29661 cards found
Mystic Denial

Mystic Denial {1}{U}{U}

Instant
Counter target creature or sorcery spell.
Face of Divinity

Face of Divinity {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Pure souls shine bright as daybreak.
Related cards: Giant Secrets Stormkeld Curator
Tombfire

Tombfire {B}

Sorcery
Target player exiles all cards with flashback from their graveyard.
The fondest memories burn brightest. As they're lost forever, the flames grow hotter still.
  • Odyssey
Spiteful Visions

Spiteful Visions {2}{B/R}{B/R}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Knowledge brings the sting of disillusionment, but the pain teaches perspective.
Cubwarden

Cubwarden {3}{W}

Creature - Cat
Mutate {2}{W}{W}
Lifelink
Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
3/5
Bear Cub

Bear Cub {1}{G}

Creature - Bear
Every little cub has its mother's teeth to guard it.
—Elvish saying
2/2
Scathe Zombies

Scathe Zombies {2}{B}

Creature - Zombie
"They groaned, they stirred, they all uprose,
Nor spake, nor moved their eyes;
It had been strange, even in a dream,
To have seen those dead men rise."
—Samuel Taylor Coleridge,
"The Rime of the Ancient Mariner"
2/2
Dig Deep

Dig Deep {1}{G}

Sorcery - Adventure
Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.
Rip through enough dirt and you'll eventually find something edible.
Card has other part: Colossal Badger
  • Commander Legends: Battle for Baldur's Gate
Teferi's Curse

Teferi's Curse {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent has phasing.
"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
—Teferi
  • Mirage
Inferno Elemental

Inferno Elemental {4}{R}{R}

Creature - Elemental
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
"Those who wish to invade our monastery, please take it up with my servant."
—Chandra Nalaar
4/4
  • Magic 2010
Duskmantle, House of Shadow

Duskmantle, House of Shadow

Land
{T}: Add {C}.
{U}{B}, {T}: Target player mills a card.
In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist.
Mana Tithe

Mana Tithe {W}

Instant
Counter target spell unless its controller pays {1}.
"Those who seek to upset the balance must be taxed for such ambitions."
—Verithain, mesa high priest
Related card: Force Spike
Hexdrinker

Hexdrinker {G}

Creature - Snake
Level up {1}
LEVEL 3-7
4/4
Protection from instants
LEVEL 8+
6/6
Protection from everything
2/1
Kingpin's Pet

Kingpin's Pet {1}{W}{B}

Creature - Thrull
Flying
Extort
"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
—Milana, Orzhov prelate
2/2
Scorched Rusalka

Scorched Rusalka {R}

Creature - Spirit
{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.
Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.
1/1
Ichor Drinker

Ichor Drinker {B}

Creature - Phyrexian Vampire
Lifelink
{B}, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery.
1/1
  • March of the Machine
Gathering Throng

Gathering Throng {2}{W}

Creature - Human Citizen
When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
A plus-one is simply not enough.
3/1
  • Streets of New Capenna
Neck Snap

Neck Snap {3}{W}

Instant
Destroy target attacking or blocking creature.
"We merrows need not be disadvantaged when fighting on land. We lack the vulnerability of those who breathe only through their throats."
—Minnarin, merrow reejerey
  • Lorwyn
Biting-Palm Ninja

Biting-Palm Ninja {2}{B}

Creature - Human Ninja
Ninjutsu {2}{B}
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
3/3
Kazarov, Sengir Pureblood

Kazarov, Sengir Pureblood {5}{B}{B}

Legendary Creature - Vampire
Flying
Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood.
{3}{R}: Kazarov deals 2 damage to target creature.
4/4
Battering Craghorn

Battering Craghorn {2}{R}{R}

Creature - Goat Beast
First strike
Morph {1}{R}{R}
Their skeletons can be found all over Skirk Ridge, tangled in each other's horns.
3/1
Ghyrson Starn, Kelermorph

Ghyrson Starn, Kelermorph {1}{U}{R}

Legendary Creature - Tyranid Human
Ward {2}
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.
3/2
  • Warhammer 40,000 Commander 124 124★
Gods' Eye, Gate to the Reikai

Gods' Eye, Gate to the Reikai

Legendary Land
{T}: Add {C}.
When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
Listen at its walls and you will hear the whispers of gods.
  • Betrayers of Kamigawa
Overflowing Basin

Overflowing Basin

Land
{1}, {T}: Add {G}{U}.
Still to the ignorant eye, yet bursting with life. A million actions and reactions, unstoppable as the dawn.
Metzali, Tower of Triumph
Path of Mettle

Metzali, Tower of Triumph

Legendary Land
{T}: Add one mana of any color.
{1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent.
{2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
Card has other part: Path of Mettle