31282 cards found
Penumbra Bobcat

Penumbra Bobcat {2}{G}

Creature - Cat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
This cat has two lives and it's hunting for more.
2/1
Penumbra Kavu

Penumbra Kavu {4}{G}

Creature - Kavu
When Penumbra Kavu dies, create a 3/3 black Kavu creature token.
"These kavu are so stubborn they even refuse to die."
—Tahngarth
3/3
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
When it snared a passing cockatrice, its own soul darkly doubled.
2/4
Penumbra Umbra

Penumbra Umbra {1}{G}

Enchantment - Aura
Enchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
  • Mystery Booster 2
Penumbra Wurm

Penumbra Wurm {5}{G}{G}

Creature - Wurm
Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.
6/6
People of the Woods

People of the Woods {G}{G}

Creature - Human
People of the Woods's toughness is equal to the number of Forests you control.
"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies."
—Vervamon the Elder
1/*
  • The Dark
Peppersmoke

Peppersmoke {B}

Kindred Instant - Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.
Perception Bobblehead

Perception Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Perch Protection

Perch Protection {4}{W}{W}

Instant
Gift an extra turn
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
  • Bloomburrow Commander 11 47
Peregrin Took

Peregrin Took {2}{G}

Legendary Creature - Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead.
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
  • The Lord of the Rings: Tales of Middle-earth 181 315 632 807
Peregrination

Peregrination {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle, then scry 1.
  • Born of the Gods
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When Peregrine Drake enters, untap up to five lands.
That the Tolarian mists parted for the drakes was warning enough to stay away.
2/3
Peregrine Griffin

Peregrine Griffin {4}{W}

Creature - Griffin
Flying
First strike
A griffin is not just an eagle's wings and a lion's claws. It is also the fiercest of hearts.
2/4
  • Magic 2012
Peregrine Mask

Peregrine Mask {1}

Artifact - Equipment
Equipped creature has defender, flying, and first strike.
Equip {2}
The mask confers both the prowess of a falcon and its loyalty.
  • Ravnica: City of Guilds
Perennial Behemoth

Perennial Behemoth {5}

Artifact Creature - Beast
You may play lands from your graveyard.
Unearth {G}{G}
2/7
Perfected Form
Aberrant Researcher

Perfected Form

Creature - Insect Horror
(Color indicator: Perfected Form is blue)
Flying
The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher's lab, open, the pages flipping in the wind from a shattered window.
5/4
Card has other part: Aberrant Researcher
  • Shadows over Innistrad
Perforator Crocodile

Perforator Crocodile {3}{B}{B}{B}

Creature - Crocodile
When Perforator Crocodile enters, for each creature your opponents control, conjure a card named Stab Wound onto the battlefield attached to that creature.
Cycling {1}{B}
6/5
Related card: Stab Wound
  • Alchemy: Murders at Karlov Manor
Perhaps You've Met My Cohort

Perhaps You've Met My Cohort

Scheme
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
"I'm calling in a favor from an old friend. Once you're all dead, I'll consider the matter settled."
  • DCI Promos
Peri Brown

Peri Brown {3}{W}

Legendary Creature - Human
The first historic spell you cast each turn has convoke.
Doctor's companion
"I'm Perpugilliam Brown and I can shout just as loud as you can!"
2/3
Perilous Forays

Perilous Forays {3}{G}{G}

Enchantment
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
"This is the place? This map has got to be wrong . . . ."
—Svania Trul, wayfinder novice, last words
Perilous Iteration

Perilous Iteration {R}{G}

Sorcery
Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
  • Alchemy: The Brothers' War
Perilous Landscape

Perilous Landscape

Land
{T}: Add {C}.
{T}, Sacrifice Perilous Landscape: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling {U}{R}{W}
  • Modern Horizons 3
Perilous Myr

Perilous Myr {2}

Artifact Creature - Phyrexian Myr
When Perilous Myr dies, it deals 2 damage to any target.
To Mirrodin, an explosive. To Phyrexia, a missionary.
1/1
Perilous Predicament

Perilous Predicament {4}{B}

Instant
Each opponent sacrifices an artifact creature and a nonartifact creature.
Comrades in life. Comrades in death.
  • Aether Revolt
Perilous Research

Perilous Research {1}{U}

Instant
Draw two cards, then sacrifice a permanent.
When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars.