3627 cards found
Mammoth Harness

Mammoth Harness {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Related card: Apocalypse Chime
  • Homelands
Man of Measure

Man of Measure {1}{W}{W}

Creature - Human Knight
As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.
You need to be this tall to play this card.
2/2
  • Unhinged
Mana Abundance

Mana Abundance {2}{R}

World Enchantment
If a player would add mana, instead all players add that mana.
Mana Flair

Mana Flair {1}{R}

Instant
Add {R} for each nonland permanent with art by the artist of your choice.
What began as black
Has slowly shifted to red.
Fickle color pie.
  • Unhinged
Mana Screw

Mana Screw {1}

Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
There was no darker or more evil creation in all the multiverse than that of the mana screw.
Managorger Phoenix

Managorger Phoenix {R}{R}

Creature - Phoenix
Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
2/2
  • Jumpstart: Historic Horizons
Mandatory Friendship Shackles

Mandatory Friendship Shackles

Artifact - Contraption
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.
  • Unstable
Manifold Insights

Manifold Insights {2}{U}

Sorcery
Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Manor Guardian

Manor Guardian {2}{B}

Creature - Demon
When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
4/3
  • Jumpstart: Historic Horizons
Manticore (Alchemy)

Manticore (Alchemy) {3}{B}

Creature - Manticore
Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
3/1
Related card: Manticore
  • Alchemy Horizons: Baldur's Gate
Mapping the Maze

Mapping the Maze {1}{U}

Instant
Choose an instant or sorcery card in your hand or graveyard. That card perpetually incorporates {U} and gains "When you cast this spell, draw a card." Then return a multicolored instant or sorcery card from your graveyard to your hand.
  • Alchemy: Murders at Karlov Manor
Maraxus

Maraxus

Vanguard
Creatures you control get +1/+0.
Too chaotic for even the other warlords of Keld, Maraxus has devoted himself to serving as a hired killer for the sinister Volrath. A man fond of his work, he's more than willing to put in those extra hours needed to perfect his craft.
Hand size bonus: +1
Life bonus: +2
  • Vanguard Series
Marble Priest

Marble Priest {5}

Artifact Creature - Cleric
All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
3/3
  • Legends
March Toward Perfection

March Toward Perfection {B}

Sorcery
You get a boon with "When you cast your next Phyrexian creature spell, that creature enters the battlefield with an additional +1/+1 counter and deathtouch counter on it."
Draft a card from March Toward Perfection's spellbook.
Related cards: Archfiend of the Dross Bilious Skulldweller Diminished Returner Entomber Exarch Myr Convert Phyrexian Fleshgorger Phyrexian Gargantua Phyrexian Obliterator Phyrexian Rager Phyrexian Revoker Scrapwork Rager Soulless Jailer Toxic Abomination Vault Skirge Zenith Chronicler
  • Alchemy: Phyrexia
Marchesa's Emissary

Marchesa's Emissary {3}{U}

Creature - Human Rogue
Hexproof
Dethrone
"The Black Rose doesn't tolerate weeds."
2/2
  • Conspiracy
Marchesa's Infiltrator

Marchesa's Infiltrator {2}{U}

Creature - Human Rogue
Dethrone
Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.
"Secrets, like coins, are easy to steal."
1/1
  • Conspiracy
Marchesa's Smuggler

Marchesa's Smuggler {U}{R}

Creature - Human Rogue
Dethrone
{1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn.
"Watch your head . . . and your back."
1/1
  • Conspiracy
Marcus, Mutant Mayor

Marcus, Mutant Mayor {3}{G}{U}

Legendary Creature - Mutant Advisor
Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
"Welcome to Jacobstown, human. You're free to walk around. Just don't stare at the nightkin."
4/4
Mardu Outrider

Mardu Outrider {1}{B}{B}

Creature - Orc Warrior
As an additional cost to cast this spell, discard a card.
5/5
  • Arena Beginner Set
Mari, the Killing Quill

Mari, the Killing Quill {1}{B}{B}

Legendary Creature - Vampire Assassin
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
3/2
  • New Capenna Commander 89 97
Mariposa Military Base

Mariposa Military Base

Land
You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
Maro's Gone Nuts

Maro's Gone Nuts {G}{G}

Enchantment
Double any effect that doubles. (It quadruples.)
Marsh Gas

Marsh Gas {B}

Instant
All creatures get -2/-0 until end of turn.
"Comes right outta th' ground. If ya can smell it, it's too late."
—Keevy Bogsbury
Marsh Goblins

Marsh Goblins {B}{R}

Creature - Goblin
Swampwalk
Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.
1/1
  • The Dark
Marsh Viper

Marsh Viper {3}{G}

Creature - Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters.
"And the seraphs sob at vermin fangs
In human gore imbued."
—Edgar Allan Poe, "The Conqueror Wurm"
1/2