29661 cards found
Excavation

Excavation {1}{U}

Enchantment
{1}, Sacrifice a land: Draw a card. Any player may activate this ability.
"There are secrets out there begging to be rediscovered. We just need to look in the right places."
—Teferi, planeswalker
  • Prophecy
Excavation Explosion

Excavation Explosion {2}{R}

Sorcery
Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token.
Urza's engineers could take weeks to dig out a powerstone. The goblins weren't so painstaking.
Related card: Excavation Explosion (Alchemy)
  • The Brothers' War
Excavation Explosion (Alchemy)

Excavation Explosion (Alchemy) {2}{R}

Instant
Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token.
Related card: Excavation Explosion
  • The Brothers' War
Excavation Technique

Excavation Technique {3}{W}

Sorcery
Demonstrate
Destroy target nonland permanent. Its controller creates two Treasure tokens.
"Stand back. This part gets messy."
Excavator

Excavator {2}

Artifact
{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn.
  • Tempest
Excess

Excess {1}{R}

Sorcery
Aftermath
Create a Treasure token for each creature you controlled that dealt combat damage to a player this turn.
Card has other part: Indulge
Exchange of Words

Exchange of Words {1}{U}{U}

Enchantment
When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures.
Before criticizing, walk a mile (about 1.6 kilometers) in their head. That way, when you do, you're a mile away and you have their head.
  • Unfinity 45 331
Excise

Excise {X}{W}

Instant
Exile target attacking creature unless its controller pays {X}.
"Creation is no great feat. Anything you make, I can unmake in a heartbeat."
—Alexi, zephyr mage
  • Prophecy
Excise the Imperfect

Excise the Imperfect {1}{W}{W}

Instant
Exile target nonland permanent. Its controller incubates X, where X is its mana value.
"Riddles are but petty diversions. Phyrexia is the only truth."
  • March of the Machine Commander 14 101
Exclude

Exclude {2}{U}

Instant
Counter target creature spell.
Draw a card.
"I don't have time for you right now."
—Teferi
Exclusion Ritual

Exclusion Ritual {4}{W}{W}

Enchantment
Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.
Players can't cast spells with the same name as the exiled card.
"Your desires have become our discretion."
—Izathel, priest of the Annex
  • New Phyrexia
Excommunicate

Excommunicate {2}{W}

Sorcery
Put target creature on top of its owner's library.
"Our law prohibits capital punishment. We believe even the gravest offenders have the chance to redeem themselves."
—Torian Sha, soul warden
Excoriate

Excoriate {3}{W}

Sorcery
Exile target tapped creature.
The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear.
Execute

Execute {2}{B}

Instant
Destroy target white creature. It can't be regenerated.
Draw a card.
"Any fool who would die for honor is better off dead."
—Cabal Patriarch
Executioner's Capsule

Executioner's Capsule {B}

Artifact
{1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.
There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within.
Executioner's Hood

Executioner's Hood {2}

Artifact - Equipment
Equipped creature has intimidate.
Equip {2}
  • Dark Ascension
Executioner's Swing

Executioner's Swing {W}{B}

Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
"The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage."
  • Gatecrash
Exert Influence

Exert Influence {4}{U}

Sorcery
Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
"I can't control its mind—I'm not even sure it has one. But I can dominate its will."
Exhaustion

Exhaustion {2}{U}

Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Tired doesn't even begin to cover it.
Exhilarating Elocution

Exhilarating Elocution {2}{W}{B}

Sorcery
Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.
His words poured forth on waves of golden light, scouring all fear from his audience's hearts and minds.
  • Strixhaven: School of Mages
Exhume

Exhume {1}{B}

Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
"Death—an outmoded concept. We sleep, and we change."
—Sitrik, birth priest
Exile

Exile {2}{W}

Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Exile into Darkness

Exile into Darkness {4}{B}

Sorcery
Target player sacrifices a creature with mana value 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.
  • Saviors of Kamigawa
Exit Through the Grift Shop

Exit Through the Grift Shop {2}{B}

Sorcery
Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.
  • Unfinity 74 360
Exoskeletal Armor

Exoskeletal Armor {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
"We use only what we need—but in times of strife, our need becomes great."
—Centaur warrior
  • Judgment