27783 cards found
Righteous Charge

Righteous Charge {1}{W}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
"In the name of peace, moderation, and decency—wipe them all out!"
Righteous Confluence

Righteous Confluence {3}{W}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Righteous Fury

Righteous Fury {4}{W}{W}

Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Righteous Indignation

Righteous Indignation {2}{W}

Enchantment
Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
"You are the disease that plagues Mercadia. I am the healer's knife that will cut you out."
  • Mercadian Masques
Righteous Valkyrie

Righteous Valkyrie {2}{W}

Creature - Angel Cleric
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2/4
Related card: Celestial Vault
Righteous War

Righteous War {1}{W}{B}

Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
"This is a war without neutrality."
—Asmira, Holy Avenger
  • Visions
Righteousness

Righteousness {W}

Instant
Target blocking creature gets +7/+7 until end of turn.
Syr Damon looked at the dragon and saw the faces of every innocent it had devoured. Suddenly, his sword blazed like the sun.
Rigo, Streetwise Mentor

Rigo, Streetwise Mentor {G/W}{W}{W/U}

Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it.
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
Riku of Many Paths

Riku of Many Paths {G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
3/3
  • Outlaws of Thunder Junction 227 361
Riku of Two Reflections

Riku of Two Reflections {2}{G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
2/2
Rile

Rile {R}

Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
The enormous can still be at the mercy of the small.
Rilsa Rael, Kingpin

Rilsa Rael, Kingpin {3}{U}{B}

Legendary Creature - Human Rogue
Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 293 439 550
Rime Dryad

Rime Dryad {G}

Creature - Dryad
Snow forestwalk
"The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw."
—Disa the Restless, journal entry
1/2
  • Ice Age
Rime Tender

Rime Tender {1}{G}

Snow Creature - Human Druid
{T}: Untap another target snow permanent.
"Fools view winter as the season of death because they cannot see the life underneath."
2/2
  • Modern Horizons
Rime Transfusion

Rime Transfusion {1}{B}

Snow Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "{S}: This creature can't be blocked this turn except by snow creatures."
The unfortunates so transformed hungered not for flesh, but for warmth.
  • Coldsnap
Rimebound Dead

Rimebound Dead {B}

Snow Creature - Skeleton
{S}: Regenerate Rimebound Dead.
"Tresserhorn is ours now. Dredge the lake and bring me all the bones you find. We'll build you a new army, the likes of which Terisiare has never seen."
—Heidar, Rimewind master, to Haakon
1/1
  • Coldsnap
Rimefeather Owl

Rimefeather Owl {5}{U}{U}

Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
*/*
  • Coldsnap
Rimefur Reindeer

Rimefur Reindeer {3}{W}

Creature - Elk
Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
Attracted by the quiet of Hylda's realm, reindeer herds moved in and made themselves at home near the palace of ice.
3/4
  • Wilds of Eldraine
Rimehorn Aurochs

Rimehorn Aurochs {4}{G}

Snow Creature - Aurochs
Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
{2}{S}: Target creature blocks target creature this turn if able.
3/3
  • Coldsnap
Rimescale Dragon

Rimescale Dragon {5}{R}{R}

Snow Creature - Dragon
Flying
{2}{S}: Tap target creature and put an ice counter on it.
Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5
  • Coldsnap
Rimeshield Frost Giant

Rimeshield Frost Giant {3}{U}{U}

Creature - Giant Warrior
Ward {3}
Frost giants carry the trophies of their greatest victories into battle, fashioned into armor of strength and savage beauty.
4/5
Rimewind Cryomancer

Rimewind Cryomancer {3}{U}

Creature - Human Wizard
{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents.
"The Thaw brings flooding, disease, and death. We will do all in our power to bring frigid peace back to the world."
2/3
  • Coldsnap
Rimewind Taskmage

Rimewind Taskmage {1}{U}

Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."
1/2
  • Coldsnap
Rimewood Falls

Rimewood Falls

Snow Land - Forest Island
({T}: Add {G} or {U}.)
Rimewood Falls enters the battlefield tapped.
"For a fortnight, our warband lay still beneath the icy waters, breathing through reeds as we waited for the great bear to appear."
—Iskene, Kannah storyteller
Rimrock Knight

Rimrock Knight {1}{R}

Creature - Dwarf Knight
Rimrock Knight can't block.
3/1
Card has other part: Boulder Rush