34403 cards found
Hamato Guardian Stance

Hamato Guardian Stance {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Scry 1.
"Everything you know, I have shown you, but I have not shown you everything I know."
  • Teenage Mutant Ninja Turtles
Hamato Ninpō

Hamato Ninpō {1}{W}

Instant
Hamato Ninpō deals 4 damage to target attacking or blocking creature.
Strike with swiftness. Strike with purpose. Strike true.
  • Teenage Mutant Ninja Turtles Eternal
Hard-Won Jitte

Hard-Won Jitte {1}{R}

Artifact - Equipment
Equipped creature has double strike.
Equip {2}
It was fitting that the most dangerous turtle bore a weapon of peace.
  • Teenage Mutant Ninja Turtles
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Yo! It's the green machine! / Gonna rock the town without bein' seen! / Have you ever seen a turtle get doooown?"
Related card: Concentrate
Henchbots

Henchbots {4}

Artifact Creature - Robot
When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield.
"Apologies for the disturbance, [INCIDENTAL WITNESS], have a pleasant day!"
2/3
  • Teenage Mutant Ninja Turtles
Here Comes a New Hero!

Here Comes a New Hero! {X}{2}{U}

Sorcery
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
"Give me a recap. Are we winning or losing?"
  • Teenage Mutant Ninja Turtles Eternal
Heroes in a Half Shell

Heroes in a Half Shell {W}{U}{B}{R}{G}

Legendary Creature - Mutant Ninja Turtle
Vigilance, menace, trample, haste
Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.
They're the world's most fearsome fighting team!
5/5
  • Teenage Mutant Ninja Turtles Eternal 6 96
Hidden Hideout

Hidden Hideout

Land
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity.
{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn.
Between ninjas, mutants, and alien bases, the subterranean housing market is shockingly competitive.
  • Teenage Mutant Ninja Turtles Eternal
High Score

High Score {2}{G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Victory comes in endless forms.
  • Teenage Mutant Ninja Turtles Eternal
High-Flying Ace

High-Flying Ace {2}{W}

Creature - Bird Mutant
Flying
{3}{W}: Target creature without flying gains flying until end of turn. Activate only as a sorcery.
"Nice to meet you, Botticelli . . . or whatever your name is. Tell your boss to send some scarier goons next time."
—Ace Duck
2/3
  • Teenage Mutant Ninja Turtles
Hinterland Harbor

Hinterland Harbor

Land
This land enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
The 79th dimension of Null-Time—the one the Time Masters call home—is the most stable. Ironically, it is lost to time whether they settled there because of that stability or if they made it so.
Ice Cream Kitty

Ice Cream Kitty {1}{B/G}

Artifact Creature - Food Cat Mutant
{2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery.
{2}, {T}, Sacrifice this creature: You gain 3 life.
"That's not what they mean by 'pet food,' dude!"
—Michelangelo
1/3
  • Teenage Mutant Ninja Turtles
Illegitimate Business

Illegitimate Business

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}.
Their recipe isn't the only secret.
  • Teenage Mutant Ninja Turtles
Improvised Arsenal

Improvised Arsenal {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{4}{R}: Create a token that's a copy of this Equipment.
Equip {R}
"I want rock 'n' roll, man! Lucky I brought my own drumsticks . . ."
—Casey Jones
  • Teenage Mutant Ninja Turtles 92 270
Insectoid Exterminator

Insectoid Exterminator {2}{B}

Creature - Insect Mutant
Flying
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, scry 1.
2/2
  • Teenage Mutant Ninja Turtles
Irma, Part-Time Mutant

Irma, Part-Time Mutant {2}{U}

Legendary Creature - Human Mutant Shapeshifter
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
"I'm not trying to cause trouble. Trouble just follows me around."
1/1
  • Teenage Mutant Ninja Turtles Eternal
Island

Island

Basic Land - Island
({T}: Add {U}.)
Jennika's Technique

Jennika's Technique {2}{R}

Instant
Sneak {R}
Jennika's Technique deals 2 damage to each creature.
"Being a mutant isn't easy. Lucky for me, I've been preparing for this my entire life!"
  • Teenage Mutant Ninja Turtles 93 236
Jennika, Bad Apple Big Sister

Jennika, Bad Apple Big Sister {4}{W}

Legendary Creature - Mutant Ninja Turtle
When Jennika enters, create a 2/2 red Mutant creature token.
Plainscycling {2}
"Splinter said that, once, ninjas defended the poor and the weak from power. We could be real ninjas. We can fight for the people!"
3/3
  • Teenage Mutant Ninja Turtles 10 203
Karai's Technique

Karai's Technique {1}{W}{B}

Sorcery
Sneak {W}{B}
Choose one or both —
• Target creature gets +3/+3 until end of turn.
• Target creature gets -3/-3 until end of turn.
  • Teenage Mutant Ninja Turtles 152 244
Karai, Future of the Foot

Karai, Future of the Foot {1}{W}{B}

Legendary Creature - Human Ninja
Sneak {2}{W}{B}
Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.
3/3
  • Teenage Mutant Ninja Turtles
Kitsune's Technique

Kitsune's Technique {4}{U}{U}

Instant
Sneak {1}{U}
Target opponent mills half their library, rounded up.
"Like a monster seeking prey in the night, the truth will hunt you down."
  • Teenage Mutant Ninja Turtles 42 229
Kitsune, Dragon's Daughter

Kitsune, Dragon's Daughter {4}{U}{U}

Legendary Creature - Fox Warlock Avatar
Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
"You hunger for retribution, I know. And so I come to you with an offering . . ."
6/6
  • Teenage Mutant Ninja Turtles 41 262
Koya, Death from Above

Koya, Death from Above {2}{W}

Legendary Creature - Mutant Ninja Bird
Flying
When Koya enters, exile up to one other target creature. At the beginning of the next end step, you may pay {3}{B}. If you don't, return that card to the battlefield under its owner's control.
"Hello, prey."
2/1
  • Teenage Mutant Ninja Turtles
Krang & Shredder

Krang & Shredder {4}{U/B}{U/B}

Legendary Creature - Utrom Human Ninja
Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
6/7
  • Teenage Mutant Ninja Turtles 153 201 245