29273 cards found
Reito Lantern

Reito Lantern {2}

Artifact
{3}: Put target card from a graveyard on the bottom of its owner's library.
Lanterns carved from the mystic stones of the Reito Mines were said to light the way of lost souls.
Reito Sentinel

Reito Sentinel {3}

Artifact Creature - Construct
Defender
When Reito Sentinel enters the battlefield, target player mills three cards.
{3}: Put target card from a graveyard on the bottom of its owner's library.
3/3
  • Kamigawa: Neon Dynasty
Reiver Demon

Reiver Demon {4}{B}{B}{B}{B}

Creature - Demon
Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
6/6
Reject

Reject {1}{U}

Instant
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Grux, for the last time, you have to do more than simply shout 'Apply!' at the administrators."
—Pavil, admissions officer
  • Strixhaven: School of Mages
Reject Imperfection

Reject Imperfection {1}{U}{U}

Instant
Counter target spell. If that spell's mana value was 3 or less, proliferate.
"Your theory holds merit. You do not."
—Sarnvax, Gitaxian sective
  • Phyrexia: All Will Be One
Rejuvenate

Rejuvenate {3}{G}

Sorcery
You gain 6 life.
Cycling {2}
  • Urza's Saga
Rejuvenating Springs

Rejuvenating Springs

Land
Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
When they're done pummeling each other, the fighters relax companionably in the springs, warming their sore muscles.
Rejuvenation Chamber

Rejuvenation Chamber {3}

Artifact
Fading 2
{T}: You gain 2 life.
  • Nemesis
Reki, the History of Kamigawa

Reki, the History of Kamigawa {2}{G}

Legendary Creature - Human Shaman
Whenever you cast a legendary spell, draw a card.
"After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written."
—The History of Kamigawa
1/2
Rekindled Flame

Rekindled Flame {2}{R}{R}

Sorcery
Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
  • Eventide
Rekindling Phoenix

Rekindling Phoenix {2}{R}{R}

Creature - Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
4/3
Reknit

Reknit {1}{G/W}

Instant
Regenerate target permanent.
"An axe may break upon a ribbon if the ribbon's will is the stronger."
—Awylla, elvish safewright
  • Shadowmoor
Relearn

Relearn {1}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
"Barrin taught me that the hardest lessons to grasp are the ones you've already learned."
—Ertai, wizard adept
Release

Release {4}{R}{W}

Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse
Card has other part: Catch
  • Dragon's Maze
Release the Ants

Release the Ants {1}{R}

Instant
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand.
Release the Dogs

Release the Dogs {3}{W}

Sorcery
Create four 1/1 white Dog creature tokens.
They charge into battle and out for their morning walk with the same exuberance.
Release the Gremlins

Release the Gremlins {X}{X}{R}

Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
"Being an inventor means knowing how to use the tools at hand to make something great—or to bring it down."
—Pia Nalaar
Release to Memory

Release to Memory {3}{W}

Instant
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
"Those who have passed are beyond war, beyond suffering. Mourn them, envy them, but above all, remember them."
—Light-Paws, Imperial advisor
Release to the Wind

Release to the Wind {2}{U}

Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
"Here and gone like a fleeting breeze."
Relentless Advance

Relentless Advance {3}{U}

Sorcery
Amass Zombies 3.
They approach in formation, every movement efficient and sure. They halt, listen, and then press on in silent unison.
  • War of the Spark
Relentless Assault

Relentless Assault {2}{R}{R}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
Relentless Dead

Relentless Dead {B}{B}

Creature - Zombie
Menace
When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
2/2
Relentless Hunter

Relentless Hunter {1}{R}{G}

Creature - Human Warrior
{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
"I swore to take one head for each member of my family they killed. My task is nowhere near its end."
3/3
Relentless Pursuit

Relentless Pursuit {2}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Calix was patient, steadily following Elspeth until their destined confrontation.
Relentless Raptor

Relentless Raptor {R}{W}

Creature - Dinosaur
Vigilance
Relentless Raptor attacks or blocks each combat if able.
As the battle for Orazca unfolded, the contenders discovered that others had already staked a claim.
3/3
  • Rivals of Ixalan