25876 cards found
Roc Charger

Roc Charger {2}{W}

Creature - Bird
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
Rocs' innate fearlessness makes them ideal mounts for emergency response.
1/3
Roc Egg

Roc Egg {2}{W}

Creature - Bird Egg
Defender
When Roc Egg dies, create a 3/3 white Bird creature token with flying.
A thin shell lies between the roc and a world of bite-sized treats.
0/3
Roc Hunter

Roc Hunter {1}{R}

Creature - Human Soldier
Reach
"Never track the roc itself with your eyes, for it will swoop with the sun at its back and blind you. Instead, track its shadow and, when it's almost upon you, heave your javelin upward with all your might."
3/1
  • The Brothers' War
Roc of Kher Ridges

Roc of Kher Ridges {3}{R}

Creature - Bird
Flying
We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror.
3/3
Rocco, Cabaretti Caterer

Rocco, Cabaretti Caterer {X}{R}{G}{W}

Legendary Creature - Elf Druid
When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
They wouldn't admit it, but some people join the Cabaretti just for the food.
3/1
  • Streets of New Capenna 218 332 397
Rocco, Street Chef

Rocco, Street Chef {R}{G}{W}

Legendary Creature - Elf Druid
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token.
2/4
Rock Badger

Rock Badger {4}{R}

Creature - Badger Beast
Mountainwalk
"As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all."
—Ballista guard
3/3
Rock Hydra

Rock Hydra {X}{R}{R}

Creature - Hydra
Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
{R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
{R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.
0/0
Rock Jockey

Rock Jockey {2}{R}

Creature - Goblin
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
3/3
  • Scourge
Rock Star

Rock Star {4}{R}

Creature - Elemental Performer
Reach
When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.
Born to, and of, rock.
4/5
  • Unfinity 122 408
Rockcaster Platoon

Rockcaster Platoon {5}{W}{W}

Creature - Rhino Soldier
{4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.
"Aven bandits can be sly. You've got to fill the sky with boulders—and then seek cover immediately."
—Knight-Captain Wyhorn
5/7
  • Shards of Alara
Rocket-Powered Turbo Slug

Rocket-Powered Turbo Slug {3}{R}

Creature - Slug
Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))
Did you go through all the trouble to unscramble this?
3/1
  • Unhinged
Rockfall Vale

Rockfall Vale

Land
Rockfall Vale enters the battlefield tapped unless you control two or more other lands.
{T}: Add {R} or {G}.
Cries of panic echo along Kessig's narrow ravines as howlpacks herd their prey.
Rockshard Elemental

Rockshard Elemental {5}{R}{R}

Creature - Elemental
Double strike
Morph {4}{R}{R}
4/3
  • Legions
Rockslide Ambush

Rockslide Ambush {1}{R}

Sorcery
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Rockslide Elemental

Rockslide Elemental {2}{R}

Creature - Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.
1/1
Rockslide Sorcerer

Rockslide Sorcerer {3}{R}

Creature - Human Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.
"You can cower from the crushing shards or embrace the danger of Akoum. I've made my choice."
3/3
Related card: Rockslide Sorcerer (Alchemy)
  • Zendikar Rising
Rocky Tar Pit

Rocky Tar Pit

Land
Rocky Tar Pit enters the battlefield tapped.
{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Rod of Ruin

Rod of Ruin {4}

Artifact
{3}, {T}: Rod of Ruin deals 1 damage to any target.
The good news is it's so simple a goblin could use it. The bad news is it's so simple a goblin could use it.
Rod of Spanking

Rod of Spanking {1}

Artifact
{2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?"
Minutes before the campus watch busted pledge week at the Alpha Beta Unlimited house . . .
  • Unhinged
Rodeo Pyromancers

Rodeo Pyromancers {3}{R}

Creature - Human Mercenary
Whenever you cast your first spell each turn, add {R}{R}.
"My citizens throw good money at them, and for what? Cheap tricks and collateral damage. Damnable Slickshot charlatans."
—Baron Bertram Graywater
3/4
  • Outlaws of Thunder Junction
Rofellos's Gift

Rofellos's Gift {G}

Sorcery
Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
"Rise, elf. We are both of Gaea, and thus we are equal."
—Multani, to Rofellos
  • Urza's Destiny
Rofellos, Llanowar Emissary

Rofellos, Llanowar Emissary {G}{G}

Legendary Creature - Elf Druid
{T}: Add {G} for each Forest you control.
2/1
Rograkh, Son of Rohgahh

Rograkh, Son of Rohgahh {0}

Legendary Creature - Kobold Warrior
(Color indicator: Rograkh, Son of Rohgahh is red)
First strike, menace, trample
Partner
Rograkh couldn't bear to watch his father pillage his own people. Not when there were so many other people they could pillage instead.
0/1
Rogue Class

Rogue Class {U}{B}

Enchantment - Class
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3
You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
  • Adventures in the Forgotten Realms Promos 230a 230p 230s
  • Adventures in the Forgotten Realms