25874 cards found
Rush of Knowledge

Rush of Knowledge {4}{U}

Sorcery
Draw cards equal to the highest mana value among permanents you control.
"Limitless power is glorious until you gain limitless understanding."
—Ixidor, reality sculptor
Rush of Vitality

Rush of Vitality {1}{B}

Instant
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn.
Short lives lead to forbidden choices.
Rush the Room

Rush the Room {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
There was a horn-blast and a rush of feet, and Orcs one after another leaped into the chamber.
  • The Lord of the Rings: Tales of Middle-earth 147 598
Rushblade Commander

Rushblade Commander {B}{R}

Creature - Azra Warrior
Warriors your team controls have haste.
"I like a quick victory. More time to celebrate."
2/2
  • Battlebond
Rushed Rebirth

Rushed Rebirth {B}{G}

Instant
Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Witherbloom students learn to see death not as tragedy, but as opportunity.
Rushing River

Rushing River {2}{U}

Instant
Kicker—Sacrifice a land.
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
Rushing-Tide Zubera

Rushing-Tide Zubera {2}{U}{U}

Creature - Zubera Spirit
When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.
Cut off from the kakuriyo by the destruction of their honden, the zubera sought new ways to bring their secrets home.
3/3
  • Saviors of Kamigawa
Rushwood Dryad

Rushwood Dryad {1}{G}

Creature - Dryad
Forestwalk
To a dryad, every tree in the forest is both a doorway and a window.
2/1
Rushwood Elemental

Rushwood Elemental {G}{G}{G}{G}{G}

Creature - Elemental
Trample
At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.
4/4
  • Mercadian Masques
Rushwood Grove

Rushwood Grove

Land
Rushwood Grove enters the battlefield tapped.
{T}: Put a storage counter on Rushwood Grove.
{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.
  • Mercadian Masques
Rushwood Herbalist

Rushwood Herbalist {2}{G}

Creature - Human Spellshaper
{G}, {T}, Discard a card: Regenerate target creature.
When generals gather their armies, healers gather their herbs.
2/2
  • Mercadian Masques
Rushwood Legate

Rushwood Legate {2}{G}

Creature - Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
2/1
  • Mercadian Masques
Russet Wolves

Russet Wolves {3}{R}

Creature - Wolf
"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
—Olivia Voldaren
3/3
  • Dark Ascension
Rust Elemental

Rust Elemental {4}

Artifact Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.
4/4
  • Mirrodin
Rust Goliath

Rust Goliath {10}

Artifact Creature - Construct
Prototype {3}{G}{G} — 3/5
Reach, trample
"You know those seedpods cluttering the eastern approach? I've got an idea . . . ."
—Calle, Urzan sergeant
10/10
  • The Brothers' War
Rust Monster

Rust Monster {2}{R}

Creature - Beast
First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.
"They don't seem scary, but then you're suddenly standing there in your underclothes without a weapon. Then everything looks like a threat."
—Jarro, battle master
2/1
Rust Scarab

Rust Scarab {4}{G}

Creature - Insect
Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.
"Behold nature's answer to the problem of society."
—Nikya of the Old Ways
4/5
  • Gatecrash
Rust Tick

Rust Tick {3}

Artifact Creature - Insect
You may choose not to untap Rust Tick during your untap step.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.
1/3
  • Scars of Mirrodin
Rusted Relic

Rusted Relic {4}

Artifact
Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.
"We consider rust a curable disease."
—Tarrin, Hammer-Tribe shaman
Rusted Sentinel

Rusted Sentinel {4}

Artifact Creature - Golem
Rusted Sentinel enters the battlefield tapped.
It has to deliberate a moment on the best way to break your face.
3/4
  • Magic 2012
Rusted Slasher

Rusted Slasher {4}

Artifact Creature - Phyrexian Horror
Sacrifice an artifact: Regenerate Rusted Slasher.
"It's a beautiful vision. Discarded debris is reborn as a singular entity."
—Urabrask the Hidden
4/1
  • Mirrodin Besieged
Rustic Clachan

Rustic Clachan

Land
As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
{T}: Add {W}.
Reinforce 1—{1}{W}
Rusting Golem

Rusting Golem {4}

Artifact Creature - Golem
Fading 5
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
*/*
  • Nemesis
Rustler Rampage

Rustler Rampage {W}

Instant
Spree
+ {1} — Untap all creatures target player controls.
+ {1} — Target creature gains double strike until end of turn.
"Release the cows!"
  • Outlaws of Thunder Junction
Rustmouth Ogre

Rustmouth Ogre {4}{R}{R}

Creature - Ogre
Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.
It has an iron stomach. Literally.
5/4
  • Mirrodin