282 cards found
Hammer Jammer

Hammer Jammer {3}{R}

Creature - Goblin Warrior
As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.
  • Unstable
Hatchet Bully

Hatchet Bully {3}{R}

Creature - Goblin Warrior
{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
"It's not much for eating, but I think we can find somethin' to do with it."
  • Eventide
Hearthfire Hobgoblin

Hearthfire Hobgoblin {R/W}{R/W}{R/W}

Creature - Goblin Soldier
Double strike
Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.
Hellraiser Goblin

Hellraiser Goblin {2}{R}

Creature - Goblin Berserker
Creatures you control have haste and attack each combat if able.
Don't let him lead the soldiers, but by all means let him lead the way.
Hobgoblin Bandit Lord

Hobgoblin Bandit Lord {1}{R}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+1.
{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
In a hobgoblin's view of the world, the weak owe tribute and fealty to the strong.
  • Adventures in the Forgotten Realms Promos 147p 147s
  • Adventures in the Forgotten Realms 147 379
Hobgoblin Dragoon

Hobgoblin Dragoon {2}{R/W}

Creature - Goblin Knight
Flying, first strike
The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.
  • Eventide
Horde of Boggarts

Horde of Boggarts {3}{R}

Creature - Goblin
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.
  • Shadowmoor
Hornet Harasser

Hornet Harasser {2}{B}{B}

Creature - Goblin Shaman
When Hornet Harasser dies, target creature gets -2/-2 until end of turn.
"And though she didn't get her honey, Auntie found something far more interesting."
—A tale of Auntie Grub
  • Lorwyn
Hulking Bugbear

Hulking Bugbear {1}{R}{R}

Creature - Goblin
Bugbears move with surprising speed for their size and bulk, a fact that has led to the demise of many unwary adventurers.
  • Adventures in the Forgotten Realms 149 319
Hungry Spriggan

Hungry Spriggan {2}{G}

Creature - Goblin Warrior
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
Ignition Team

Ignition Team {5}{R}{R}

Creature - Goblin Warrior
Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
  • Conspiracy
Ignoble Hierarch

Ignoble Hierarch {G}

Creature - Goblin Shaman
{T}: Add {B}, {R}, or {G}.
He protects the fetid bog from light, life, and the hideous sound of laughter.
Impulsive Pilferer

Impulsive Pilferer {R}

Creature - Goblin Pirate
When Impulsive Pilferer dies, create a Treasure token.
Encore {3}{R}
  • Commander Legends
Intimidator Initiate

Intimidator Initiate {R}

Creature - Goblin Shaman
Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
Don't stand in his way, for his way is full of pointy things and fire.
  • Shadowmoor
Izzet Chemister

Izzet Chemister {2}{R}

Creature - Goblin Wizard
{R}, {T}: Exile target instant or sorcery card from your graveyard.
{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
Joyride Rigger

Joyride Rigger {3}{G}

Creature - Goblin Rigger
When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Keeper of Kookus

Keeper of Kookus {R}

Creature - Goblin
{R}: Keeper of Kookus gains protection from red until end of turn.
Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly.
Related card: Kookus
  • Visions
Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker {2}{R}{R}{R}

Legendary Creature - Goblin Shaman
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Kill-Suit Cultist

Kill-Suit Cultist {R}

Creature - Goblin Berserker
Kill-Suit Cultist attacks each combat if able.
{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Dressed to kill.
  • Dissension
Knucklebone Witch

Knucklebone Witch {B}

Creature - Goblin Shaman
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
Each bone honors its owner's best pranks.
  • Lorwyn
Krark-Clan Engineers

Krark-Clan Engineers {3}{R}

Creature - Goblin Artificer
{R}, Sacrifice two artifacts: Destroy target artifact.
"Well, I jammed the whatsit into the whackdoodle, but I think I broke the thingamajigger."
  • Fifth Dawn
Krark-Clan Grunt

Krark-Clan Grunt {2}{R}

Creature - Goblin Warrior
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
The more weapons a goblin breaks in battle, the more respected he becomes.
  • Mirrodin
Krark-Clan Shaman

Krark-Clan Shaman {R}

Creature - Goblin Shaman
Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
"What do you mean, we're out of stuff to melt down? Give me your leg."
  • Mirrodin
Krark-Clan Stoker

Krark-Clan Stoker {2}{R}

Creature - Goblin Shaman
{T}, Sacrifice an artifact: Add {R}{R}.
Fallen enemies are fed to the scavengers. Fallen friends are thrown into the Great Furnace, their souls returned to the Great Mother.
  • Darksteel