2363 cards found
Slagwoods Bridge

Slagwoods Bridge

Artifact Land
Slagwoods Bridge enters tapped.
Indestructible
{T}: Add {R} or {G}.
The path to action is forged in confidence.
Slaughter Games

Slaughter Games {2}{B}{R}

Sorcery
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Slaughter Singer

Slaughter Singer {G}{W}

Creature - Phyrexian Cleric
Toxic 2
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica.
2/2
  • Phyrexia: All Will Be One 216 281
Slaughter-Priest of Mogis

Slaughter-Priest of Mogis {B}{R}

Creature - Minotaur Shaman
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
{2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
"Mogis is pleased by this offering. Bring him more!"
2/2
  • Theros Beyond Death
Sleeper's Robe

Sleeper's Robe {U}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
  • Invasion
Slinking Serpent

Slinking Serpent {2}{U}{B}

Creature - Serpent
Forestwalk
It winds its way through undergrowth as easily as it swims through shallows.
2/3
  • Invasion
Slinza, the Spiked Stampede

Slinza, the Spiked Stampede {4}{G}

Legendary Creature - Beast
Beast spells you cast cost {2} less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay {1}{R/G}. When you do, Slinza fights target creature you don't control.
5/5
  • Foundations Jumpstart
Slitherwisp

Slitherwisp {U}{B}{B}

Creature - Elemental Nightmare
Flash
Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
Fear is its habitat, sanity its prey.
3/2
Slobad, Actually Just Fine

Slobad, Actually Just Fine {1}{B}{R}

Legendary Creature - Goblin Artificer
You can sacrifice creatures and artifacts interchangeably. (If an effect asks you to sacrifice one of them, you can sacrifice either.)
{1}, {T}, Sacrifice another artifact or creature: Put a rebuilding counter on Slobad.
{T}, Remove 3 Rebuilding Counters from Slobad: Create a token that's a copy of Bosh, Iron Golem.
3/3
  • Unknown Event
Smoldering Marsh

Smoldering Marsh

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Smoldering Marsh enters tapped unless you control two or more basic lands.
The continent of Guul Draz is a geothermal swampland reeking of heat and decay.
Smoldering Tar

Smoldering Tar {2}{B}{R}

Enchantment
At the beginning of your upkeep, target player loses 1 life.
Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.
  • Invasion
Sneaky Snacker

Sneaky Snacker {U}{B}

Creature - Faerie Rogue
Flying
When you draw your third card in a turn, return Sneaky Snacker from your graveyard to the battlefield tapped.
Though the High Fae gave explicit instructions not to tarry, she stayed in Sweettooth Village for seconds, thirds, and then dessert.
2/1
  • Modern Horizons 3
Snooping Newsie

Snooping Newsie {U}{B}

Creature - Human Rogue
When Snooping Newsie enters, mill two cards.
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
2/2
  • Streets of New Capenna
Soaring Thought-Thief

Soaring Thought-Thief {U}{B}

Creature - Human Rogue
Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
1/3
  • Zendikar Rising
Sokrates, Athenian Teacher

Sokrates, Athenian Teacher {1}{W}{U}

Legendary Creature - Human Advisor
Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue{T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
0/4
Soldevi Heretic

Soldevi Heretic {2}{U}

Creature - Human Cleric
{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
"In the arms of tragedy, there is little comfort in being right."
—Sorine Relicbane, Soldevi Heretic
2/2
  • Alliances 33a 33b
Somnomancer

Somnomancer {1}{W/U}

Creature - Kithkin Wizard
When Somnomancer enters, you may tap target creature.
"Are you tired? You look tired."
2/1
  • Shadowmoor
Sonorous Howlbonder

Sonorous Howlbonder {1}{B/R}{B/R}

Creature - Human Warrior
Menace
Each creature you control with menace can't be blocked except by three or more creatures.
The call of the wild is rarely a solo.
2/2
  • Ikoria: Lair of Behemoths
Sootstoke Kindler

Sootstoke Kindler {1}{B/R}

Creature - Elemental Shaman
Haste
{T}: Target black or red creature gains haste until end of turn.
"Nothing warms my heart better than a spirit kindled with rage."
1/1
  • Shadowmoor
Sootwalkers

Sootwalkers {2}{B/R}{B/R}

Creature - Elemental Rogue
Sootwalkers can't be blocked by white creatures.
"Why allow the fires of others to burn, when ours do not? Why leave them content, while we suffer? If there is to be misery, let it be borne by all."
3/3
  • Shadowmoor
Soul Diviner

Soul Diviner {U}{B}

Creature - Zombie Wizard
{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
As the Eternal's cold fingers tightened around his throat, Domri realized what kind of master he had rushed to serve.
2/3
  • War of the Spark
  • War of the Spark Promos 218p 218s
Soul Manipulation

Soul Manipulation {1}{U}{B}

Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
"Birth and death are both reversible."
—Nicol Bolas
Soul Ransom

Soul Ransom {2}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Soulherder

Soulherder {1}{W}{U}

Creature - Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
It watches over every absence.
1/1
Soulquake

Soulquake {3}{U}{U}{B}{B}

Sorcery
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike.
  • Alara Reborn