25552 cards found
Second Sight

Second Sight {2}{U}

Instant
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine {U}
  • Darksteel
Second Sunrise

Second Sunrise {1}{W}{W}

Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
The bright tunnel sometimes leads back to life.
Second Thoughts

Second Thoughts {4}{W}

Instant
Exile target attacking creature.
Draw a card.
It suddenly dawned on Jorin that farming was quite a noble profession.
Second Wind

Second Wind {2}{U}

Enchantment - Aura
Enchant creature
{T}: Tap enchanted creature.
{T}: Untap enchanted creature.
Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.
  • Future Sight
Secret Base

Secret Base

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base.
The Order of the Widget doesn't believe in traveling light.
Secret Door

Secret Door {U}

Artifact Creature - Wall
Defender
{4}{U}: Venture into the dungeon. Activate only as a sorcery.
The way opened before him, and the dust of centuries stirred in the air.
0/4
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Secret Plans

Secret Plans {G}{U}

Enchantment
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Rakshasa trade in secrets, amassing wealth from their careful revelation.
Secret Rendezvous

Secret Rendezvous {1}{W}{W}

Sorcery
You and target opponent each draw three cards.
Strixhaven's five colleges encourage natural rivalries among the students, but some bonds transcend all barriers.
  • Strixhaven: School of Mages
Secret Salvage

Secret Salvage {3}{B}{B}

Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it.
Secret Summoning

Secret Summoning

Conspiracy
Hidden agenda
Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
  • Conspiracy
Secretkeeper

Secretkeeper {3}{U}

Creature - Spirit
As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.
It is all the things that humanity was not meant to know.
2/2
  • Saviors of Kamigawa
Secrets of Paradise

Secrets of Paradise

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "{T}: Add one mana of any color."
  • Conspiracy
Secrets of the Dead

Secrets of the Dead {2}{U}

Enchantment
Whenever you cast a spell from your graveyard, draw a card.
"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
—Amalric of Midvast Hall
Secrets of the Golden City

Secrets of the Golden City {1}{U}{U}

Sorcery
Ascend
Draw two cards. If you have the city's blessing, draw three cards instead.
Stolen knowledge can never be stolen back.
Secrets of the Key

Secrets of the Key {U}

Instant
Investigate. If this spell was cast from a graveyard, investigate twice instead.
Flashback {3}{U}
As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs.
Secure the Scene

Secure the Scene {4}{W}

Sorcery
Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
"You know it's a great show when the Azorius arrest the props, too!"
—Judith, the Scourge Diva
  • Core Set 2021
Secure the Wastes

Secure the Wastes {X}{W}

Instant
Create X 1/1 white Warrior creature tokens.
"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
—Kadri, Dromoka warrior
Securitron Squadron

Securitron Squadron {1}{W}

Artifact Creature - Robot
Squad {3}
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.
2/2
Security Blockade

Security Blockade {2}{W}

Enchantment - Aura
Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
  • Return to Ravnica
Security Bypass

Security Bypass {1}{U}

Enchantment - Aura
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives."
  • Streets of New Capenna
Security Detail

Security Detail {3}{W}

Enchantment
{W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
  • Mercadian Masques
Security Rhox

Security Rhox {2}{R}{G}

Creature - Rhino Warrior
You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Unlucky assassins find out why he's called "Brick Wall" Balzano.
5/4
Related card: Security Rhox (Alchemy)
  • Streets of New Capenna
Sedge Scorpion

Sedge Scorpion {G}

Creature - Scorpion
Deathtouch
Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
—Inscription on an Akroan grave
1/1
Sedge Sliver

Sedge Sliver {2}{R}

Creature - Sliver
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have "{B}: Regenerate this permanent."
Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.
2/2
Sedge Troll

Sedge Troll {2}{R}

Creature - Troll
Sedge Troll gets +1/+1 as long as you control a Swamp.
{B}: Regenerate Sedge Troll.
The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was.
2/2
Related card: Hedge Troll