281 cards found
Monastery Siege

Monastery Siege {2}{U}

Enchantment
As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
Mystic Confluence

Mystic Confluence {3}{U}{U}

Instant
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Naya Charm

Naya Charm {R}{G}{W}

Instant
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Deep in nature's core lies a potential unsullied by greed or civilization.
Nightmare Unmaking

Nightmare Unmaking {3}{B}{B}

Sorcery
Choose one —
• Exile each creature with power greater than the number of cards in your hand.
• Exile each creature with power less than the number of cards in your hand.
  • Commander 2019
Nylea's Intervention

Nylea's Intervention {X}{G}{G}

Sorcery
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library.
• Nylea's Intervention deals twice X damage to each creature with flying.
"I bring a wilderness no law can tame."
  • Theros Beyond Death 188 329
  • Theros Beyond Death Promos 188p 188s
Oddly Uneven

Oddly Uneven {3}{W}{W}

Sorcery
Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.
The odds are good, but the goods are odd.
  • Unstable
Ojutai Exemplars

Ojutai Exemplars {2}{W}{W}

Creature - Human Monk
Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.
4/4
  • Dragons of Tarkir
Ojutai's Command

Ojutai's Command {2}{W}{U}

Instant
Choose two —
• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.
One Dozen Eyes

One Dozen Eyes {5}{G}

Sorcery
Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine {G}{G}{G}
Orzhov Charm

Orzhov Charm {W}{B}

Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Orzhov Pontiff

Orzhov Pontiff {1}{W}{B}

Creature - Human Cleric
Haunt
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
1/1
Outlaws' Merriment

Outlaws' Merriment {1}{R}{W}{W}

Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
  • Throne of Eldraine Promos 198p 198s
  • Throne of Eldraine 198 382
Outpost Siege

Outpost Siege {3}{R}

Enchantment
As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Palace Siege

Palace Siege {3}{B}{B}

Enchantment
As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Parch

Parch {1}{R}

Instant
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
"Your porous flesh betrays you."
—Fire Eye, viashino bey
  • Urza's Legacy
Pharika's Libation

Pharika's Libation {2}{B}

Instant
Choose one —
• Target opponent sacrifices a creature.
• Target opponent sacrifices an enchantment.
"If you will not pour your drink out for me, I shall pour mine out for you."
  • Theros Beyond Death
Piety Charm

Piety Charm {W}

Instant
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
  • Onslaught
Piracy Charm

Piracy Charm {U}

Instant
Choose one —
• Target creature gains islandwalk until end of turn.
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
  • Planar Chaos
Planewide Celebration

Planewide Celebration {5}{G}{G}

Sorcery
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Plunge into Darkness

Plunge into Darkness {1}{B}

Instant
Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine {B}
  • Fifth Dawn
Pollenbright Druid

Pollenbright Druid {1}{G}

Creature - Elf Druid
When Pollenbright Druid enters the battlefield, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate.
1/1
  • War of the Spark
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
  • Mirrodin
Primal Command

Primal Command {3}{G}{G}

Sorcery
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Profane Command

Profane Command {X}{B}{B}

Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn.
Promise of Power

Promise of Power {2}{B}{B}{B}

Sorcery
Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4}