31561 cards found
Jon Irenicus, the Exile

Jon Irenicus, the Exile {2}{U}{B}

Legendary Creature - Elf Wizard
At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards.
3/5
  • Alchemy Horizons: Baldur's Gate
Josu Vess, Lich Knight

Josu Vess, Lich Knight {2}{B}{B}

Legendary Creature - Zombie Knight
Kicker {5}{B}
Menace
When Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4/5
Jugan, the Rising Star

Jugan, the Rising Star {3}{G}{G}{G}

Legendary Creature - Dragon Spirit
Flying
When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
5/5
Jungle Wurm

Jungle Wurm {3}{G}{G}

Creature - Wurm
Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
Broad as a baobab—and about as smart.
5/5
Junji, the Midnight Sky

Junji, the Midnight Sky {3}{B}{B}

Legendary Creature - Dragon Spirit
Flying, menace
When Junji, the Midnight Sky dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5/5
Junkblade Bruiser

Junkblade Bruiser {3}{R/G}{R/G}

Creature - Raccoon Berserker
Trample
Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn.
Each scrap shed from her battle-axe is more likely to end up stored permanently in an enemy's skull.
4/5
  • Bloomburrow
Juzám Djinn

Juzám Djinn {2}{B}{B}

Creature - Djinn
At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.
"Expect my visit when the darkness comes. The night I think is best for hiding all."
—Ouallada
5/5
Related card: City in a Bottle
Kalastria Nightwatch

Kalastria Nightwatch {4}{B}

Creature - Vampire Warrior Ally
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."
—Drana, Kalastria bloodchief
4/5
Kalemne's Captain

Kalemne's Captain {3}{W}{W}

Creature - Giant Soldier
Vigilance
{5}{W}{W}: Monstrosity 3.
When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.
5/5
Kalitas, Bloodchief of Ghet

Kalitas, Bloodchief of Ghet {5}{B}{B}

Legendary Creature - Vampire Warrior
{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
5/5
  • Zendikar
Kamahl, Heart of Krosa

Kamahl, Heart of Krosa {6}{G}{G}

Legendary Creature - Human Druid
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
{1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner
5/5
Kami of Tattered Shoji

Kami of Tattered Shoji {4}{W}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.
It remembered all the shadows lantern-cast upon its paper wings, and sometimes those silhouettes played across its shape again, acting out silent tragedies.
2/5
  • Betrayers of Kamigawa
Kami of the Honored Dead

Kami of the Honored Dead {5}{W}{W}

Creature - Spirit
Flying
Whenever Kami of the Honored Dead is dealt damage, you gain that much life.
Soulshift 6
3/5
  • Betrayers of Kamigawa
Karazikar, the Eye Tyrant

Karazikar, the Eye Tyrant {3}{B}{R}

Legendary Creature - Beholder
Whenever you attack a player, tap target creature that player controls and goad it.
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
5/5
Karona's Zealot

Karona's Zealot {4}{W}

Creature - Human Cleric
Morph {3}{W}{W}
When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5
Karona, False God

Karona, False God {1}{W}{U}{B}{R}{G}

Legendary Creature - Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5
Karvanista, Loyal Lupari

Karvanista, Loyal Lupari {4}{G}

Legendary Creature - Alien Dog Soldier
Vigilance, trample, haste
Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.
5/5
Card has other part: Lupari Shield
  • Doctor Who 106a 711a
Kaslem's Strider
Kaslem's Stonetree

Kaslem's Strider

Artifact Creature - Golem
(Color indicator: Kaslem's Strider is green)
The Oltec long ago abandoned the caverns to the mycoids, but the Deep Gods still keep watch over the spore-strewn darkness.
5/5
Card has other part: Kaslem's Stonetree
  • The Lost Caverns of Ixalan
Kastral, the Windcrested

Kastral, the Windcrested {3}{W}{U}

Legendary Creature - Bird Scout
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
4/5
Kavu Howler

Kavu Howler {4}{G}{G}

Creature - Kavu
When Kavu Howler enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
4/5
  • Apocalypse
Kazandu Stomper

Kazandu Stomper {5}{G}

Creature - Beast
Trample
When Kazandu Stomper enters, return up to two lands you control to their owner's hand.
Elves revere cycles of renewal, but they prefer cycles that don't involve their homes getting smashed.
6/5
Kederekt Leviathan

Kederekt Leviathan {6}{U}{U}

Creature - Leviathan
When Kederekt Leviathan enters, return all other nonland permanents to their owners' hands.
Unearth {6}{U}
5/5
  • Double Masters 2022 55 431
  • Shards of Alara
Keeper of Fables

Keeper of Fables {3}{G}{G}

Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
"Only the lion knows more stories than I do."
—Chulane, Teller of Tales
4/5
Keeper of the Cadence

Keeper of the Cadence {4}{U}

Creature - Human Wizard
{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
"What you call magic, I call the power of memory."
2/5
  • The Brothers' War
Keepsake Gorgon

Keepsake Gorgon {3}{B}{B}

Creature - Gorgon
Deathtouch
{5}{B}{B}: Monstrosity 1.
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
2/5