25508 cards found
Scavenger Hunt (d)

Scavenger Hunt (d)

Artifact - Attraction
Visit — Choose "a weapon," "five or more creatures", or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
Scavenger Hunt (e)

Scavenger Hunt (e)

Artifact - Attraction
Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion", or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
Scavenger Hunt (f)

Scavenger Hunt (f)

Artifact - Attraction
Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.
Prize — You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
Scavenging Ghoul

Scavenging Ghoul {3}{B}

Creature - Zombie
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
2/2
Scavenging Harpy

Scavenging Harpy {2}{B}

Creature - Harpy
Flying
When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.
Desecrating the dead is a convenient way for harpies to expand their foul collections.
2/1
  • Theros Beyond Death
Scavenging Ooze

Scavenging Ooze {1}{G}

Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.
2/2
Scavenging Scarab

Scavenging Scarab {3}{B}

Creature - Insect
Scavenging Scarab can't block.
The beetles feed not on the flesh of corpses but on the metal, grinding out the iron and steel to add to their own bulky shells.
3/3
  • Darksteel
Scene of the Crime

Scene of the Crime

Artifact Land - Clue
Scene of the Crime enters the battlefield tapped.
{T}: Add {C}.
{T}, Tap an untapped creature you control: Add one mana of any color.
{2}, Sacrifice Scene of the Crime: Draw a card.
  • Murders at Karlov Manor
Scepter of Celebration

Scepter of Celebration {2}{G}

Artifact - Equipment
Equipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip {3}
Scepter of Dominance

Scepter of Dominance {1}{W}{W}

Artifact
{W}, {T}: Tap target permanent.
"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
—Fridius, telemin master
  • Conflux
Scepter of Empires

Scepter of Empires {3}

Artifact
{T}: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
"With this scepter, smite your enemies."
—Scepter inscription
Related cards: Crown of Empires Throne of Empires
  • Magic 2012
Scepter of Fugue

Scepter of Fugue {B}{B}

Artifact
{1}{B}, {T}: Target player discards a card. Activate only during your turn.
One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.
  • Conflux
Scepter of Insight

Scepter of Insight {1}{U}{U}

Artifact
{3}{U}, {T}: Draw a card.
"The road to truth has many branches, and so must the cane with which I walk it."
—Voln the Elder
  • Conflux
Sceptre of Eternal Glory

Sceptre of Eternal Glory {4}

Legendary Artifact
{T}: Add one mana of any color.
{T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
It burns with the very fire that doomed Szarekh's species, and channels it to devastate his foes.
  • Warhammer 40,000 Commander 166 166★
Schema Thief

Schema Thief {3}{U}

Creature - Vedalken Rogue Artificer
Flying
Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.
"An intriguing design, but it would be much better without all that oil."
3/3
  • March of the Machine Commander 24 111
Scheming Aspirant

Scheming Aspirant {1}{B}

Creature - Phyrexian Advisor
Whenever you proliferate, each opponent loses 2 life and you gain 2 life.
"I have raised many of my own contenders for the Coliseum. This one will be fearsome one day, mark my words."
1/3
  • Phyrexia: All Will Be One
Scheming Fence

Scheming Fence {W}{U}

Creature - Human Citizen
As Scheming Fence enters the battlefield, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
2/3
Scheming Symmetry

Scheming Symmetry {B}

Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
"One for you, one for me. What could be more fair?"
—Kethis, the Hidden Hand
Schismotivate

Schismotivate {1}{U}{R}

Instant
Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
"I ran the experiment through the brain of a schizophrenic lab-goblin. My burners' flames fell asleep while the beakers jumped about and shattered. Success!"
—Myznar, Izzet psychomancer
  • Guildpact
Scholar of Athreos

Scholar of Athreos {2}{W}

Creature - Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.
1/4
  • Theros
Scholar of New Horizons

Scholar of New Horizons {1}{W}

Creature - Human Scout
Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
{T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
1/1
Scholar of Stars

Scholar of Stars {3}{U}

Creature - Human Artificer
When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
"The path of the stars is as reliable as the instruments that measure them."
3/2
Scholar of the Ages

Scholar of the Ages {5}{U}{U}

Creature - Human Wizard
When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.
"I study the past to find hope for the future."
3/3
Scholar of the Lost Trove

Scholar of the Lost Trove {5}{U}{U}

Creature - Sphinx
Flying
When Scholar of the Lost Trove enters the battlefield, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
5/5
  • Jumpstart 14 496
Scholarship Sponsor

Scholarship Sponsor {3}{W}

Creature - Human Advisor
When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
3/3