28765 cards found
Rhox Meditant

Rhox Meditant {3}{W}

Creature - Rhino Monk
When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.
The weight of her conviction balances on the harmony of her soul.
2/4
  • Conflux
Rhox Oracle

Rhox Oracle {4}{G}

Creature - Rhino Monk
When Rhox Oracle enters the battlefield, draw a card.
"The further into the future I look, the less certain my vision. Even now, the middle distance is obscured by fire."
4/2
  • Core Set 2019
Rhox Pikemaster

Rhox Pikemaster {2}{W}{W}

Creature - Rhino Soldier
First strike
Other Soldier creatures you control have first strike.
When the rhoxes charge, everyone else knows which way to run.
3/3
  • Magic 2010
Rhox Pummeler

Rhox Pummeler {5}{G}

Creature - Rhino Soldier
Rhox Pummeler enters the battlefield with a shield counter on it.
Rhox Pummeler has trample as long as it has a shield counter on it.
When all you have is a warhammer, every face looks like a nail.
6/3
  • Streets of New Capenna
Rhox Veteran

Rhox Veteran {3}{W}

Creature - Rhino Soldier
Battle cry
Whenever Rhox Veteran attacks, tap target creature an opponent controls.
"Battle is all about where you stand. Never stand in my way."
2/4
  • Modern Horizons
Rhox War Monk

Rhox War Monk {G}{W}{U}

Creature - Rhino Monk
Lifelink
Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.
3/4
Rhuk, Hexgold Nabber

Rhuk, Hexgold Nabber {2}{R}

Legendary Creature - Goblin Rebel
Trample, haste
Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk.
Never get between a goblin and the closest shiny object.
2/2
  • Phyrexia: All Will Be One 407 412
Rhys the Exiled

Rhys the Exiled {2}{G}

Legendary Creature - Elf Warrior
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
{B}, Sacrifice an Elf: Regenerate Rhys the Exiled.
Once a famed hunter and packmaster, now a renegade seeking his own path.
3/2
Rhys the Redeemed

Rhys the Redeemed {G/W}

Legendary Creature - Elf Warrior
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.
{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
Whole again in honor and horn.
1/1
Rhystic Cave

Rhystic Cave

Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
  • Prophecy
Rhystic Circle

Rhystic Circle {2}{W}{W}

Enchantment
{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
The circle buys time—an important commodity in battle.
  • Prophecy
Rhystic Deluge

Rhystic Deluge {2}{U}

Enchantment
{U}: Tap target creature unless its controller pays {1}.
"I'll rain down on you with the power of magic itself. Then we'll see who prevails."
—Alexi, zephyr mage
  • Prophecy
Rhystic Lightning

Rhystic Lightning {2}{R}

Instant
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
  • Prophecy
Rhystic Scrying

Rhystic Scrying {2}{U}{U}

Sorcery
Draw three cards. Then if any player pays {2}, discard three cards.
"The trick is to ask when no one's listening."
—Alexi, zephyr mage
  • Prophecy
Rhystic Shield

Rhystic Shield {1}{W}

Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
A shield for one is good. A shield for everyone is even better.
  • Prophecy
Rhystic Study

Rhystic Study {2}{U}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
"Despite her father's warnings, Valtry's fascination with the surface only grew. She collected things that fell to the bottom, daydreaming of life on land."
—The Merfolk Who Walked
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
  • Prophecy
Rhystic Tutor

Rhystic Tutor {2}{B}

Sorcery
Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
Any lock can be undone, any secret revealed.
  • Prophecy
Rhythm of the Wild

Rhythm of the Wild {1}{R}{G}

Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot.
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Rhythmic Water Vortex

Rhythmic Water Vortex {3}{U}{U}

Sorcery
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Related card: Mu Yanling
Ria Ivor, Bane of Bladehold

Ria Ivor, Bane of Bladehold {2}{W}{B}

Legendary Creature - Phyrexian Knight
Battle cry
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
3/4
  • Phyrexia: All Will Be One Promos 214p 214s
  • Phyrexia: All Will Be One 214 323 475
Rib Cage Spider

Rib Cage Spider {2}{G}

Creature - Spider
Reach
Everything it sees it considers food—and with that many eyes, it's not liable to miss much.
1/4
  • Prophecy
Ribald Shanty

Ribald Shanty {1}{R}

Instant - Chorus
Starting intensity 2
This spell deals damage equal to its intensity to target creature or planeswalker.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Ribbon Snake

Ribbon Snake {1}{U}{U}

Creature - Snake
Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.
All snakes slither. Only this one soars.
2/3
  • Prophecy
Ribbons

Ribbons {X}{B}{B}

Sorcery
Aftermath
Each opponent loses X life.
Card has other part: Cut