2645 cards found
Ruthless Ripper

Ruthless Ripper {B}

Creature - Human Assassin
Deathtouch
Morph—Reveal a black card in your hand.
When Ruthless Ripper is turned face up, target player loses 2 life.
1/1
Sabertooth Outrider

Sabertooth Outrider {3}{R}

Creature - Human Warrior
Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.
4/2
  • Dragons of Tarkir
Sage of Hours

Sage of Hours {1}{U}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
1/1
  • Journey into Nyx
Sage of Mysteries

Sage of Mysteries {U}

Creature - Human Wizard
Constellation — Whenever an enchantment you control enters, target player mills two cards.
"I see destruction, suffering, and one tormented glimmer of hope."
0/2
  • Theros Beyond Death
Saheeli's Artistry

Saheeli's Artistry {4}{U}{U}

Sorcery
Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.
"From the first touch, I know exactly what the metal wants to be."
Saiba Trespassers

Saiba Trespassers {4}{U}

Artifact Creature - Moonfolk Rogue
Channel{3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step.
One to clear the way, another to erase their trail.
3/5
  • Kamigawa: Neon Dynasty
Sail into the West

Sail into the West {2}{G}{U}

Instant
Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
  • Tales of Middle-earth Commander 68 149 475
Salvation Colossus

Salvation Colossus {6}{W}{W}

Artifact Creature - Construct
Flying, vigilance, trample
Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn.
Unearth—Pay eight {E}.
9/9
  • Modern Horizons 3 Commander 43 95
Samite Pilgrim

Samite Pilgrim {1}{W}

Creature - Human Cleric
Domain{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
1/1
  • Planeshift
Sandsteppe Outcast

Sandsteppe Outcast {2}{W}

Creature - Human Warrior
When Sandsteppe Outcast enters, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
2/1
Sanguinary Priest

Sanguinary Priest {3}{B}

Creature - Astartes Cleric
Lifelink
Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.
"Embrace the strength of your Primarch, but deny the Red Thirst, brothers! There is no return from that darkest of paths."
2/4
  • Warhammer 40,000 Commander 53 53★
Sanity Grinding

Sanity Grinding {U}{U}{U}

Sorcery
Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
  • Eventide
Sapphire Charm

Sapphire Charm {U}

Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out.
Saruman of Many Colors

Saruman of Many Colors {3}{W}{U}{B}

Legendary Creature - Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
Sassy Gremlin Blood

Sassy Gremlin Blood

Stickers
{TK}{TK} — Whenever this creature attacks, create a Treasure token.
{TK}{TK}{TK}{TK}{TK}{3}: Target creature gains flying until end of turn.
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK}{TK}{TK} — 10/10
  • Unfinity Sticker Sheets
Satsuki, the Living Lore

Satsuki, the Living Lore {G}{W}

Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
1/3
Satyr Hoplite

Satyr Hoplite {R}

Creature - Satyr Soldier
Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
"Xenagos has become what he once despised: a tyrant and an oppressor."
1/1
  • Journey into Nyx
Satyr Nyx-Smith

Satyr Nyx-Smith {2}{R}

Creature - Satyr Shaman
Haste
Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.
2/1
  • Born of the Gods
Satyr's Cunning

Satyr's Cunning {R}

Sorcery
Create a 1/1 red Satyr creature token with "This creature can't block."
Escape — {2}{R}, Exile two other cards from your graveyard.
It's hard to keep a satyr down, even in the Underworld.
  • Theros Beyond Death
Sauron, the Dark Lord

Sauron, the Dark Lord {3}{U}{B}{R}

Legendary Creature - Avatar Horror
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
7/6
Related cards: The Ring The Ring Tempts You
Sautekh Immortal

Sautekh Immortal {2}{B}

Artifact Creature - Necron
Flash
Elite Troops — Sautekh Immortal enters with a +1/+1 counter on it for each creature that died this turn.
"Nothing clears a battlefield like a Deathstrike missile. Wait. Is something moving out there?"
—Commander Zander At'lan, Tallarn 115th Armoured Regiment
2/2
  • Warhammer 40,000 Commander 54 54★
Savage Alliance

Savage Alliance {2}{R}

Instant
Escalate {1}
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
  • Eldritch Moon
Savage Beating

Savage Beating {3}{R}{R}

Instant
Cast this spell only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine {1}{R}
  • Commander Masters 252 548
  • Darksteel
Savage Punch

Savage Punch {1}{G}

Sorcery
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Save Life

Save Life {W}

Instant
Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.
Who consistently managed to win.
  • Unhinged