421 cards found
Golgari Guildmage

Golgari Guildmage {B/G}{B/G}

Creature - Elf Shaman
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.
2/2
Golgari Longlegs

Golgari Longlegs {3}{B/G}{B/G}

Creature - Insect
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity.
5/4
  • Return to Ravnica
Gravelgill Axeshark

Gravelgill Axeshark {4}{U/B}

Creature - Merfolk Soldier
Persist
"Their sharp scales would make good armor, if they'd just stay dead."
—Taeryn, cinder armorkeep
3/3
  • Shadowmoor
Gravelgill Duo

Gravelgill Duo {2}{U/B}

Creature - Merfolk Rogue Warrior
Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
2/1
  • Shadowmoor
Graveyard Dig

Graveyard Dig {1}{B/G}

Sorcery
Return up to two target [black or green] creature cards from your graveyard to your hand.
You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
Grazing Kelpie

Grazing Kelpie {3}{G/U}

Creature - Beast
{G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist
2/3
  • Eventide
Grief Tyrant

Grief Tyrant {5}{B/R}

Creature - Horror
Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
8/8
  • Shadowmoor
Grixis Grimblade

Grixis Grimblade {U/R}{B}

Creature - Zombie Warrior
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch.
2/1
  • Alara Reborn
Groundling Pouncer

Groundling Pouncer {1}{G/U}

Creature - Faerie
{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Endry was determined to teach his groundlings a few winged-faerie tricks.
2/1
  • Eventide
Growing Ranks

Growing Ranks {2}{G/W}{G/W}

Enchantment
At the beginning of your upkeep, populate.
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Guttural Response

Guttural Response {R/G}

Instant
Counter target blue instant spell.
Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half.
Gwyllion Hedge-Mage

Gwyllion Hedge-Mage {2}{W/B}

Creature - Hag Wizard
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
2/2
Gyruda, Doom of Depths

Gyruda, Doom of Depths {4}{U/B}{U/B}

Legendary Creature - Demon Kraken
Companion — Your starting deck contains only cards with even mana values.
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
6/6
Hag Hedge-Mage

Hag Hedge-Mage {2}{B/G}

Creature - Hag Shaman
When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.
2/2
  • Eventide
Harvest Gwyllion

Harvest Gwyllion {2}{W/B}{W/B}

Creature - Hag
Wither
She speaks only in vile epithets, spitting out curses and obscenities that harm others just by the hearing.
2/4
  • Eventide
Hearthfire Hobgoblin

Hearthfire Hobgoblin {R/W}{R/W}{R/W}

Creature - Goblin Soldier
Double strike
Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.
2/2
Heartmender

Heartmender {2}{G/W}{G/W}

Creature - Elemental
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist
2/2
  • Shadowmoor
Helm of the Ghastlord

Helm of the Ghastlord {3}{U/B}

Enchantment - Aura
Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
  • Shadowmoor
Hobgoblin Dragoon

Hobgoblin Dragoon {2}{R/W}

Creature - Goblin Knight
Flying, first strike
The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.
1/2
  • Eventide
Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis {5}{B/G}{B/G}

Legendary Creature - Avatar
You can't spend mana to cast this spell.
Convoke, delve
You may cast Hogaak, Arisen Necropolis from your graveyard.
Trample
8/8
  • Modern Horizons
How to Keep an Izzet Mage Busy

How to Keep an Izzet Mage Busy {U/R}

Sorcery
Return How to Keep an Izzet Mage Busy to its owner's hand.
Huatli, the Sun's Heart

Huatli, the Sun's Heart {2}{G/W}

Legendary Planeswalker - Huatli
Each creature you control assigns combat damage equal to its toughness rather than its power.
[–3]: You gain life equal to the greatest toughness among creatures you control.
Loyalty:
7
Hustle

Hustle {U/R}

Instant
Target creature attacks or blocks this turn if able.
Card has other part: Bustle
  • Murders at Karlov Manor
Immortal Servitude

Immortal Servitude {X}{W/B}{W/B}{W/B}

Sorcery
Return each creature card with mana value X from your graveyard to the battlefield.
"The fine print of countless contracts has ensured we are never defenseless."
—Teysa Karlov, Grand Envoy of Orzhov
  • Gatecrash