25105 cards found
Slippery Bogle

Slippery Bogle {G/U}

Creature - Beast
Hexproof
Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.
1/1
Slippery Karst

Slippery Karst

Land
Slippery Karst enters the battlefield tapped.
{T}: Add {G}.
Cycling {2}
Slipstream Eel

Slipstream Eel {5}{U}{U}

Creature - Fish Beast
Slipstream Eel can't attack unless defending player controls an Island.
Cycling {1}{U}
"It's a fine way to travel, if you don't mind the smell."
6/6
Slipstream Serpent

Slipstream Serpent {7}{U}

Creature - Serpent
Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph {5}{U}
6/6
Sliptide Serpent

Sliptide Serpent {4}{U}{U}

Creature - Serpent
{3}{U}: Return Sliptide Serpent to its owner's hand.
It's futile to fight something you can see only in the corner of your eye.
4/4
  • Nemesis
Slith Ascendant

Slith Ascendant {1}{W}{W}

Creature - Slith
Flying
Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.
Instinctively drawn to the light of its "mother-sun," each slith follows that sun's path around Mirrodin.
1/1
Slith Bloodletter

Slith Bloodletter {B}{B}

Creature - Slith
Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
{1}{B}: Regenerate Slith Bloodletter.
Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.
1/1
  • Mirrodin
Slith Firewalker

Slith Firewalker {R}{R}

Creature - Slith
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead.
1/1
Slith Predator

Slith Predator {G}{G}

Creature - Slith
Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.
Born amid the molten metal of the Great Furnace, the slith have more than adapted to the perils of a metal world.
1/1
  • Mirrodin
Slith Strider

Slith Strider {1}{U}{U}

Creature - Slith
Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
A slith's form and function are determined by the color of the sun under which it's born.
1/1
Slither Blade

Slither Blade {U}

Creature - Naga Rogue
Slither Blade can't be blocked.
Some naga initiates move as silently the suns' reflections on the water.
1/2
Slitherbore Pathway
Darkbore Pathway

Slitherbore Pathway

Land
{T}: Add {G}.
Card has other part: Darkbore Pathway
Slitherhead

Slitherhead {B/G}

Creature - Plant Zombie
Scavenge {0}
"It makes better use of Uncle Dragi's head than he ever did."
—Pesha, retired blacksmith
1/1
Slithering Shade

Slithering Shade {B}

Creature - Shade
Defender
{B}: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
0/1
  • Dissension
Slithermuse

Slithermuse {2}{U}{U}

Creature - Elemental
When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke {3}{U}
3/3
  • Morningtide
Slitherwisp

Slitherwisp {U}{B}{B}

Creature - Elemental Nightmare
Flash
Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
Fear is its habitat, sanity its prey.
3/2
Slithery Stalker

Slithery Stalker {1}{B}{B}

Creature - Nightmare Horror
Swampwalk
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/1
  • Torment
Sliv-Mizzet, Hivemind

Sliv-Mizzet, Hivemind {2}{U}{U}{R}{R}

Legendary Creature - Dragon Sliver
Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card."
(^17S)180° = (Z->)90°
4/4
Slivdrazi Monstrosity

Slivdrazi Monstrosity {C}{W}{U}{B}{R}{G}

Legendary Creature - Sliver Eldrazi
Eldrazi you control are Slivers in addition to their other types.
Slivers you control have devoid and annihilator 1.
{3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
8/8
Sliver Construct

Sliver Construct {3}

Artifact Creature - Sliver Construct
Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings.
2/2
  • Magic 2014
Sliver Gravemother

Sliver Gravemother {W}{U}{B}{R}{G}

Legendary Creature - Sliver
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.
Encore {5}
6/6
Sliver Hive

Sliver Hive

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Sliver Hivelord

Sliver Hivelord {W}{U}{B}{R}{G}

Legendary Creature - Sliver
Sliver creatures you control have indestructible.
"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
—Hastric, Thunian scout
5/5
Sliver Legion

Sliver Legion {W}{U}{B}{R}{G}

Legendary Creature - Sliver
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.
7/7
Sliver Overlord

Sliver Overlord {W}{U}{B}{R}{G}

Legendary Creature - Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver.
The end of evolution.
7/7