27307 cards found
Saprazzan Legate

Saprazzan Legate {3}{U}

Creature - Merfolk Soldier
If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying
1/3
  • Mercadian Masques
Saprazzan Outrigger

Saprazzan Outrigger {3}{U}

Creature - Merfolk
When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
The Saprazzans excel at both tactics: hit and run.
5/5
  • Mercadian Masques
Saprazzan Raider

Saprazzan Raider {2}{U}

Creature - Merfolk
When Saprazzan Raider becomes blocked, return it to its owner's hand.
Some quick dagger work and then back to the sea—that's the Saprazzan way.
1/2
  • Mercadian Masques
Saprazzan Skerry

Saprazzan Skerry

Land
Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U}. If there are no depletion counters on Saprazzan Skerry, sacrifice it.
Saproling Burst

Saproling Burst {4}{G}

Enchantment
Fading 7
Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."
When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.
Saproling Cluster

Saproling Cluster {1}{G}

Enchantment
{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Saproling Infestation

Saproling Infestation {1}{G}

Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."
  • Invasion
Saproling Migration

Saproling Migration {1}{G}

Sorcery
Kicker {4}
Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Thallids herd saprolings from place to place in search of detritus to feed them.
Related card: Slimefoot, Thallid Transplant
Saproling Symbiosis

Saproling Symbiosis {3}{G}

Sorcery
You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it.
Create a 1/1 green Saproling creature token for each creature you control.
Sapseep Forest

Sapseep Forest

Land - Forest
({T}: Add {G}.)
Sapseep Forest enters the battlefield tapped.
{G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
Saradoc, Master of Buckland

Saradoc, Master of Buckland {3}{W}

Legendary Creature - Halfling Citizen
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
2/4
  • The Lord of the Rings: Tales of Middle-earth 282 383
Sarah Jane Smith

Sarah Jane Smith {1}{W}

Legendary Creature - Human Detective
Whenever you cast a historic spell, investigate. This ability triggers only once each turn.
Doctor's companion
2/1
Sarcatog

Sarcatog {1}{B}{R}

Creature - Atog
Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.
1/2
  • Odyssey
Sarcomancy

Sarcomancy {B}

Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Sarcomite Myr

Sarcomite Myr {2}{U}

Artifact Creature - Phyrexian Myr
{2}: Sarcomite Myr gains flying until end of turn.
{2}, Sacrifice Sarcomite Myr: Draw a card.
"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
—Brudiclad, Telchor engineer
2/1
Sardian Avenger

Sardian Avenger {1}{R}

Creature - Goblin Warrior
First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
1/1
Sardian Cliffstomper

Sardian Cliffstomper {1}{R}

Creature - Minotaur Barbarian
As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.
When Urza betrayed the Sardian dwarves, they called upon the might of their neighbors for aid.
0/4
  • The Brothers' War 151 383
Sarevok's Tome

Sarevok's Tome {4}

Artifact
When Sarevok's Tome enters the battlefield, you take the initiative.
{T}: Add {C}. If you have the initiative, add {C}{C} instead.
{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 645 685
Sarevok, Deathbringer

Sarevok, Deathbringer {3}{B}

Legendary Creature - Human Knight
At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background
3/4
  • Commander Legends: Battle for Baldur's Gate 144 391 497
Sarinth Greatwurm

Sarinth Greatwurm {4}{R}{G}

Creature - Wurm
Trample
Whenever a land enters the battlefield, create a tapped Powerstone token.
It felt the rumblings of war and uncoiled itself from the depths of the world.
7/6
Sarinth Steelseeker

Sarinth Steelseeker {1}{G}

Creature - Human Artificer Scout
Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
"This metal junk is ugly, but it's got its uses."
1/2
  • The Brothers' War
Sarkhan Unbroken

Sarkhan Unbroken {2}{G}{U}{R}

Legendary Planeswalker - Sarkhan
[+1]: Draw a card, then add one mana of any color.
[–2]: Create a 4/4 red Dragon creature token with flying.
[–8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Loyalty:
4
Sarkhan Vol

Sarkhan Vol {2}{R}{G}

Legendary Planeswalker - Sarkhan
[+1]: Creatures you control get +1/+1 and gain haste until end of turn.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
[–6]: Create five 4/4 red Dragon creature tokens with flying.
Loyalty:
4
Sarkhan the Mad

Sarkhan the Mad {3}{B}{R}

Legendary Planeswalker - Sarkhan
[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.
[–2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.
[–4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Loyalty:
7
Sarkhan the Masterless

Sarkhan the Masterless {3}{R}{R}

Legendary Planeswalker - Sarkhan
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.
[+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.
[–3]: Create a 4/4 red Dragon creature token with flying.
Loyalty:
5