18469 cards found
Vulshok Battlegear

Vulshok Battlegear {3}

Artifact - Equipment
Equipped creature gets +3/+3.
Equip {3}
Vulshok Battlemaster

Vulshok Battlemaster {4}{R}

Creature - Human Warrior
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it.
"I could demonstrate how the leonin sunsplicer works, but then you'd be too dead to buy one."
2/2
  • Mirrodin
Vulshok Berserker

Vulshok Berserker {3}{R}

Creature - Human Berserker
Haste
He will carve out a legend for himself with his own two hands.
3/2
Vulshok Factory

Vulshok Factory {2}{R}

Artifact
{T}: Add {R}. Put a charge counter on Vulshok Factory.
{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
  • Phyrexia: All Will Be One Commander 16 54
Vulshok Gauntlets

Vulshok Gauntlets {2}

Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3}
Vulshok Heartstoker

Vulshok Heartstoker {2}{R}

Creature - Human Shaman
When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
He fashions stirring words with as much passion as a smith fashioning a warhammer.
2/2
  • Scars of Mirrodin
Vulshok Morningstar

Vulshok Morningstar {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {2}
Vulshok Refugee

Vulshok Refugee {1}{R}{R}

Creature - Human Warrior
Protection from red
"I will carve my people's vengeance on the face of Phyrexia."
3/2
  • New Phyrexia
Vulshok Replica

Vulshok Replica {3}

Artifact Creature - Berserker
{1}{R}, Sacrifice Vulshok Replica: It deals 3 damage to target player or planeswalker.
All the fury of the Vulshok with only a trace of their recklessness.
3/1
  • Scars of Mirrodin
Vulshok Sorcerer

Vulshok Sorcerer {1}{R}{R}

Creature - Human Shaman
Haste
{T}: Vulshok Sorcerer deals 1 damage to any target.
Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.
1/1
Vulshok War Boar

Vulshok War Boar {2}{R}{R}

Creature - Boar Beast
When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.
It must eat its weight in metal daily, or its furnacelike belly will consume itself for lack of fuel.
5/5
  • Darksteel
Vulturous Aven

Vulturous Aven {3}{B}

Creature - Bird Shaman
Flying
Exploit
When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.
2/3
  • Dragons of Tarkir
Vulturous Zombie

Vulturous Zombie {3}{B}{G}

Creature - Plant Zombie
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
"When something dies, all things benefit. Well okay, just our things."
—Ezoc, Golgari rot farmer
3/3
Wail of the Nim

Wail of the Nim {2}{B}

Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B}
  • Mirrodin
Waiting in the Weeds

Waiting in the Weeds {1}{G}{G}

Sorcery
Each player creates a 1/1 green Cat creature token for each untapped Forest they control.
The trees have ears, eyes, and teeth.
Wake Thrasher

Wake Thrasher {2}{U}

Creature - Merfolk Soldier
Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
Anyone who thinks merrows have more brains than brawn has never been run over by one.
1/1
Wake of Destruction

Wake of Destruction {3}{R}{R}{R}

Sorcery
Destroy target land and all other lands with the same name as that land.
Land charred black, rivers boiled,
Crops and wells alike despoiled, Mountains leveled, forests felled—
Footprints of the beasts of Keld.
Wake of Vultures

Wake of Vultures {3}{B}

Creature - Bird
Flying
{1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.
"So the vulture said to the griffin, 'You gonna eat that?'"
—Azeworai, "The Ugly Bird"
3/1
Wake the Dead

Wake the Dead {X}{B}{B}

Instant
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
Wake the Dragon

Wake the Dragon {4}{B}{R}

Sorcery
Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback {6}{B}{R}
  • Tales of Middle-earth Commander 74 154 484
Wake the Past

Wake the Past {5}{R}{W}

Sorcery
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Everyone thought RobCo's Assaultron reserves were decimated in the Great War. In reality, they were merely dormant.
Wake the Reflections

Wake the Reflections {W}

Sorcery
Populate.
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Wakedancer

Wakedancer {2}{B}

Creature - Human Shaman
Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.
2/2
Wakestone Gargoyle

Wakestone Gargoyle {3}{W}

Creature - Gargoyle
Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
Its pulsating cry shatters bonds of iron, granite, and servitude.
3/4
Waking Nightmare

Waking Nightmare {2}{B}

Sorcery - Arcane
Target player discards two cards.
"Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event."
—Observations of the Kami War