2662 cards found
Remember the Fallen

Remember the Fallen {2}{W}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.
When the Mirrans had fallen, Planeswalkers carried the burden of remembrance.
Renegade Rallier

Renegade Rallier {1}{G}{W}

Creature - Human Warrior
Revolt — When Renegade Rallier enters, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
"This fight belongs to us all."
3/2
Repeating Barrage

Repeating Barrage {1}{R}{R}

Sorcery
Repeating Barrage deals 3 damage to any target.
Raid{3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
Repel the Vile

Repel the Vile {3}{W}

Instant
Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.
"You are a guest in this realm, and you've overstayed your welcome."
—Yui, Imperial intercessor
  • Kamigawa: Neon Dynasty
Repentant Vampire

Repentant Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature."
3/3
  • Odyssey
Requisition Raid

Requisition Raid {W}

Sorcery
Spree
+ {1} — Destroy target artifact.
+ {1} — Destroy target enchantment.
+ {1} — Put a +1/+1 counter on each creature target player controls.
The Freestriders believe in liberation, in all its many forms.
  • Outlaws of Thunder Junction
Rescuer Chwinga

Rescuer Chwinga {1}{W}

Creature - Elemental Spirit
Flash
Natural Shelter — When Rescuer Chwinga enters, you may return another permanent you control to its owner's hand.
Fortunately for lost travelers, chwingas' curiosity often gets the better of their shyness.
2/2
Resolute Blademaster

Resolute Blademaster {3}{R}{W}

Creature - Human Soldier Ally
Rally — Whenever Resolute Blademaster or another Ally you control enters, creatures you control gain double strike until end of turn.
"Great steel is born in the hottest forges. Great soldiers are born in war."
2/2
  • Battle for Zendikar
Rest for the Weary

Rest for the Weary {1}{W}

Instant
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace.
  • Worldwake
Restore Balance

Restore Balance

Sorcery
(Color indicator: Restore Balance is white)
Suspend 6—{W}
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Resurgent Belief

Resurgent Belief

Sorcery
(Color indicator: Resurgent Belief is white)
Suspend 2—{1}{W}
Return all enchantment cards from your graveyard to the battlefield.
Retreat to Coralhelm

Retreat to Coralhelm {2}{U}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1.
Retreat to Emeria

Retreat to Emeria {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Retreat to Hagra

Retreat to Hagra {2}{B}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Retreat to Kazandu

Retreat to Kazandu {2}{G}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Retreat to Valakut

Retreat to Valakut {2}{R}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
  • Battle for Zendikar
Return from Extinction

Return from Extinction {1}{B}

Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
The First Sliver calls. The dead answer.
  • Modern Horizons
Return from the Wilds

Return from the Wilds {2}{G}

Sorcery
Choose two —
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Create a 1/1 white Human creature token.
• Create a Food token.
  • Wilds of Eldraine
Return of the Wildspeaker

Return of the Wildspeaker {4}{G}

Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
"The curse is broken."
Return the Favor

Return the Favor {R}{R}

Instant
Spree
+ {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ {1} — Change the target of target spell or ability with a single target.
"Don't you know it's rude not to share?"
  • Outlaws of Thunder Junction
Return to Nature

Return to Nature {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
"Even steel and stone return to Ghrin-Danu in time."
—Katilda, Dawnhart Prime
Reverse the Polarity

Reverse the Polarity {1}{U}{U}

Instant
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
"You see, before you reactivated it, I reversed the polarity of the neutron flow."
Revivify

Revivify {2}{W}

Instant
Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.
  • Forgotten Realms Commander 10 279
Reviving Melody

Reviving Melody {2}{G}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
"Listen to my song, and you need never forge a golden mask to return to me."
  • Journey into Nyx
Rhizome Lurcher

Rhizome Lurcher {2}{B}{G}

Creature - Fungus Zombie
Undergrowth — Rhizome Lurcher enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
"The dead gain new purpose here. What is strange in the eyes of other guilds is harmonious in ours."
—Devesh, Golgari shaman
2/2
Related card: Slimefoot, Thallid Transplant
  • Guilds of Ravnica