22028 cards found
Teferi's Sentinel

Teferi's Sentinel {5}

Artifact Creature - Golem
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
"Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain."
—Teferi
2/6
  • Dominaria
Teferi's Time Twist

Teferi's Time Twist {1}{U}

Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
"The safest place for you is not now."
Related card: Skywriter Djinn
  • War of the Spark
Teferi's Veil

Teferi's Veil {1}{U}

Enchantment
Whenever a creature you control attacks, it phases out at end of combat.
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
—Ertai, wizard adept
Teferi, Hero of Dominaria

Teferi, Hero of Dominaria {3}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Draw a card. At the beginning of the next end step, untap up to two lands.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Loyalty:
4
Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir {2}{U}{U}{U}

Legendary Creature - Human Wizard
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
To save this plane, he must forsake all others.
3/4
Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim {3}{U}{U}

Legendary Planeswalker - Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
[0]: Draw a card.
[–2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
[–12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty:
4
Teferi, Time Raveler

Teferi, Time Raveler {1}{W}{U}

Legendary Planeswalker - Teferi
Each opponent can cast spells only any time they could cast a sorcery.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
4
Related card: Teferi, Time Raveler (Alchemy)
Teferi, Time Raveler (Alchemy)

Teferi, Time Raveler (Alchemy) {2}{W}{U}

Legendary Planeswalker - Teferi
Your opponents can't cast spells during your turn.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
5
Related card: Teferi, Time Raveler
  • War of the Spark
Teferi, Timebender

Teferi, Timebender {4}{W}{U}

Legendary Planeswalker - Teferi
[+2]: Untap up to one target artifact or creature.
[–3]: You gain 2 life and draw two cards.
[–9]: Take an extra turn after this one.
Loyalty:
5
Related card: Niambi, Faithful Healer
  • Dominaria
Teferi, Who Slows the Sunset

Teferi, Who Slows the Sunset {2}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
[–2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
[–7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Loyalty:
4
Tek

Tek {5}

Artifact Creature - Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2
Tekuthal, Inquiry Dominus

Tekuthal, Inquiry Dominus {2}{U}{U}

Legendary Creature - Phyrexian Horror
Flying
If you would proliferate, proliferate twice instead.
{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus.
3/5
Tel-Jilad Archers

Tel-Jilad Archers {4}{G}

Creature - Elf Archer
Protection from artifacts; reach
They are extensions of the Tangle, stretching its vines into the furthest reaches of the sky.
2/4
  • Mirrodin
Tel-Jilad Chosen

Tel-Jilad Chosen {1}{G}

Creature - Elf Warrior
Protection from artifacts
"It is my honor to keep safe Tel-Jilad's secrets, not to know them."
2/1
  • Mirrodin
Tel-Jilad Defiance

Tel-Jilad Defiance {1}{G}

Instant
Target creature gains protection from artifacts until end of turn.
Draw a card.
The Viridian elves had purged their culture of the trolls' traitorous influence. In times of strife, however, the ancestral memories returned.
  • Scars of Mirrodin
Tel-Jilad Exile

Tel-Jilad Exile {3}{G}

Creature - Troll Warrior
{1}{G}: Regenerate Tel-Jilad Exile.
For his crimes, he was made to forget all the trolls' secrets. Now he knows only that he is outcast, but not why.
2/3
  • Mirrodin
Tel-Jilad Fallen

Tel-Jilad Fallen {2}{G}{G}

Creature - Phyrexian Elf Warrior
Protection from artifacts
Infect
"No longer am I shackled to antiquity. My new masters will etch a glorious future."
3/1
  • Scars of Mirrodin
Tel-Jilad Justice

Tel-Jilad Justice {1}{G}

Instant
Destroy target artifact. Scry 2.
  • Fifth Dawn
Tel-Jilad Lifebreather

Tel-Jilad Lifebreather {4}{G}

Creature - Troll Shaman
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
"The Tangle loans you life. Spend it well."
3/2
  • Fifth Dawn
Tel-Jilad Outrider

Tel-Jilad Outrider {3}{G}

Creature - Elf Warrior
Protection from artifacts
"When the levelers come again, we shall be ready for them."
3/1
  • Darksteel
Tel-Jilad Stylus

Tel-Jilad Stylus {1}

Artifact
{T}: Put target permanent you own on the bottom of your library.
Etched on Tel-Jilad's trunk is an entire history of Mirrodin—except for an expanse near the ground scrubbed smooth by an unknown hand.
  • Mirrodin
Tel-Jilad Wolf

Tel-Jilad Wolf {2}{G}

Creature - Wolf
Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.
Thanks to the wolves, Tel-Jilad is the one area of Mirrodin the myr don't see often.
2/2
  • Darksteel
Telekinesis

Telekinesis {U}{U}

Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Telekinetic Bonds

Telekinetic Bonds {2}{U}{U}{U}

Enchantment
Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
"Nature's been fired. The oceans are under new management."
—Ambassador Laquatus
  • Judgment
Telekinetic Sliver

Telekinetic Sliver {2}{U}{U}

Creature - Sliver
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition."
—Freyalise
2/2