30141 cards found
Disempower

Disempower {1}{W}

Instant
Put target artifact or enchantment on top of its owner's library.
"Mangara is gone. Who among you doubts that I have taken his power?"
—Kaervek
  • Mirage
Disemvowel

Disemvowel {3}{B}{B}

Sorcery
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)
Without vowels, no one can hear you scream.
  • Unfinity 71 357
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
"One down, several thousand more to go."
Related card: Garth One-Eye
Disentomb

Disentomb {B}

Sorcery
Return target creature card from your graveyard to your hand.
"If we've run out of warm bodies, then cold bodies will have to do."
—Modriss of Zargoth Fen
Disfigure

Disfigure {B}

Instant
Target creature gets -2/-2 until end of turn.
With a snap of metal like a strike of lightning, the tide of war shifted in Mishra's favor.
Disharmony

Disharmony {2}{R}

Instant
Cast this spell only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
Disinformation Campaign

Disinformation Campaign {1}{U}{B}

Enchantment
When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.
Whenever you surveil, return Disinformation Campaign to its owner's hand.
"People would sooner savor sweet lies than chew plain truths."
—Lazav
Disintegrate

Disintegrate {X}{R}

Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}.
The Invasion Tree's branches snaked through the streets of Otawara, turning Kamigawa's soaring city into a clouded nightmare.
Dismal Failure

Dismal Failure {2}{U}{U}

Instant
Counter target spell. Its controller discards a card.
"Two magi could trade spells all day and never crown a victor. The real battle is not one of power but of will. If your confidence breaks, so too shall you."
—Venser
  • Planar Chaos
Dismantle

Dismantle {2}{R}

Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
"If only the living were so easily salvaged."
—Memnarch
Dismantling Blow

Dismantling Blow {2}{W}

Instant
Kicker {2}{U}
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
"What cannot be destroyed will be bound, but do try to destroy it the first time."
—Rem Karolus, Blade of the Inquisitors
Dismantling Wave

Dismantling Wave {2}{W}

Sorcery
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling {6}{W}{W}
When you cycle Dismantling Wave, destroy all artifacts and enchantments.
Dismember

Dismember {1}{B/P}{B/P}

Instant
Target creature gets -5/-5 until end of turn.
"You serve Phyrexia. Your pieces would better serve Phyrexia elsewhere."
—Azax-Azog, the Demon Thane
Dismiss

Dismiss {2}{U}{U}

Instant
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."
—Ertai, wizard adept
Dismiss into Dream

Dismiss into Dream {6}{U}

Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
"You trust in the shadows of a breeze."
—Noyan Dar, Tazeem lullmage
  • Magic 2014
Disorder

Disorder {1}{R}

Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
"Fire hurts them almost as much as the chaos that follows. Almost."
—The Western Paladin
Disorder in the Court

Disorder in the Court {X}{W}{U}

Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step.
  • Murders at Karlov Manor Commander
  • Crimson Vow Commander 29 67
Disorient

Disorient {3}{U}

Instant
Target creature gets -7/-0 until end of turn.
"If it has a brain, even a primitive one, we can most surely scramble it."
—Garild, merfolk mage
  • Magic 2010
Disorienting Glower

Disorienting Glower

Sorcery
Players can't cast spells until the Hydra's next turn.
  • Face the Hydra
Dispatch

Dispatch {W}

Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.
Dispatch Dispensary

Dispatch Dispensary

Artifact - Contraption
Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.
  • Unstable
Dispel

Dispel {U}

Instant
Counter target instant spell.
"I said we should destroy the Eldrazi. Ugin wanted to return them to stasis. Ugin's arguments were . . . unconvincing."
—Jace Beleren
Dispeller's Capsule

Dispeller's Capsule {W}

Artifact
{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
"I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself."
—Dolomarus, Proctor of the Clean
Dispense Justice

Dispense Justice {2}{W}

Instant
Target player sacrifices an attacking creature.
Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
The Accorders never strike first, but they always strike back.
  • Scars of Mirrodin