361 cards found
Hussar Patrol

Hussar Patrol {2}{W}{U}

Creature - Human Knight
Flash
Vigilance
"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
—Arrester Lavinia, Tenth Precinct
2/4
Hylda of the Icy Crown

Hylda of the Icy Crown {2}{W}{U}

Legendary Creature - Human Warlock
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one —
• Create a 4/4 white and blue Elemental creature token.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
3/4
  • Wilds of Eldraine 206 363
  • Wilds of Eldraine Promos 206p 206s
Imoen, Honorable Trickster

Imoen, Honorable Trickster {1}{W}{U}

Legendary Creature - Human Rogue Wizard
Imoen, Honorable Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.
3/2
Related cards: Imoen, Chaotic Trickster Imoen, Occult Trickster Imoen, Trickster Friend Imoen, Wily Trickster Imoen, Wise Trickster
  • Alchemy Horizons: Baldur's Gate
Innovative Metatect

Innovative Metatect {W}{U}

Creature - Phyrexian Artificer
Whenever one or more artifact creatures you control deal combat damage to a player, seek a nonland card with mana value 2 or less.
1/3
  • Alchemy: Phyrexia
Invasion of New Phyrexia
Teferi Akosa of Zhalfir

Invasion of New Phyrexia {X}{W}{U}

Battle - Siege
When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
Defense: 6
Card has other part: Teferi Akosa of Zhalfir
Invasion of Xerex
Vertex Paladin

Invasion of Xerex {2}{W}{U}

Battle - Siege
When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.
Defense: 4
Card has other part: Vertex Paladin
  • March of the Machine
Invocation of Saint Traft

Invocation of Saint Traft {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
Iridescent Angel

Iridescent Angel {5}{W}{U}

Creature - Angel
Flying, protection from all colors
She enraptures all, encompasses all, endures all.
4/4
Ishai, Ojutai Dragonspeaker

Ishai, Ojutai Dragonspeaker {2}{W}{U}

Legendary Creature - Bird Monk
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.
Partner
"Through me, the Great Teacher's voice will rattle this world."
1/1
Isperia the Inscrutable

Isperia the Inscrutable {1}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
3/6
Isperia, Supreme Judge

Isperia, Supreme Judge {2}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
"I serve only justice. But through that duty, I serve all of Ravnica."
6/4
Ith, High Arcanist

Ith, High Arcanist {5}{W}{U}

Legendary Creature - Human Wizard
Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U}
3/5
Jedit Ojanen

Jedit Ojanen {4}{W}{W}{U}

Legendary Creature - Cat Warrior
5/5
Jedit Ojanen, Mercenary

Jedit Ojanen, Mercenary {1}{W}{U}

Legendary Creature - Cat Mercenary
Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk.
3/3
  • Dominaria United Commander 34 56
Jelenn Sphinx

Jelenn Sphinx {3}{W}{U}

Creature - Sphinx
Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.
1/5
Jem Lightfoote, Sky Explorer

Jem Lightfoote, Sky Explorer {2}{W}{U}

Legendary Creature - Human Scout
Flying, vigilance
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner.
3/3
  • Outlaws of Thunder Junction
Jhessian Balmgiver

Jhessian Balmgiver {1}{W}{U}

Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{T}: Target creature can't be blocked this turn.
"You have two choices: heed my advice now or need my healing later."
1/1
  • Conflux
Jubilant Skybonder

Jubilant Skybonder {1}{W/U}{W/U}

Creature - Human Wizard
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."
She was born unable to walk. Through the eludha, she was able to fly.
2/2
Judge's Familiar

Judge's Familiar {W/U}

Creature - Bird
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
"It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe
1/1
Kangee, Aerie Keeper

Kangee, Aerie Keeper {2}{W}{U}

Legendary Creature - Bird Wizard
Kicker {X}{2}
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
2/2
Kangee, Sky Warden

Kangee, Sky Warden {3}{W}{U}

Legendary Creature - Bird Wizard
Flying, vigilance
Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.
Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
"Let their horrors and machines come. We will meet them blow for blow."
3/3
Kasimir the Lone Wolf

Kasimir the Lone Wolf {4}{W}{U}

Legendary Creature - Human Warrior
Popular indeed is the tale of how Kasimir was once a Holy man who renounced his order to take up the sword. But this tale is no more likely than any other.
5/3
  • Legends
Kiss of the Amesha

Kiss of the Amesha {4}{W}{U}

Sorcery
Target player gains 7 life and draws two cards.
Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss.
Klement, Knowledge Acolyte

Klement, Knowledge Acolyte {1}{W}{U}

Legendary Creature - Tiefling Cleric
Vigilance
When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library.
3/4
Related cards: Klement, Death Acolyte Klement, Life Acolyte Klement, Nature Acolyte Klement, Novice Acolyte Klement, Tempest Acolyte
  • Alchemy Horizons: Baldur's Gate
Knowledge Is Power

Knowledge Is Power {3}{W}{U}

Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
"Tremble, criminal, before the overwhelming might of meticulously organized evidence!"
  • Murders at Karlov Manor Commander 42 352