22643 cards found
Skyline Savior

Skyline Savior {1}{W}{W}

Creature - Angel
Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
3/4
  • Alchemy: New Capenna
Skyline Scout

Skyline Scout {1}{W}

Creature - Human Scout
Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
"Sometimes an angel passes by and gives me a little nod, like, 'You're a daring one!' That always makes my day."
2/1
  • Guilds of Ravnica
Skymarch Bloodletter

Skymarch Bloodletter {2}{B}

Creature - Vampire Soldier
Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
From the perpetual shadowsmoke that hung above the ship, a silent form emerged, lips curled with malice and anticipation.
2/2
Skymarcher Aspirant

Skymarcher Aspirant {W}

Creature - Vampire Soldier
Ascend
Skymarcher Aspirant has flying as long as you have the city's blessing.
"I was born to glory."
2/1
Skymark Roc

Skymark Roc {2}{W}{U}

Creature - Bird
Flying
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
"Try not to look guilty. Or delicious."
—Thorpe, street urchin
3/3
Skyraker Giant

Skyraker Giant {2}{R}{R}

Creature - Giant
Reach
She will not be content until hers is the highest head in the sky.
4/3
Skyreach Manta

Skyreach Manta {5}

Artifact Creature - Fish
Sunburst
Flying
As the dawns break, the manta soars.
0/0
Skyrider Elf

Skyrider Elf {X}{G}{U}

Creature - Elf Warrior Ally
Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
"It may be unconventional, but I'll take any steady mount in a storm."
0/0
  • Battle for Zendikar
Skyrider Patrol

Skyrider Patrol {2}{G}{U}

Creature - Elf Scout
Flying
At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
2/3
  • Core Set 2019
Skyrider Trainee

Skyrider Trainee {4}{W}

Creature - Human Soldier
Skyrider Trainee has flying as long as it's enchanted.
"Of course I plan on going up. Kang here is the most trusted 'fin on the squad. Afraid? Me? No, I'm just . . . waiting for the right wind conditions."
3/3
  • Guildpact
Skyscanner

Skyscanner {3}

Artifact Creature - Thopter
Flying
When Skyscanner enters the battlefield, draw a card.
The municipal senate makes extensive use of the thopters, mostly to gather dirt on rival senators.
1/1
Skyscythe Engulfer

Skyscythe Engulfer {5}{G}

Creature - Phyrexian Beast
Reach, trample
Skyscythe Engulfer can't be blocked by creatures with flying.
"I bet even Skithiryx would take the long way around this one."
—Kara Vrist, resistance spymaster
6/5
  • Phyrexia: All Will Be One
Skyshaper

Skyshaper {2}

Artifact
Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
"It'll get us to the portal, but I can't guarantee what it'll do to the ship."
—Hanna, Weatherlight navigator
Skyship Plunderer

Skyship Plunderer {1}{U}

Creature - Human Pirate
Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Escapes should always be daring.
2/1
Skyship Stalker

Skyship Stalker {2}{R}{R}

Creature - Dragon
Flying
{R}: Skyship Stalker gets +1/+0 until end of turn.
{R}: Skyship Stalker gains first strike until end of turn.
{R}: Skyship Stalker gains haste until end of turn.
3/3
Related cards: Darigaaz, Shivan Champion Protean War Engine
Skyship Weatherlight

Skyship Weatherlight {4}

Legendary Artifact
When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle.
{4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Skyshooter

Skyshooter {1}{G}

Creature - Centaur Archer
Reach
{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
1/2
  • Odyssey
Skyshroud Archer

Skyshroud Archer {G}

Creature - Elf Archer
{T}: Target creature with flying gets -1/-1 until end of turn.
In Rath, arrows are guided not by virtue but by necessity.
1/1
  • Stronghold
Skyshroud Behemoth

Skyshroud Behemoth {5}{G}{G}

Creature - Beast
Fading 2
Skyshroud Behemoth enters the battlefield tapped.
10/10
Skyshroud Condor

Skyshroud Condor {1}{U}

Creature - Bird
Cast this spell only if you've cast another spell this turn.
Flying
Condor's flight augurs sleepless night.
—Skyshroud proverb
2/2
  • Tempest
Skyshroud Cutter

Skyshroud Cutter {3}{G}

Creature - Beast
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
2/2
  • Nemesis
Skyshroud Elf

Skyshroud Elf {1}{G}

Creature - Elf Druid
{T}: Add {G}.
{1}: Add {R} or {W}.
"It is our duty to endure."
—Eladamri, Lord of Leaves
1/1
Skyshroud Elite

Skyshroud Elite {G}

Creature - Elf
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
"Civilization is a conspiracy to disguise the mutilation of nature."
—Skyshroud elite creed
1/1
Skyshroud Falcon

Skyshroud Falcon {1}{W}

Creature - Bird
Flying, vigilance
The earliest mystics believed that the falcon slit the sky to let the light break through.
1/1
Skyshroud Forest

Skyshroud Forest

Land
Skyshroud Forest enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you.