34550 cards found
Transforming Flourish

Transforming Flourish {2}{R}

Instant
Demonstrate
Destroy target artifact or creature you don't control. If that permanent is destroyed this way, its controller exiles cards from the top of their library until they exile a nonland card, then they may cast that card without paying its mana cost.
  • Tarkir: Dragonstorm Commander 39 79
Sphinx of Enlightenment

Sphinx of Enlightenment {4}{U}{U}

Creature - Sphinx
Flying
When this creature enters, target opponent draws a card and you draw three cards.
"I would be a fool if I taught you everything I know."
5/5
Polis Crusher

Polis Crusher {2}{R}{G}

Creature - Cyclops
Trample, protection from enchantments
{4}{R}{G}: Monstrosity 3.
Whenever this creature deals combat damage to a player, if this creature is monstrous, destroy target enchantment that player controls.
4/4
  • Theros
Essence Sliver

Essence Sliver {3}{W}

Creature - Sliver
Whenever a Sliver deals damage, its controller gains that much life.
The slivers would survive, even at the expense of every other creature on Otaria.
3/3
Profane Memento

Profane Memento {1}

Artifact
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
"An angel's skull is left too plain by death. I made a few aesthetic modifications."
—Dommique, blood artist
  • Magic 2015
Craterize

Craterize {3}{R}

Sorcery
Destroy target land.
"'Utterly' is my favorite way to destroy something."
—Chandra Nalaar
  • Magic 2013
Vaporkin

Vaporkin {1}{U}

Creature - Elemental
Flying
This creature can block only creatures with flying.
"Mists are carefree. They drift where they will, unencumbered by rocks and river beds."
—Thrasios, triton hero
2/1
Sanguine Guard

Sanguine Guard {1}{B}{B}

Creature - Phyrexian Zombie Knight
First strike
{1}{B}: Regenerate this creature.
"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
—Phyrexian Scriptures
2/2
Vivien Reid

Vivien Reid {3}{G}{G}

Legendary Planeswalker - Vivien
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Destroy target artifact, enchantment, or creature with flying.
[–8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Loyalty:
5
Sigarda's Vanguard

Sigarda's Vanguard {4}{W}

Creature - Angel
Flash
Flying
Whenever this creature enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.
3/3
  • Midnight Hunt Commander 8 46
Barbarian Outcast

Barbarian Outcast {1}{R}

Creature - Human Barbarian Beast
When you control no Swamps, sacrifice this creature.
"We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept."
—Cabal surgeon
2/2
  • Torment
Harrowing Swarm

Harrowing Swarm {1}{G}

Sorcery
Manifest dread. Then each face-down creature you control gains "This permanent costs {2} less to turn face up" and "When this permanent is turned face up, if it's a creature, put a +1/+1 counter on it."
  • Alchemy: Duskmourn
Consulate Skygate

Consulate Skygate {2}

Artifact Creature - Wall
Defender
Reach
All skyships entering or leaving the fairgrounds must pass through the security checkpoint.
0/4
Inexorable Tide

Inexorable Tide {3}{U}{U}

Enchantment
Whenever you cast a spell, proliferate.
"See how gratefully this world accepts our blessings."
—Jin-Gitaxias, Core Augur
Related card: Contagion Dispenser
Maestros Confluence

Maestros Confluence {3}{U}{B}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls.
Season of the Witch

Season of the Witch {B}{B}{B}

Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
  • The Dark
Accursed Horde

Accursed Horde {3}{B}

Creature - Zombie
{1}{B}: Target attacking Zombie gains indestructible until end of turn.
3/3
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Underworld Fires

Underworld Fires {1}{R}

Sorcery
Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
The Underworld is anything but a resting place.
  • Theros Beyond Death
Soul Charmer

Soul Charmer {2}{W}

Creature - Human Rebel
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.
She seeks the warmth of the living.
2/2
  • Prophecy
Ingenious Skaab

Ingenious Skaab {2}{U}

Creature - Zombie Horror
Prowess
{U}: This creature gets +1/-1 until end of turn.
Heads and shoulders above the rest.
2/3
Treacherous Greed

Treacherous Greed {1}{W}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.
Loot's easy to divide by one.
  • Murders at Karlov Manor Promos 237p 237s
  • Murders at Karlov Manor 237 420
Silt Crawler

Silt Crawler {2}{G}

Creature - Beast
When this creature enters, tap all lands you control.
If they could replenish the land instead of draining it, Jamuraa would be teeming with them.
3/3
  • Prophecy
Wyll's Reversal

Wyll's Reversal {2}{R}

Instant
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 209 586
Narod, the Beige Flower

Narod, the Beige Flower {W}{U}{B}

Legendary Creature - Plant Rogue
Each creature assigns combat damage equal to its mana value rather than its power.
0/5
  • Mystery Booster 2