4956 cards found
Heavy Ballista

Heavy Ballista {3}{W}

Creature - Human Soldier
{T}: Heavy Ballista deals 2 damage to target attacking or blocking creature.
"Soldiers wear down and enemies collapse—but the ballista never tires."
—Ballista captain
2/3
Hecatomb

Hecatomb {1}{B}{B}

Enchantment
When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.
Heed the Mists

Heed the Mists {3}{U}{U}

Sorcery - Arcane
Mill a card, then draw cards equal to the milled card's mana value.
"Once, I looked to the mists for wisdom. Now I wish only for understanding."
  • Betrayers of Kamigawa
Heidar, Rimewind Master

Heidar, Rimewind Master {4}{U}

Legendary Creature - Human Wizard
{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"
3/3
  • Coldsnap
Heightened Awareness

Heightened Awareness {3}{U}{U}

Enchantment
As Heightened Awareness enters, discard your hand.
At the beginning of your draw step, draw an additional card.
"It startles me how alive one feels on the edge of death."
—Barrin, master wizard
  • Prophecy
Helionaut

Helionaut {2}{W}

Creature - Human Soldier
Flying
{1}, {T}: Add one mana of any color.
Hope kept the defenders aloft, but only courage kept them in the fight.
1/2
  • Apocalypse
Heliophial

Heliophial {5}

Artifact
Sunburst
{2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
  • Fifth Dawn
Hell Swarm

Hell Swarm {B}

Instant
All creatures get -1/-0 until end of turn.
The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.
  • Legends
Hell's Caretaker Avatar

Hell's Caretaker Avatar

Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Hand size bonus: -1
Life bonus: -4
  • Magic Online Avatars
Hell-Bent Raider

Hell-Bent Raider {1}{R}{R}

Creature - Human Barbarian
First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.
He doesn't slow until his spear is weighted with corpses.
2/2
  • Torment
Hellhole Rats

Hellhole Rats {2}{B}{R}

Creature - Rat
Haste
When Hellhole Rats enters, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.
"I must speak with Momir Vig about creating a water-spouting watchdog."
—Mathvan, Prahv scrollwarden
2/2
  • Dissension
Helm of Possession

Helm of Possession {4}

Artifact
You may choose not to untap Helm of Possession during your untap step.
{2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.
  • Tempest
Hematite Talisman

Hematite Talisman {2}

Artifact
Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
  • Ice Age
Henge of Ramos

Henge of Ramos

Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
It is the hub. We are the wheel.
—Dryad saying
  • Mercadian Masques
Herald of Serra

Herald of Serra {2}{W}{W}

Creature - Angel
Flying, vigilance
Echo {2}{W}{W}
3/4
  • Urza's Saga
Herd Gnarr

Herd Gnarr {3}{G}

Creature - Beast
Whenever another creature you control enters, Herd Gnarr gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.
2/2
  • Time Spiral
Hermit Druid Avatar

Hermit Druid Avatar

Vanguard
At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.
Hand size bonus: -2
Life bonus: -2
  • Magic Online Avatars
Hero's Demise

Hero's Demise {1}{B}

Instant
Destroy target legendary creature.
"What will it say on our graves, Lord Konda? Will it say we led our world to conquer immortal forces or that we were crushed by our own arrogance? At each defeat, I wonder."
—Sensei Hisoka, letter to Lord Konda
  • Betrayers of Kamigawa
Hero's Resolve

Hero's Resolve {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+5.
"Destiny, chance, fate, fortune—they're all just ways of claiming your successes without claiming your failures."
—Gerrard of the Weatherlight
Heroes Remembered

Heroes Remembered {6}{W}{W}{W}

Sorcery
You gain 20 life.
Suspend 10—{W}
  • Planar Chaos
Heroic Defiance

Heroic Defiance {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.
"Wear courage as your armor. Wield honor as your blade."
—Gerrard
  • Planeshift
Heroism

Heroism {2}{W}

Enchantment
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
  • Fallen Empires
Hesitation

Hesitation {1}{U}

Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
Gerrard hesitated, looking up at the enemy ship. The future hesitated with him, changed forever by the pause.
  • Stronghold
Hibernation

Hibernation {2}{U}

Instant
Return all green permanents to their owners' hands.
The deep sleep of winter is not always restful.
Hibernation's End

Hibernation's End {4}{G}

Enchantment
Cumulative upkeep {1}
Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.
  • Coldsnap