calm down everyone; it's nothing we haven't seen before."
—Sisay
  • Apocalypse
Jaya Ballard, Task Mage

Jaya Ballard, Task Mage {1}{R}{R}

Legendary Creature - Human Spellshaper
{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
2/2
Jester's Scepter

Jester's Scepter {3}

Artifact
When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
{2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
  • Coldsnap
Kami of the Palace Fields

Kami of the Palace Fields {5}{W}

Creature - Spirit
Flying, first strike
Soulshift 5
3/2
  • Champions of Kamigawa
Knight of Cliffhaven

Knight of Cliffhaven {1}{W}

Creature - Kor Knight
Level up {3}
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
2/2
Lawbringer

Lawbringer {2}{W}

Creature - Kor Rebel
{T}, Sacrifice Lawbringer: Exile target red creature.
One injustice starts a thousand riots. One law stops a thousand crimes.
—Lawbringer creed
2/2
  • Nemesis
Leery Fogbeast

Leery Fogbeast {2}{G}

Creature - Beast
Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.
It emerges from the mists only to feed.
4/2
  • Onslaught
Lich's Tomb

Lich's Tomb {4}

Artifact
You don't lose the game for having 0 or less life.
Whenever you lose life, sacrifice a permanent for each 1 life you lost.
  • Darksteel
Lim-Dûl the Necromancer

Lim-Dûl the Necromancer {5}{B}{B}

Legendary Creature - Human Wizard
Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.
{1}{B}: Regenerate target Zombie.
4/4
  • Time Spiral
Living Tsunami

Living Tsunami {2}{U}{U}

Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
At low tide it slumbers. At high tide it devours.
4/4
  • Zendikar
Lose Hope

Lose Hope {B}

Instant
Target creature gets -1/-1 until end of turn. Scry 2.
Magmatic Core

Magmatic Core {2}{R}{R}

Enchantment
Cumulative upkeep {1}
At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
  • Coldsnap
Maraleaf Pixie

Maraleaf Pixie {G}{U}

Creature - Faerie
Flying
{T}: Add {G} or {U}.
Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds.
2/2
Mask of Riddles

Mask of Riddles {U}{B}

Artifact - Equipment
Equipped creature has fear.
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}
Master of Etherium

Master of Etherium {2}{U}

Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."
*/*
Mold Adder

Mold Adder {G}

Creature - Fungus Snake
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
The more you struggle against its coils, the tighter they get.
1/1
  • Magic 2010
Mossdog

Mossdog {G}

Creature - Plant Dog
Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.
The more you look at it, the more dangerous it becomes.
1/1
  • Nemesis
Muzzle

Muzzle {1}{W}

Enchantment - Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Clenched teeth do not bite.
—Cho-Arrim saying
  • Mercadian Masques
Mystic Visionary

Mystic Visionary {1}{W}

Creature - Human Nomad Mystic
Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
"The aven are heralds of divinity. The greatest glory is to join them in the sky."
2/1
  • Odyssey
Nantuko Blightcutter

Nantuko Blightcutter {2}{G}

Creature - Insect Druid
Protection from black
Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
2/2
  • Torment
Netter en-Dal

Netter en-Dal {W}

Creature - Human Spellshaper
{W}, {T}, Discard a card: Target creature can't attack this turn.
The wizard's vocabulary of mogg profanities increased with every net she cast.
1/1
  • Nemesis
Noble Panther

Noble Panther {1}{G}{W}

Creature - Cat
{1}: Noble Panther gains first strike until end of turn.
Unlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey.
3/3
  • Invasion
Pain's Reward

Pain's Reward {2}{B}

Sorcery
Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.
  • Saviors of Kamigawa
Parallel Evolution

Parallel Evolution {3}{G}{G}

Sorcery
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4}{G}{G}{G}