31282 cards found
Piercing Light

Piercing Light {W}

Instant
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1.
"Creatures of the night dissolve like shadows in the light of faith."
—Thalia, Guardian of Thraben
Piercing Rays

Piercing Rays {1}{W}

Sorcery
Exile target tapped creature.
Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature.
The forecast calls for pain.
  • Modern Horizons 2
Pietra, Crafter of Clowns

Pietra, Crafter of Clowns {1}{R}{W}

Legendary Creature - Human Clown Artificer
Haste
Robots you control get +1/+1.
{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.
3/2
Piety

Piety {2}{W}

Instant
Blocking creatures get +0/+3 until end of turn.
"Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success."
—The Qur'an, 24:52
Related card: City in a Bottle
  • Fourth Edition
  • Arabian Nights 8 8†
Piety Charm

Piety Charm {W}

Instant
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
  • Onslaught
Piggy Bank

Piggy Bank {1}{R}

Artifact Creature - Boar Toy
When Piggy Bank dies, create a Treasure token.
"Remember when you smashed me for a little pocket money?"
3/2
  • Duskmourn: House of Horror
Pigment Storm

Pigment Storm {3}{R}{R}

Sorcery
Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
When art projects collapse, Prismari students revel in the beauty of destruction. Everyone else runs for cover.
  • Strixhaven: School of Mages
Pikemen

Pikemen {1}{W}

Creature - Human Soldier
First strike; banding
"As the cavalry bore down, we faced them with swords drawn and pikes hidden in the grass at our feet. 'Don't lift your pikes 'til I give the word,' I said."
—Maeveen O'Donagh,
Memoirs of a Soldier
1/1
Pile On

Pile On {3}{B}

Instant
Convoke
Destroy target creature or planeswalker. Surveil 2.
Pileated Provisioner

Pileated Provisioner {4}{W}

Creature - Bird Scout
Flying
When Pileated Provisioner enters, put a +1/+1 counter on target creature you control without flying.
Aerial supporters train for years to make sure the weapons they drop land in the hands of mice and not on their heads.
3/4
  • Bloomburrow
Pilfer

Pilfer {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
To the merchant, it was nothing more than a few missing trinkets. To Tinybones, it was the greatest heist of all time.
  • Dominaria United
Pilfered Plans

Pilfered Plans {1}{U}{B}

Sorcery
Target player mills two cards. Draw two cards.
Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.
Pilfering Hawk

Pilfering Hawk {1}{U}

Snow Creature - Bird
Flying
{S}, {T}: Draw a card, then discard a card.
"Well, at least it left us a mouse in exchange. Er . . . ugh . . . make that half a mouse."
—Binhald, Beskir veteran
1/2
Pilfering Imp

Pilfering Imp {B}

Creature - Imp
Flying
{1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery.
1/1
  • Guilds of Ravnica
Pilgrim of Justice

Pilgrim of Justice {2}{W}

Creature - Human Cleric
Protection from red
{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
"I would die a thousand deaths before I let you harm another."
1/3
  • Odyssey
Pilgrim of Virtue

Pilgrim of Virtue {2}{W}

Creature - Human Cleric
Protection from black
{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.
"A life is measured by the lives it saves."
1/3
  • Odyssey
Pilgrim of the Ages

Pilgrim of the Ages {2}{W}

Creature - Spirit
When Pilgrim of the Ages enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
{6}: Return Pilgrim of the Ages from your graveyard to your hand.
2/1
Pilgrim of the Fires

Pilgrim of the Fires {7}

Artifact Creature - Golem
First strike, trample
The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity—the time believed necessary to master the Fires of the Jeskai Way.
6/4
  • Fate Reforged
Pilgrim's Eye

Pilgrim's Eye {3}

Artifact Creature - Thopter
Flying
When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Each time it is sent to find a safe haven, it takes longer to return.
1/1
Pili-Pala

Pili-Pala {2}

Artifact Creature - Scarecrow
Flying
{2}, {Q}: Add one mana of any color.
It wasn't really expected to fly. Then again, it wasn't expected to move, either.
1/1
Pillage

Pillage {1}{R}{R}

Sorcery
Destroy target artifact or land. It can't be regenerated.
"The embers of our homes still smolder, and already the villages of Kjeldor burn in retaliation. What they have started, we will finish."
—Lovisa Coldeyes
Pillage the Bog

Pillage the Bog {B}{G}

Sorcery
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
Plot {1}{B}{G}
  • Outlaws of Thunder Junction Promos 224p 224s
  • Outlaws of Thunder Junction 224 359
Pillaging Horde

Pillaging Horde {2}{R}{R}

Creature - Human Barbarian
When Pillaging Horde enters, sacrifice it unless you discard a card at random.
5/5
Pillar Tombs of Aku

Pillar Tombs of Aku {2}{B}{B}

World Enchantment
At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, they lose 5 life and you sacrifice Pillar Tombs of Aku.
"Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me."
—Pillar tomb inscription
  • Visions
Pillar of Flame

Pillar of Flame {R}

Sorcery
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
"May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion."