2055 cards found
Thought Devourer

Thought Devourer {2}{U}{U}

Creature - Beast
Flying
Your maximum hand size is reduced by four.
Thinking is hard.
4/4
  • Odyssey
Thought-Knot Seer

Thought-Knot Seer {3}{C}

Creature - Eldrazi
When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
4/4
Thran War Machine

Thran War Machine {4}

Artifact Creature - Construct
Echo {4}
Thran War Machine attacks each combat if able.
4/5
Thrasher Brute

Thrasher Brute {3}{B}

Creature - Orc Warrior
Whenever Thrasher Brute or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.
Some competitors fight for glory or money. Some just like hitting people.
4/3
  • Battlebond
Thrashing Mudspawn

Thrashing Mudspawn {3}{B}{B}

Creature - Beast
Whenever Thrashing Mudspawn is dealt damage, you lose that much life.
Morph {1}{B}{B}
It just obeys you. It doesn't like you.
4/4
  • Onslaught
Thresher Beast

Thresher Beast {3}{G}{G}

Creature - Beast
Whenever Thresher Beast becomes blocked, defending player sacrifices a land of their choice.
It destroys everything in its path, including the path itself.
4/4
  • Prophecy
Thrun, the Last Troll

Thrun, the Last Troll {2}{G}{G}

Legendary Creature - Troll Shaman
This spell can't be countered.
Hexproof
{1}{G}: Regenerate Thrun, the Last Troll.
His crime was silence, and now he suffers it eternally.
4/4
Thryx, the Sudden Storm

Thryx, the Sudden Storm {3}{U}{U}

Legendary Creature - Elemental Giant
Flash
Flying
Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Even in their mountain fortresses, the Akroans have learned not to anger Thassa.
4/5
Thunderbreak Regent

Thunderbreak Regent {2}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Attracting a dragon's attention may be the last mistake you make.
4/4
Related card: Darigaaz, Shivan Champion
Thundercloud Shaman

Thundercloud Shaman {3}{R}{R}

Creature - Giant Shaman
When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
He cares not for the disasters his storm brings as long as his path ahead is clear.
4/4
Thundering Ceratok

Thundering Ceratok {4}{G}

Creature - Rhino
Trample
When Thundering Ceratok enters, other creatures you control gain trample until end of turn.
"I thought this was a civilized plane. How are there so many feral beasts?"
—Dovin Baan
4/5
  • War of the Spark
Thundering Giant

Thundering Giant {3}{R}{R}

Creature - Giant
Haste
The giant was felt a few seconds before he was seen.
4/3
Thundering Wurm

Thundering Wurm {2}{G}

Creature - Wurm
When Thundering Wurm enters, sacrifice it unless you discard a land card.
4/4
  • Portal
Thunderous Snapper

Thunderous Snapper {G/U}{G/U}{G/U}{G/U}

Creature - Turtle Hydra
Whenever you cast a spell with mana value 5 or greater, draw a card.
While humans hear only a deafening roar, the fae hear music of breathtaking beauty.
4/4
  • Throne of Eldraine
Thunderwolf Cavalry

Thunderwolf Cavalry {4}{W}

Creature - Astartes Warrior
First strike
Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.
The practice of tracking and training Thunderwolves is a sort of initiation ritual into the upper echelons of the Wolf Guard.
4/4
  • Warhammer 40,000 Commander 16 16★
Tiamat's Fanatics

Tiamat's Fanatics {4}{R}

Creature - Dragon Warrior
Haste
Myriad
4/3
  • Commander Legends: Battle for Baldur's Gate
Tidewater Minion

Tidewater Minion {3}{U}{U}

Creature - Elemental Minion
Defender
{4}: Tidewater Minion loses defender until end of turn.
{T}: Untap target permanent.
4/4
  • Ravnica: City of Guilds
Tiger-Tribe Hunter

Tiger-Tribe Hunter {3}{R}{R}

Creature - Human Barbarian
Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.
4/4
  • Adventures in the Forgotten Realms
Timber Protector

Timber Protector {4}{G}

Creature - Treefolk Warrior
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
In his presence, an ordinary grove becomes a bastion to turn spells and break armies.
4/6
Timber Shredder
Hinterland Logger

Timber Shredder

Creature - Werewolf
(Color indicator: Timber Shredder is green)
Trample
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
"She even had the audacity to criticize my wares as inferior."
—Old Rutstein
4/2
Card has other part: Hinterland Logger
Time Reaper

Time Reaper {3}{B}{B}

Creature - Alien Horror
Flying, haste
Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.
4/4
Timothar, Baron of Bats

Timothar, Baron of Bats {4}{B}{B}

Legendary Creature - Vampire Noble
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
4/4
  • The Lost Caverns of Ixalan Commander
  • Crimson Vow Commander 4 42
Tin Street Gossip

Tin Street Gossip {2}{R}{G}

Creature - Lizard Advisor
Vigilance
{T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up.
"The lawmages are trying to hush it up, but I'm telling you—the guard didn't fall off that balcony. He was pushed!"
4/4
  • Murders at Karlov Manor
Tireless Hauler
Dire-Strain Brawler

Tireless Hauler {4}{G}

Creature - Human Werewolf
Vigilance
Daybound
The new hire proved more than enough to replace the three farmhands who disappeared the week before.
4/5
Card has other part: Dire-Strain Brawler
Titan Hunter

Titan Hunter {4}{B}

Creature - Human Warrior
At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.
{1}{B}, Sacrifice a creature: You gain 4 life.
"Monster or human, my rate's the same."
4/5