2688 cards found
Prey Upon

Prey Upon {G}

Sorcery
Target creature you control fights target creature you don't control.
Nature exists in balance: river and jungle, sky and sea, predator and prey.
Related card: Ishkanah, Broodmother
Price of Glory

Price of Glory {2}{R}

Enchantment
Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
"FIRE! FIRE! FIRE!"
Price of Progress

Price of Progress {1}{R}

Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
MAN VERSUS NATURE
IS NOT A FAIR FIGHT
Pride of the Clouds

Pride of the Clouds {W}{U}

Creature - Elemental Cat
Flying
Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.
Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying.
1/1
Priest of the Blood Rite

Priest of the Blood Rite {3}{B}{B}

Creature - Human Cleric
When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.
Some will sacrifice everything for but a taste of power.
2/2
Primal Might

Primal Might {X}{G}

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey.
Primal Vigor

Primal Vigor {4}{G}

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Primeval Titan

Primeval Titan {4}{G}{G}

Creature - Giant
Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
His silent stare was punctured only by his deafening roar.
6/6
Primordial Hydra

Primordial Hydra {X}{G}{G}

Creature - Hydra
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.
0/0
Prince of Thralls

Prince of Thralls {4}{U}{B}{B}{R}

Creature - Demon
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
"Rise from the dead and kneel to your lord."
7/7
Related card: Demon's Herald
Prismatic Dragon

Prismatic Dragon {2}{W}{W}

Summon Dragon
Flying
During your upkeep, Prismatic Dragon becomes a random color permanently.
{2}: Prismatic Dragon becomes a random color permanently.
2/3
  • Astral Cards
Prismatic Lens

Prismatic Lens {2}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.
Prismatic Omen

Prismatic Omen {1}{G}

Enchantment
Lands you control are every basic land type in addition to their other types.
For a brief eternity, the truth refracted across a thousand futures.
Prison Term

Prison Term {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Clear out the cell. Bring in the next prisoner.
Privileged Position

Privileged Position {2}{G/W}{G/W}{G/W}

Enchantment
Other permanents you control have hexproof.
"We in the Conclave have a saying: 'When you hold a shield, lend your shield.' The strong must never forget what they owe to the weak."
— Niszka, Selesnya evangel
Prodigal Pyromancer

Prodigal Pyromancer {2}{R}

Creature - Human Wizard
{T}: Prodigal Pyromancer deals 1 damage to any target.
"What am I looking at? Ashes, dead man."
1/1
Related card: Prodigal Sorcerer
Prodigal Sorcerer

Prodigal Sorcerer {2}{U}

Creature - Human Wizard
{T}: Prodigal Sorcerer deals 1 damage to any target.
Occasionally members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment.
1/1
Related card: Prodigal Pyromancer
Profane Command

Profane Command {X}{B}{B}

Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn.
Progenitor Mimic

Progenitor Mimic {4}{G}{U}

Creature - Shapeshifter
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
0/0
Progenitus

Progenitus {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Extinction, the perfect tonic for rage.
10/10
Propaganda

Propaganda {2}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
P is for Perception. A measure of your environmental and situational awareness. It directly affects weapon accuracy in V.A.T.S., lock-picking skills, and successful attempts at stealing items.
Protean Hulk

Protean Hulk {5}{G}{G}

Creature - Beast
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
6/6
Provoke the Trolls

Provoke the Trolls {3}{R}

Instant
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
"I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work."
—Urik, Tuskeri raid leader
Psionic Sliver

Psionic Sliver {4}{U}

Creature - Sliver
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.
2/2
Psychic Impetus

Psychic Impetus {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you scry 2.