33763 cards found
Meren of Clan Nel Toth

Meren of Clan Nel Toth {2}{B}{G}

Legendary Creature - Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
Merfolk Assassin

Merfolk Assassin {U}{U}

Creature - Merfolk Assassin
{T}: Destroy target creature with islandwalk.
1/2
Merfolk Branchwalker

Merfolk Branchwalker {1}{G}

Creature - Merfolk Scout
When this creature enters, it explores.
2/1
Merfolk Cave-Diver

Merfolk Cave-Diver {2}{U}

Creature - Merfolk Scout
Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.
"Learn all you can of this underground sea. I suspect more secrets of our ancestors lie waiting in its depths."
—Tishana
2/4
  • The Lost Caverns of Ixalan
Merfolk Coralsmith

Merfolk Coralsmith {2}{U}

Creature - Merfolk
{1}: This creature gets +1/-1 until end of turn.
When this creature dies, scry 2.
"Wooden swords rot. Steel axes rust. But coral only grows."
2/3
  • Wilds of Eldraine
Merfolk Falconer

Merfolk Falconer {3}{U}{U}

Creature - Merfolk Wizard
Flying
Whenever you cast a kicked spell, scry 2.
"For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!"
4/4
  • Zendikar Rising
Merfolk Looter

Merfolk Looter {1}{U}

Creature - Merfolk Rogue
{T}: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, but they're certain once they find it.
1/1
Merfolk Mesmerist

Merfolk Mesmerist {1}{U}

Creature - Merfolk Wizard
{U}, {T}: Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
—Drugo, town guard
1/2
Merfolk Mistbinder

Merfolk Mistbinder {G}{U}

Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
"The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together."
—Nirit of Pashona's band
2/2
Merfolk Observer

Merfolk Observer {1}{U}

Creature - Merfolk Rogue
When this creature enters, look at the top card of target player's library.
"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."
2/1
  • Rise of the Eldrazi
Merfolk Pupil

Merfolk Pupil {1}{U}

Creature - Merfolk Wizard
When this creature enters, draw a card, then discard a card.
{1}{U}, Exile this card from your graveyard: Draw a card, then discard a card.
Maintaining a personal bubble is even more important when you have gills.
1/1
Merfolk Raiders

Merfolk Raiders {1}{U}

Creature - Merfolk Soldier
Islandwalk
Phasing
"Turn your back for a second and they just vanish! As if they weren't shifty enough before."
—Rhirhok, goblin archer
2/3
  • Mirage
Merfolk Seastalkers

Merfolk Seastalkers {3}{U}

Creature - Merfolk Scout
Islandwalk
{2}{U}: Tap target creature without flying.
"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
—Nikou, Joraga bard
2/3
Merfolk Secretkeeper

Merfolk Secretkeeper {U}

Creature - Merfolk Wizard
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
0/4
Card has other part: Venture Deeper
Merfolk Seer

Merfolk Seer {2}{U}

Creature - Merfolk Wizard
When this creature dies, you may pay {1}{U}. If you do, draw a card.
The sea leaves no room for tears.
—Zhalfirin adage
2/2
  • Mirage
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Merfolk Skyscout

Merfolk Skyscout {2}{U}{U}

Creature - Merfolk Scout
Flying
Whenever this creature attacks or blocks, untap target permanent.
"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."
2/3
Merfolk Sovereign

Merfolk Sovereign {1}{U}{U}

Creature - Merfolk Noble
Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.
"Be like the sea: flow around that which is unmovable; for everything else, crash into it unrelentingly."
2/2
Merfolk Spy

Merfolk Spy {U}

Creature - Merfolk Rogue
Islandwalk
Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
1/1
Merfolk Surveyor

Merfolk Surveyor {3}{G}

Creature - Merfolk Scout
When Merfolk Surveyor enters the battlfield, explore-clash. If you win the explore-clash, gain 3 life. (To explore-clash, you and an opponent each reveal the top card of your respective libraries. Put any lands revealed this way into their owner's hands. Put a +1/+1 counter on this creature for each nonland card revealed this way. Then, each player who didn't get a nonland puts the card back or into their graveyard. You win the explore-clash if the mana value of your revealed card was higher.)
4/3
  • Unknown Event
Merfolk Thaumaturgist

Merfolk Thaumaturgist {2}{U}

Creature - Merfolk Wizard
{T}: Switch target creature's power and toughness until end of turn.
"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well."
—Tahngarth of the Weatherlight
1/2
Related card: Dwarven Thaumaturgist
Merfolk Traders

Merfolk Traders {1}{U}

Creature - Merfolk
When this creature enters, draw a card, then discard a card.
"As much as I hate water, I do love fish . . . ."
—Mirri of the Weatherlight
1/2
  • Weatherlight
Merfolk Trickster

Merfolk Trickster {U}{U}

Creature - Merfolk Wizard
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.
2/2
Merfolk Tunnel-Guide

Merfolk Tunnel-Guide {G}{U}

Creature - Merfolk Wizard
When Merfolk Tunnel-Guide enters, you get a three-time boon with "Whenever one or more Merfolk enter under your control, target Merfolk creature you control explores."
2/2
  • Alchemy: Ixalan
Merfolk Wayfinder

Merfolk Wayfinder {2}{U}

Creature - Merfolk Scout
Flying
When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2