6479 cards found
Anaba Ancestor

Anaba Ancestor {1}{R}

Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt."
—Taysir
1/1
Related card: Apocalypse Chime
Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature - Spirit Soldier
Whenever another nontoken creature enters the battlefield under your control, bolster 1.
Martyred for worshipping her ancestors, she now walks among them.
2/2
Ancestors' Aid

Ancestors' Aid {1}{R}

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token.
"You surface-dwellers may have forgotten your history, but it has not forgotten you."
—Akal Pakal, First Steward of Oteclan
  • The Lost Caverns of Ixalan
Ancestral Blade

Ancestral Blade {1}{W}

Artifact - Equipment
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip {1}
Ancestral Katana

Ancestral Katana {1}{W}

Artifact - Equipment
Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip {3}
Related cards: Ancestral Katana (Alchemy) Imperial Blademaster
  • Kamigawa: Neon Dynasty
Ancestral Katana (Alchemy)

Ancestral Katana (Alchemy) {1}{W}

Artifact - Equipment
Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."
Equip {2}
Related card: Ancestral Katana
  • Kamigawa: Neon Dynasty
Ancestral Knowledge

Ancestral Knowledge {1}{U}

Enchantment
Cumulative upkeep {1}
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.
  • Weatherlight
Ancestral Vengeance

Ancestral Vengeance {B}{B}

Enchantment - Aura
Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.
The defenses of the Abzan extend well beyond the walls of their fortresses.
Ancient Animus

Ancient Animus {1}{G}

Instant
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls.
Multani's mind grasped for consciousness as rage itself rebuilt his body.
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.
And They Shall Know No Fear

And They Shall Know No Fear {1}{W}

Instant
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
"They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines."
—The Emperor of Mankind
  • Warhammer 40,000 Commander 9 9★
Andúril, Narsil Reforged

Andúril, Narsil Reforged {2}

Legendary Artifact - Equipment
Ascend
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip {3}
  • Tales of Middle-earth Commander 491 535
Angel of Unity

Angel of Unity {1}{W}

Creature - Angel Cleric
Flying, lifelink
Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1.
1/3
  • Alchemy: Innistrad
Angel's Feather

Angel's Feather {2}

Artifact
Whenever a player casts a white spell, you may gain 1 life.
The angel represents divine perfection; even the smallest feather is imbued with beauty and benevolence.
Angelic Ascension

Angelic Ascension {1}{W}

Instant
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Within her battalion she was known as the Angel of Arkvale. Until now, that was only a metaphor.
  • Core Set 2021
Angelic Cub

Angelic Cub {1}{W}

Creature - Cat Angel
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
1/1
  • Jumpstart 2022
Angelic Curator

Angelic Curator {1}{W}

Creature - Angel Spirit
Flying, protection from artifacts
"Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."
—Urza, to Radiant
1/1
Angelic Gift

Angelic Gift {1}{W}

Enchantment - Aura
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Related card: Faithful Disciple
Angelic Intervention

Angelic Intervention {1}{W}

Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it.
Elspeth shone like a sixth sun, inspiring hope in the Mirrans and terror in New Phyrexia.
  • March of the Machine
Angelic Page

Angelic Page {1}{W}

Creature - Angel Spirit
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearer.
1/1
Angelic Renewal

Angelic Renewal {1}{W}

Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
Angels watch over mortals with heavy hearts, knowing what fate awaits them in the end.
Angelic Shield

Angelic Shield {W}{U}

Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
"If only an angel's wings could shelter us all."
—Barrin, master wizard
Angelic Wall

Angelic Wall {1}{W}

Creature - Wall
Defender
Flying
"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
—Tales of Ikarov the Voyager
0/4
Angelsong

Angelsong {1}{W}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2}
Clash of sword and cry of beast fall mute when angels sound the call to prayer.
Angrath's Rampage

Angrath's Rampage {B}{R}

Sorcery
Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
"Grand city? No. This is nothing but another squalid cage."
  • War of the Spark