30036 cards found
Cut In

Cut In {3}{R}

Sorcery
Cut In deals 4 damage to target creature.
Create a Young Hero Role token attached to up to one target creature you control.
  • Wilds of Eldraine
Cut Short

Cut Short {2}{W}

Instant
Convoke
Destroy target planeswalker that was activated this turn or tapped creature.
With one swift, merciful stroke, Tamiyo's story came to an end.
  • March of the Machine
Cut Your Losses

Cut Your Losses {4}{U}{U}

Sorcery
Casualty 2
Target player mills half their library, rounded down.
Cut a Deal

Cut a Deal {2}{W}

Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
"Abandon your selfish ambitions and become one with the Flesh Singularity."
—Elesh Norn
Cut of the Profits

Cut of the Profits {X}{B}{B}

Sorcery
Casualty 3
You draw X cards and you lose X life.
Everybody is worth their weight in gold.
Cut the Earthly Bond

Cut the Earthly Bond {U}

Instant - Arcane
Return target enchanted permanent to its owner's hand.
"The more kami that passed through the veil that separated them from our world, the weaker that veil became, threatening to tear into tatters at the slightest pressure."
—The History of Kamigawa
  • Saviors of Kamigawa
Cut the Tethers

Cut the Tethers {2}{U}{U}

Sorcery
For each Spirit, return it to its owner's hand unless that player pays {3}.
"You cannot bar the path of gods. You can only divert their journey for a while."
—Sensei Hisoka
  • Champions of Kamigawa
Cutthroat Maneuver

Cutthroat Maneuver {3}{B}

Instant
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
"Our ambition drives us forward. Together we will claim what is ours, no matter who holds it."
  • Theros
Cyber Conversion

Cyber Conversion {U}{U}

Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
"Do not fear. We will take your fear from you. You will be like us."
Cycle of Life

Cycle of Life {1}{G}{G}

Enchantment
Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
Thus does nature assert herself.
  • Mirage
Cyclical Evolution

Cyclical Evolution {3}{G}{G}

Sorcery
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3—{2}{G}
  • Future Sight
Cyclone

Cyclone {2}{G}{G}

Enchantment
At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
Related card: City in a Bottle
Cyclonic Rift

Cyclonic Rift {1}{U}

Instant
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U}
The Izzet specialize in unnatural disaster.
Cyclopean Snare

Cyclopean Snare {2}

Artifact
{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
The spoiled, gluttonous halls of the Orzhov teem with gaudy, needless wealth. Even their security measures are made for beauty first, efficiency second.
  • Ravnica: City of Guilds
Cyclopean Tomb

Cyclopean Tomb {4}

Artifact
{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Cytoshape

Cytoshape {1}{G}{U}

Instant
Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
"Though highly effective at reshaping flesh, these specially bred cytoplasts leave the subject reeking of omnibian mucus."
—Simic research notes
  • Dissension
Dack Fayden

Dack Fayden {1}{U}{R}

Legendary Planeswalker - Dack
[+1]: Target player draws two cards, then discards two cards.
[–2]: Gain control of target artifact.
[–6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Loyalty:
3
Dagger of the Worthy

Dagger of the Worthy {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has afflict 1.
Equip {2}
  • Hour of Devastation
Daily Regimen

Daily Regimen {W}

Enchantment - Aura
Enchant creature
{1}{W}: Put a +1/+1 counter on enchanted creature.
What self-indulgence tears down, discipline builds up again.
Dakkon Blackblade Avatar

Dakkon Blackblade Avatar

Vanguard
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.
Hand size bonus: +1
Life bonus: +0
  • Magic Online Avatars
Dakkon, Shadow Slayer

Dakkon, Shadow Slayer {W}{U}{B}

Legendary Planeswalker - Dakkon
Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.
[+1]: Surveil 2.
[–3]: Exile target creature.
[–6]: You may put an artifact card from your hand or graveyard onto the battlefield.
Loyalty:
0
Dakmor Plague

Dakmor Plague {3}{B}{B}

Sorcery
Dakmor Plague deals 3 damage to each creature and each player.
The tiniest cough can be deadlier than the fiercest dragon.
Dakmor Salvage

Dakmor Salvage

Land
Dakmor Salvage enters the battlefield tapped.
{T}: Add {B}.
Dredge 2
Dalek Intensive Care

Dalek Intensive Care

Plane - The Dalek Asylum
When you planeswalk to Dalek Intensive Care and at the beginning of your upkeep, exile a non-Dalek creature you control. If you do, create a 3/3 black Dalek artifact creature token with menace. It gains haste until end of turn.
Whenever chaos ensues, target Dalek you control deals damage equal to its power to target creature you don't control.
  • Doctor Who
Damn

Damn {B}{B}

Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W}