31282 cards found
Boom

Boom {1}{R}

Sorcery
Destroy target land you control and target land you don't control.
Card has other part: Bust
Boomstacker

Boomstacker {2}{R}

Creature - Goblin Artificer
As Boomstacker enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
Boomstacker gets +1/+1 for each die in its stack.
Boomstacker attacks each combat if able.
When the stack falls, sacrifice Boomstacker.
0/0
  • Unsanctioned
Boots of Speed

Boots of Speed {R}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1}
Click your heels and become the wind.
Related card: Arms Scavenger
  • The List
  • Adventures in the Forgotten Realms
Borderland Behemoth

Borderland Behemoth {5}{R}{R}

Creature - Giant Warrior
Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.
Giants share nothing but their fury.
4/4
Borderland Marauder

Borderland Marauder {1}{R}

Creature - Human Warrior
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
1/2
Borderland Minotaur

Borderland Minotaur {2}{R}{R}

Creature - Minotaur Warrior
"You have led us to triumph over the forces of Mogis!" said Brygus the Brave, clapping the Champion on the back. The Champion wiped the sweat and blood from her brow. "I count eight graves," she said. "Too many to call this a victory."
—The Theriad
4/3
Borrowed Hostility

Borrowed Hostility {R}

Instant
Escalate {3}
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Bothersome Quasit

Bothersome Quasit {2}{R}

Creature - Demon
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls.
3/2
  • Commander Legends: Battle for Baldur's Gate 628 674
Bottle-Cap Blast

Bottle-Cap Blast {4}{R}

Instant
Improvise
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens.
  • Fallout 55 583
Boulder Jockey

Boulder Jockey {2}{R}{D}

Creature - Goblin
({D} is a land drop. You may give up one potential land drop this turn to pay for {D}.)
Whenever Boulder Jockey attacks, you may pay {D}. If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
4/4
  • Mystery Booster 2
Boulder Rush

Boulder Rush {R}

Instant - Adventure
Target creature gets +2/+0 until end of turn.
Card has other part: Rimrock Knight
Boulder Salvo

Boulder Salvo {4}{R}

Sorcery
Surge {1}{R}
Boulder Salvo deals 4 damage to target creature.
"If someone claims the sky is falling, I listen."
—Yon Basrel, Oran-Rief survivalist
Boulderfall

Boulderfall {6}{R}{R}

Instant
Boulderfall deals 5 damage divided as you choose among any number of targets.
"Defeating the Meletians was not so difficult. I needed only to move a mountain."
—Eocles, oracle of Purphoros
  • Theros
Boundary Lands Ranger

Boundary Lands Ranger {1}{R}

Creature - Human Ranger
At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
"You only find out who was hunting who when one of you is dead."
2/2
  • Wilds of Eldraine
Box of Free-Range Goblins

Box of Free-Range Goblins {4}{R}{R}

Sorcery
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
Skrab tried to warn his fellow goblins that the hammer was bait for a trap, but they stopped listening at "hammer."
  • Unstable
Braid of Fire

Braid of Fire {1}{R}

Enchantment
Cumulative upkeep—Add {R}.
"To a trained mind, the cold is but a momentary distraction."
Brallin, Skyshark Rider

Brallin, Skyshark Rider {3}{R}

Legendary Creature - Human Shaman
Partner with Shabraz, the Skyshark
Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.
{R}: Target Shark gains trample until end of turn.
3/3
Related card: Shabraz, the Skyshark
Brambleguard Captain

Brambleguard Captain {3}{R}

Creature - Mouse Soldier
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power.
"We sought adventure and found calamity. Forward, so we may meet both with courage!"
2/3
  • Bloomburrow
Brand

Brand {R}

Instant
Gain control of all permanents you own.
Cycling {2}
"By this glyph I affirm your role."
—Urza, to Karn
Brand of Ill Omen

Brand of Ill Omen {3}{R}

Enchantment - Aura
Enchant creature
Cumulative upkeep {R}
Enchanted creature's controller can't cast creature spells.
"Let those who bear the brand receive no shelter, no kindness, and no comfort from our people."
—Lovisa Coldeyes, Balduvian Chieftain
  • Ice Age
Branded Brawlers

Branded Brawlers {R}

Creature - Human Soldier
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
"The sword or the lash. Choose."
—Akul, Keldon whip sergeant
2/2
  • Prophecy
Branded Howler
Convicted Killer

Branded Howler

Creature - Werewolf
(Color indicator: Branded Howler is red)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
It is said that one of the most notorious werewolf howlpacks, the Vildin, only calls those whose hands are already stained with blood.
4/4
Card has other part: Convicted Killer
  • Shadows over Innistrad
Brash Taunter

Brash Taunter {4}{R}

Creature - Goblin
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
"You hit like a kobold!"
1/1
Related card: Goblin Influx Array
Brass's Bounty

Brass's Bounty {6}{R}

Sorcery
For each land you control, create a Treasure token.
"Why squabble for trinkets when we could be living large off all this gold?"
—Admiral Beckett Brass
Brass's Tunnel-Grinder
Tecutlan, the Searing Rift

Brass's Tunnel-Grinder {2}{R}

Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it.
Card has other part: Tecutlan, the Searing Rift