29661 cards found
Heron of Hope

Heron of Hope {3}{W}

Creature - Bird
Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Heron of Hope gains lifelink until end of turn.
2/3
Eldrazi Conscription

Eldrazi Conscription {8}

Tribal Enchantment - Eldrazi Aura
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2.
The barest taste of Eldrazi power shatters both realms and identities.
Kor Haven

Kor Haven
(Osgiliath, Fallen Capital)

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
The chief city of the Kings of Men was Osgiliath, Citadel of the Stars. Now it is deserted, and in its ruins shadows walk.
Ultramarines Honour Guard

Ultramarines Honour Guard {3}{W}

Creature - Astartes Warrior
Squad {2}
Other creatures you control get +1/+1.
2/2
  • Warhammer 40,000 Commander 18 18★
Sandstorm Charger

Sandstorm Charger {4}{W}

Creature - Beast
Megamorph {4}{W}
"May our foes choke upon its horns!"
—Urdnan, Dromoka warrior
3/4
Volrath's Curse

Volrath's Curse {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
{1}{U}: Return Volrath's Curse to its owner's hand.
Hall of Mirrors

Hall of Mirrors

Artifact - Attraction
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
For a smaller fee, you can pop in quickly to try on a pair of jeans.
Attraction Lights: 2, 6
Leonin Snarecaster

Leonin Snarecaster {1}{W}

Creature - Cat Soldier
When Leonin Snarecaster enters the battlefield, you may tap target creature.
Formerly oppressed by the polis of Meletis, leonin occasionally "mistake" their old enemies for game.
2/1
Razormane Masticore

Razormane Masticore {5}

Artifact Creature - Masticore
First strike
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
5/5
Wretched Anurid

Wretched Anurid {1}{B}

Creature - Zombie Frog Beast
Whenever another creature enters the battlefield, you lose 1 life.
The only prince inside this frog is the one it ate.
3/3
Anaba Shaman

Anaba Shaman {3}{R}

Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
Just try taking this bull by the horns.
2/2
Related card: Apocalypse Chime
Silt Crawler

Silt Crawler {2}{G}

Creature - Beast
When Silt Crawler enters the battlefield, tap all lands you control.
If they could replenish the land instead of draining it, Jamuraa would be teeming with them.
3/3
  • Prophecy
Smolder Initiate

Smolder Initiate {B}

Creature - Elemental Shaman
Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
"Life is a circle. Death is a vicious circle."
1/1
  • Shadowmoor
Gift of the Woods

Gift of the Woods {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
  • Alliances 92a 92b
Copper Tablet

Copper Tablet {2}

Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Security Blockade

Security Blockade {2}{W}

Enchantment - Aura
Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
  • Return to Ravnica
Rampart Smasher

Rampart Smasher {R/G}{R/G}{R/G}{R/G}

Creature - Giant
Rampart Smasher can't be blocked by Knights or Walls.
"He has strength and courage—just way, way too much of both."
—Syr Faren, the Hengehammer
5/5
  • Throne of Eldraine
Lilting Refrain

Lilting Refrain {1}{U}

Enchantment
At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.
Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
The Mending of Dominaria

The Mending of Dominaria {3}{G}{G}

Enchantment - Saga
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Very Cryptic Command (a)

Very Cryptic Command (a) {1}{U}{U}{U}

Instant
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
  • Unstable
Nimana Sell-Sword

Nimana Sell-Sword {3}{B}

Creature - Human Warrior Ally
Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.
"He asked if I had work for him. No wasn't the right answer."
—Samila, Murasa Expeditionary House
2/2
  • Zendikar
Grixis

Grixis

Plane - Alara
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost.
Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Myr Incubator

Myr Incubator {6}

Artifact
{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
Wingbane Vantasaur

Wingbane Vantasaur {2}{G}{G}

Creature - Dinosaur
Reach
When Wingbane Vantasaur enters the battlefield, choose one —
• Conjure a card named Savage Stomp into your hand.
• Conjure a card named Naturalize into your hand.
4/5
Related cards: Naturalize Savage Stomp
  • Alchemy: Ixalan
Walker of Secret Ways

Walker of Secret Ways {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.
{1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
1/2