34764 cards found
Tomb Robber

Tomb Robber {2}{B}

Creature - Human Pirate
Menace
{1}, Discard a card: This creature explores.
1/1
Tomb Tyrant

Tomb Tyrant {3}{B}

Creature - Zombie Noble
Other Zombies you control get +1/+1.
{2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.
3/3
  • Secret Lair Drop
  • Midnight Hunt Commander 23 61
Tombfire

Tombfire {B}

Sorcery
Target player exiles all cards with flashback from their graveyard.
The fondest memories burn brightest. As they're lost forever, the flames grow hotter still.
  • Odyssey
Tombstalker

Tombstalker {6}{B}{B}

Creature - Demon
Flying
Delve
5/5
Tombstone Stairwell

Tombstone Stairwell {2}{B}{B}

World Enchantment
Cumulative upkeep {1}{B}
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
  • Mirage
Tombstone, Career Criminal

Tombstone, Career Criminal {2}{B}

Legendary Creature - Human Villain
When Tombstone enters, return target Villain card from your graveyard to your hand.
Villain spells you cast cost {1} less to cast.
"I told you years ago, stay out of my way and you'll live a long, long time. That was good advice then, and it's good advice now."
2/2
Tonberry

Tonberry {B}

Creature - Salamander Horror
This creature enters tapped with a stun counter on it.
Chef's Knife — During your turn, this creature has first strike and deathtouch.
Fearful monsters that creep ever forward, knives poised with deadly intent.
2/1
  • Final Fantasy
Toofer, Keeper of the Full Grip

Toofer, Keeper of the Full Grip {1}{B}

Legendary Creature - Human Gamer
Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)
2/1
  • Mystery Booster 2
Tooth Collector

Tooth Collector {2}{B}

Creature - Human Rogue
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
3/2
Topaz Dragon

Topaz Dragon {4}{B}{B}

Creature - Dragon
Flying, deathtouch
What its gaze doesn't wither, its breath surely will.
4/4
Card has other part: Entropic Cloud
  • Commander Legends: Battle for Baldur's Gate
Torgaar, Famine Incarnate

Torgaar, Famine Incarnate {6}{B}{B}

Legendary Creature - Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way.
When Torgaar enters, up to one target player's life total becomes half their starting life total, rounded down.
7/6
Torment

Torment {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
"Volrath has killed me. All that remains of me is the scar!"
—Tahngarth
  • Stronghold
Torment of Hailfire

Torment of Hailfire {X}{B}{B}

Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
"Your God-Pharaoh has returned."
Torment of Scarabs

Torment of Scarabs {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Like a carpet unrolling for their god, the scarabs poured out from the necropolis.
Related card: Cursebound Witch
Torment of Venom

Torment of Venom {2}{B}{B}

Instant
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
The Scorpion God's sting sends venom strong enough to poison blood, bone, and spirit.
Tormented Hero

Tormented Hero {B}

Creature - Human Warrior
This creature enters tapped.
Heroic — Whenever you cast a spell that targets this creature, each opponent loses 1 life. You gain life equal to the life lost this way.
2/1
Tormented Soul

Tormented Soul {B}

Creature - Spirit
This creature can't block and can't be blocked.
Those who raged most bitterly at the world in life are cursed to roam the nether realms in death.
1/1
Tormented Thoughts

Tormented Thoughts {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.
"Not all nightmares can be escaped by waking."
—Ashiok
Tormod, the Desecrator

Tormod, the Desecrator {3}{B}

Legendary Creature - Zombie Wizard
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
Partner
"Life is but the precursor to a long and successful death."
4/2
Torture

Torture {B}

Enchantment - Aura
Enchant creature
{1}{B}: Put a -1/-1 counter on enchanted creature.
What the vigor of life builds up, agony tears down again.
Related card: Apocalypse Chime
Tortured Existence

Tortured Existence {B}

Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
"There are terrors lurking in the unseen corners of us all."
—Crovax
Toshiro Umezawa

Toshiro Umezawa {1}{B}{B}

Legendary Creature - Human Samurai
Bushido 1
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
2/2
Touch of Darkness

Touch of Darkness {B}

Instant
One or more target creatures become black until end of turn.
"Black spirits and white, red spirits and gray,/
Mingle, mingle, mingle, you that mingle may."
—Thomas Middleton, The Witch
  • Legends
Touch of Death

Touch of Death {2}{B}

Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
"What was yours is mine. Your land, your people, and now your life."
—Lim-Dûl, the Necromancer
Touch of Moonglove

Touch of Moonglove {B}

Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life.