Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. When this creature becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air.
Each other planeswalker you control has the loyalty abilities of Kasmina. [+2]: Scry 1. [–X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. [–8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
Equipped creature gets +3/+2. Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {2}
Whenever another creature you control enters, you gain 1 life and get {E}. Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less.
Spider-Man wasn't looking to fight, but that was all Rhino wanted.
Choose one — • Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. • Each opponent loses 3 life and you gain 3 life. • Maestros Charm deals 5 damage to target creature or planeswalker.
When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Warp {1}{U}
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.) When you cast Taught by Narset, draw a card. Enchanted creature has prowess and ward {2}.
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this token."