23665 cards found
Sprinting Warbrute

Sprinting Warbrute {4}{R}

Creature - Ogre Berserker
Sprinting Warbrute attacks each combat if able.
Dash {3}{R}
5/4
  • Dragons of Tarkir
Sprite Dragon

Sprite Dragon {U}{R}

Creature - Faerie Dragon
Flying, haste
Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.
Size of a pixie, rage of a hellkite.
1/1
Sprite Noble

Sprite Noble {1}{U}{U}

Creature - Faerie Noble
Flying
Other creatures you control with flying get +0/+1.
{T}: Other creatures you control with flying get +1/+0 until end of turn.
"By thorn and by stone, we will fight to see the day when beauty returns to this world."
2/2
Sprout

Sprout {G}

Instant
Create a 1/1 green Saproling creature token.
Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight.
  • Time Spiral
Sprout Swarm

Sprout Swarm {1}{G}

Instant
Convoke
Buyback {3}
Create a 1/1 green Saproling creature token.
Sprouting Goblin

Sprouting Goblin {1}{R}

Creature - Goblin Druid
Kicker {G}
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{R}, {T}, Sacrifice a land: Draw a card.
2/2
Related card: Sprouting Goblin (Alchemy)
  • Dominaria United
Sprouting Goblin (Alchemy)

Sprouting Goblin (Alchemy) {1}{R}

Creature - Goblin Druid
Kicker {G}
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{T}, Sacrifice a land: Draw a card.
2/2
Related card: Sprouting Goblin
  • Dominaria United
Sprouting Phytohydra

Sprouting Phytohydra {4}{G}

Creature - Plant Hydra
Defender
Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.
A hydra tender's problem isn't having enough defenses but enough pots.
0/2
  • Dissension
Sprouting Renewal

Sprouting Renewal {2}{G}

Sorcery
Convoke
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sprouting Thrinax

Sprouting Thrinax {B}{R}{G}

Creature - Lizard
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
3/3
Sprouting Vines

Sprouting Vines {2}{G}

Instant
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm
Spur Grappler

Spur Grappler {2}{R}

Creature - Beast
Spur Grappler gets +2/+1 as long as you control no untapped lands.
Grapplers hunt in packs, driving their victims over steep mountain cliffs.
2/1
  • Prophecy
Spurnmage Advocate

Spurnmage Advocate {W}

Creature - Human Nomad
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
"Our unity humbles our foes."
1/1
Spurred Wolverine

Spurred Wolverine {4}{R}

Creature - Wolverine Beast
Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
After a few painful experiences, goblins learned not to pick their noses around the beasts.
3/2
  • Onslaught
Spy Network

Spy Network {U}

Instant
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
  • Onslaught
Spyglass Siren

Spyglass Siren {U}

Creature - Siren Pirate
Flying
When Spyglass Siren enters the battlefield, create a Map token.
1/1
Related card: Brazen Boarding
  • The Lost Caverns of Ixalan 78 405
Squad Captain

Squad Captain {4}{W}

Creature - Human Soldier
Vigilance
Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.
The strength of the one is the strength of the many.
2/2
Squad Commander

Squad Commander {3}{W}

Creature - Kor Warrior
When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party.
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
3/3
Squadron Hawk

Squadron Hawk {1}{W}

Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1/1
Squall

Squall {2}{G}

Sorcery
Squall deals 2 damage to each creature with flying.
"May the winds blow till they have wakened death. . . ."
—William Shakespeare,
Othello
Squall Drifter

Squall Drifter {1}{W}

Snow Creature - Elemental
Flying
{W}, {T}: Tap target creature.
"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
—Aevar Borg, northern guide, journal entry
1/1
  • Coldsnap
Squall Line

Squall Line {X}{G}{G}

Instant
Squall Line deals X damage to each creature with flying and each player.
The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.
  • Time Spiral
Squallmonger

Squallmonger {3}{G}

Creature - Monger
{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
"Squall, gale, hurricane—it's all a matter of size . . . and price."
3/3
Squandered Resources

Squandered Resources {B}{G}

Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
—Afari, Tales
Square Up

Square Up {1}{G/U}

Instant
Target creature has base power and toughness 4/4 until end of turn.
Sometimes the most radical thing you can do is think inside the box.
  • Strixhaven: School of Mages