2369 cards found
Spiteflame Witch

Spiteflame Witch {1}{B/R}

Creature - Elemental Shaman
{B}{R}: Each player loses 1 life.
Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.
2/1
  • Shadowmoor
Spiteful Visions

Spiteful Visions {2}{B/R}{B/R}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Knowledge brings the sting of disillusionment, but the pain teaches perspective.
Spoils of Adventure

Spoils of Adventure {4}{W}{U}

Instant
This spell costs {1} less to cast for each creature in your party.
You gain 3 life and draw three cards.
Survival itself is no small reward.
Spontaneous Combustion

Spontaneous Combustion {1}{B}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Spontaneous Combustion deals 3 damage to each creature.
"Heat of battle" is usually a metaphor.
Sprouting Goblin

Sprouting Goblin {1}{R}

Creature - Goblin Druid
Kicker {G}
When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{R}, {T}, Sacrifice a land: Draw a card.
2/2
Related card: Sprouting Goblin (Alchemy)
  • Dominaria United
Sprouting Goblin (Alchemy)

Sprouting Goblin (Alchemy) {1}{R}

Creature - Goblin Druid
Kicker {G}
When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{T}, Sacrifice a land: Draw a card.
2/2
Related card: Sprouting Goblin
  • Dominaria United
Squealing Devil

Squealing Devil {1}{R}

Creature - Devil
Fear
When Squealing Devil enters, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters, sacrifice it unless {B} was spent to cast it.
2/1
  • Dissension
Staggering Insight

Staggering Insight {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
"Only cowards flee from the truth."
—Perisophia the philosopher
Related cards: Giant Secrets Stormkeld Curator
Stalking Assassin

Stalking Assassin {1}{U}{B}

Creature - Human Assassin
{3}{U}, {T}: Tap target creature.
{3}{B}, {T}: Destroy target tapped creature.
1/1
  • Invasion
Stall for Time

Stall for Time {2}{W}

Instant
Kicker {1}{U}
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures.
Draw a card.
  • Dominaria United
Stalwart Speartail

Stalwart Speartail {1}{R}{G}

Creature - Dinosaur
Enrage — Whenever Stalwart Speartail is dealt damage, other Dinosaurs you control and Dinosaur cards in your hand and library perpetually get +1/+1.
Whenever Stalwart Speartail attacks, Stalwart Speartail deals 1 damage to each creature and each planeswalker.
4/4
  • Alchemy: Ixalan
Stampede Surfer

Stampede Surfer {3}{R/G}{R/G}

Creature - Human Warrior
Haste
Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent.
"This little piggy goes to war!"
4/4
  • Ravnica: Clue Edition
Stand

Stand {W}

Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Card has other part: Deliver
Stangg

Stangg {4}{R}{G}

Legendary Creature - Human Warrior
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
3/4
Stangg, Echo Warrior

Stangg, Echo Warrior {2}{R}{G}

Legendary Creature - Human Warrior
Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.
3/4
  • Dominaria United Commander 42 64
Steady Tortoise

Steady Tortoise {4}{G}

Creature - Turtle
Ward {2}
Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile.
3/3
Card has other part: Harried Dash
  • Alchemy: Wilds of Eldraine
Steam Spitter

Steam Spitter {4}{G}

Creature - Spider
Reach
{R}: Steam Spitter gets +1/+0 until end of turn.
Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web.
1/5
  • Coldsnap
Steel Leaf Paladin

Steel Leaf Paladin {4}{G}{W}

Creature - Elf Knight
First strike
When Steel Leaf Paladin enters, return a green or white creature you control to its owner's hand.
4/4
  • Planeshift
Steel of the Godhead

Steel of the Godhead {2}{W/U}

Enchantment - Aura
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink.
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Steelclaw Lance

Steelclaw Lance {B}{R}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip Knight {1}
Equip {3}
"A traditional lance is fine for the Burning Yard, but in the wilds you need a nastier bite."
—Kenver, Embereth weaponsmith
Related card: Outfitted Jouster
  • Throne of Eldraine
Stenn, Paranoid Partisan

Stenn, Paranoid Partisan {W}{U}

Legendary Creature - Human Wizard
As Stenn, Paranoid Partisan enters, choose a card type other than creature or land.
Spells you cast of the chosen type cost {1} less to cast.
{1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
Stensia Bloodhall

Stensia Bloodhall

Land
{T}: Add {C}.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
The revelry ends when the supply of fresh ingenues runs dry.
Sterling Grove

Sterling Grove {G}{W}

Enchantment
Other enchantments you control have shroud.
{1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Steward of Valeron

Steward of Valeron {G}{W}

Creature - Human Druid Knight
Vigilance
{T}: Add {G}.
Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.
2/2
Stimulus Package

Stimulus Package {2}{R}{G}

Enchantment
When Stimulus Package enters, create two Treasure tokens.
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Related card: Stimulus Package (Alchemy)
  • Streets of New Capenna