3471 cards found
Museum Nightwatch

Museum Nightwatch {3}{W}

Creature - Centaur Soldier
When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token.
Disguise {1}{W}
"You there, halt! The gallery is closed. Wait—what are you doing?"
3/2
  • Murders at Karlov Manor
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker {1}{G}{G}

Creature - Human Scout
When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
"The more dangerous, the better."
2/1
Mycoid Shepherd

Mycoid Shepherd {1}{G}{G}{W}

Creature - Fungus
Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.
As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain.
5/4
Myconid Spore Tender

Myconid Spore Tender {3}{G}

Creature - Fungus
Infesting Spores — When Myconid Spore Tender enters, destroy up to one target artifact or enchantment.
Myconid colonies grow and expand at an aggressive rate, but they are friendly and peaceful unless provoked.
4/1
  • Commander Legends: Battle for Baldur's Gate
Myojin of Grim Betrayal

Myojin of Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
5/2
  • Neon Dynasty Commander 34 55
Myojin of Infinite Rage

Myojin of Infinite Rage {7}{R}{R}{R}

Legendary Creature - Spirit
Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
7/4
  • Champions of Kamigawa
Myojin of Night's Reach

Myojin of Night's Reach {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
5/2
Myojin of Night's Reach and Grim Betrayal

Myojin of Night's Reach and Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
  • Unknown Event
Myojin of Roaring Blades

Myojin of Roaring Blades {5}{R}{R}{R}

Legendary Creature - Spirit
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
7/4
Myr Convert

Myr Convert {2}

Artifact Creature - Phyrexian Myr
Toxic 1
{T}, Pay 2 life: Add one mana of any color.
Humble, obedient, and tireless, myr require little modification to excel as servants of Phyrexia.
2/1
Related card: March Toward Perfection
  • Phyrexia: All Will Be One 234 297 479
Myr Kinsmith

Myr Kinsmith {4}

Artifact Creature - Myr
When Myr Kinsmith enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
"Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure."
—Melira
3/1
  • Phyrexia: All Will Be One
Myrkul, Lord of Bones

Myrkul, Lord of Bones {4}{W}{B}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
7/5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 287 433 544
Myrsmith

Myrsmith {1}{W}

Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
The Auriok see the artificer as a conduit, beckoning new creations into the world.
2/1
Mysterious Stranger

Mysterious Stranger {2}{R}{R}

Creature - Human Rogue
Flash
When Mysterious Stranger enters, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.
3/2
Mystic Archaeologist

Mystic Archaeologist {1}{U}

Creature - Human Wizard
{3}{U}{U}: Draw two cards.
The delight of discovery drives the pursuit of knowledge.
2/1
Mystic Crusader

Mystic Crusader {1}{W}{W}

Creature - Human Nomad Mystic
Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
2/1
  • Odyssey
Mystic Skyfish

Mystic Skyfish {2}{U}

Creature - Fish
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
The problem wasn't that fish had learned how to fly. It was that sharks had adapted to follow them.
3/1
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Mystic Visionary

Mystic Visionary {1}{W}

Creature - Human Nomad Mystic
Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
"The aven are heralds of divinity. The greatest glory is to join them in the sky."
2/1
  • Odyssey
Mystic of the Hidden Way

Mystic of the Hidden Way {4}{U}

Creature - Human Monk
Mystic of the Hidden Way can't be blocked.
Morph {2}{U}
"There are no obstacles, only different paths."
3/2
Mzed, Mercenary Leader

Mzed, Mercenary Leader {3}{R}

Legendary Creature - Human Mercenary
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2
  • Unknown Event
Naban, Dean of Iteration

Naban, Dean of Iteration {1}{U}

Legendary Creature - Human Wizard
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Perfect. Now do it again."
2/1
Nacatl Hunt-Pride

Nacatl Hunt-Pride {5}{W}

Creature - Cat Warrior
Vigilance
{R}, {T}: Target creature can't block this turn.
{G}, {T}: Target creature blocks this turn if able.
"We must hunt and kill the dragon before it can return to raze our ancient city."
5/4
Nacatl Savage

Nacatl Savage {1}{G}

Creature - Cat Warrior
Protection from artifacts
"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
—Ajani
2/1
  • Conflux
Naga Eternal

Naga Eternal {2}{U}

Creature - Zombie Snake
"I recognize that headdress. This one was feared even by her fellow initiates."
—Samut
3/2
  • War of the Spark
Nahiri, Forged in Fury

Nahiri, Forged in Fury {4}{R}{W}

Legendary Creature - Kor Artificer
Affinity for Equipment
Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
5/4