24895 cards found
Rule of Law

Rule of Law {2}{W}

Enchantment
Each player can't cast more than one spell each turn.
The law is meant to ensure that people kill each other with only the utmost fairness.
Rules Lawyer

Rules Lawyer {3}{W}{W}

Artifact Creature - Cyborg Advisor
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
1/1
Rulik Mons, Warren Chief

Rulik Mons, Warren Chief {1}{R}{G}{G}

Legendary Creature - Goblin
Menace
Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
3/3
Related card: Rulik Mons, Warren Chief (Alchemy)
Rumbling Aftershocks

Rumbling Aftershocks {4}{R}

Enchantment
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.
"I like it here. You always get a little more for your mana."
—Chandra Nalaar
  • Worldwake
Rumbling Baloth

Rumbling Baloth {2}{G}{G}

Creature - Beast
In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.
4/4
Rumbling Rockslide

Rumbling Rockslide {3}{R}

Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Sometimes an expedition reaches a natural conclusion. Sometimes it all just comes crashing down.
Rumbling Ruin

Rumbling Ruin {5}{R}

Creature - Elemental
When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
The Rubblebelt grows restless.
6/6
  • Ravnica Allegiance
Rumbling Sentry

Rumbling Sentry {3}{W}{W}

Creature - Giant
When Rumbling Sentry enters the battlefield, scry 1.
"To provoke the mountain is to invite the avalanche."
—Perisophia the philosopher
3/6
  • Theros Beyond Death
Rumbling Slum

Rumbling Slum {1}{R}{G}{G}

Creature - Elemental
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
The Orzhov contract the Izzet to animate slum districts and banish them to the wastes. The Gruul adopt them and send them back to the city for vengeance.
5/5
Rumbling Slum Avatar

Rumbling Slum Avatar

Vanguard
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
Hand size bonus: +1
Life bonus: +1
  • Magic Online Avatars
Rummaging Goblin

Rummaging Goblin {2}{R}

Creature - Goblin Rogue
{T}, Discard a card: Draw a card.
Goblins' eager curiosity leads them to scavenging, petty theft, and the rigging of sleek pirate ships. Some stop at scavenging.
1/1
Rummaging Wizard

Rummaging Wizard {3}{U}

Creature - Human Wizard
{2}{U}: Surveil 1.
"I've got everything you'd ever need right here. Just give me some time to find it."
2/2
  • Onslaught
Rumor Gatherer

Rumor Gatherer {1}{W}{W}

Creature - Elf Wizard
Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
"It's delightful, the things their owners reveal when they think no one is listening."
2/1
Run

Run {3}{R}{G}

Instant
Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Card has other part: Hit
  • Dissension
Run Afoul

Run Afoul {G}

Instant
Target opponent sacrifices a creature with flying.
"What did you catch today, my pet? Ah, it looks like a bit of vampire stuck between your teeth."
—Atla Palani, nest tender
  • Core Set 2021
Run Aground

Run Aground {3}{U}

Instant
Put target artifact or creature on top of its owner's library.
"That's the first time I've seen the ground do the running."
—Captain Brinely Rage
  • Ixalan
Run Amok

Run Amok {1}{R}

Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
"A Tuskeri never shrinks from battle! Quite the opposite in fact."
—Arni Brokenbrow
Run Ashore

Run Ashore {4}{U}{U}

Instant
Choose one or both —
• The owner of target nonland permanent puts it on the top or bottom of their library.
• Return target nonland permanent to its owner's hand.
"Which one of you slug-brained milksops forgot to make an offering to Cosima?"
—Jolkur, navigator
  • Kaldheim
Run Away Together

Run Away Together {1}{U}

Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
"Virtue is virtue, whatever the heart that nurtures it."
—Malacan, Vantress exile
Run Out of Town

Run Out of Town {3}{U}

Instant
The owner of target nonland permanent puts it on the top or bottom of their library.
Better to depart in haste than be dearly departed.
  • Streets of New Capenna
Run Wild

Run Wild {G}

Instant
Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot.
  • Onslaught
Run for Your Life

Run for Your Life {U}{R}

Instant
One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape — {2}{U}{R}, Exile four other cards from your graveyard.
Runaway Boulder

Runaway Boulder {6}

Artifact
Flash
When Runaway Boulder enters the battlefield, it deals 6 damage to target creature an opponent controls.
Cycling {2}
"Run, hearties, run! Or we'll end our days as pirate paste!"
  • The Lost Caverns of Ixalan
Runaway Carriage

Runaway Carriage {4}

Artifact Creature - Construct
Trample
When Runaway Carriage attacks or blocks, sacrifice it at end of combat.
"They left in one piece. I can't speak to how they arrived."
—Rupirk, porter at the Rusted Anchor Inn
5/6
  • Shadows over Innistrad
Runaway Steam-Kin

Runaway Steam-Kin {1}{R}

Creature - Elemental
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.
Remove three +1/+1 counters from Runaway Steam-Kin: Add {R}{R}{R}.
1/1
  • Guilds of Ravnica Promos 115p 115s
  • Guilds of Ravnica