18462 cards found
Viashino Weaponsmith

Viashino Weaponsmith {3}{R}

Creature - Viashino
Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.
Within the rig settlement, those who have mastered the making of weapons earn highest honor.
2/2
  • Urza's Saga
Viashivan Dragon

Viashivan Dragon {2}{R}{R}{G}{G}

Creature - Dragon
Flying
{R}: Viashivan Dragon gets +1/+0 until end of turn.
{G}: Viashivan Dragon gets +0/+1 until end of turn.
The Viashivan understand that cruelty arises from opportunity.
4/4
Related card: Kyscu Drake
  • Visions
Vibrating Sphere

Vibrating Sphere {4}

Artifact
As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get -0/-2.
"Unearthly and invisible fibers emanate from this sphere, entangling all who draw near."
—Arcum Dagsson, Soldevi Machinist
Vicious Battlerager

Vicious Battlerager {3}{B}

Creature - Dwarf Barbarian
When Vicious Battlerager enters the battlefield, you take the initiative.
Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.
1/5
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Vicious Betrayal

Vicious Betrayal {3}{B}{B}

Sorcery
As an additional cost to cast this spell, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
  • Fifth Dawn
Vicious Hunger

Vicious Hunger {B}{B}

Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Only the most ravenous soul feeds on the health of the weak.
Vicious Kavu

Vicious Kavu {1}{B}{R}

Creature - Kavu
Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
As battle raged in Shiv, a strange new ally appeared from below the ravaged ground.
2/2
  • Invasion
Vicious Shadows

Vicious Shadows {6}{R}

Enchantment
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
—Rakka Mar
  • Shards of Alara
Viconia, Drow Apostate

Viconia, Drow Apostate {2}{B}

Legendary Creature - Elf Cleric
At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.
Choose a Background
2/3
  • Commander Legends: Battle for Baldur's Gate 156 394 501
Victim of Night

Victim of Night {B}{B}

Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
"Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith."
—Olivia Voldaren
Victorious Destruction

Victorious Destruction {4}{R}

Sorcery
Destroy target artifact or land. Its controller loses 1 life.
"The refugees look at these structures with hope. We must relieve them of this burden."
—Juex, tormentor exarch
  • New Phyrexia
Victory Chimes

Victory Chimes {3}

Artifact
Untap Victory Chimes during each other player's untap step.
{T}: A player of your choice adds {C}.
The favored noisemaker of goblins ever since the wardens cracked down on explosives.
Victory's Herald

Victory's Herald {3}{W}{W}{W}

Creature - Angel
Flying
Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
4/4
Victual Sliver

Victual Sliver {G}{W}

Creature - Sliver
All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."
"We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole."
2/2
View from Above

View from Above {1}{U}

Instant
Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
"This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this."
  • Conflux
Vigean Graftmage

Vigean Graftmage {2}{U}

Creature - Vedalken Wizard Mutant
Graft 2
{1}{U}: Untap target creature with a +1/+1 counter on it.
0/0
Vigean Hydropon

Vigean Hydropon {1}{G}{U}

Creature - Plant Mutant
Graft 5
Vigean Hydropon can't attack or block.
Fruits of magic, roots in science.
0/0
  • Dissension
Vigean Intuition

Vigean Intuition {3}{G}{U}

Instant
Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
  • Dissension
Vigil for the Lost

Vigil for the Lost {3}{W}

Enchantment
Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.
"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."
  • Scars of Mirrodin
Vigilance

Vigilance {W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
—Sensei Golden-Tail
  • Champions of Kamigawa
Vigilant Drake

Vigilant Drake {4}{U}

Creature - Drake
Flying
{2}{U}: Untap Vigilant Drake.
It can stay aloft for weeks with little or no sleep.
3/3
Vigilant Martyr

Vigilant Martyr {W}

Creature - Human Cleric
Sacrifice Vigilant Martyr: Regenerate target creature.
{W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.
1/1
  • Mirage
Vigilant Sentry

Vigilant Sentry {1}{W}{W}

Creature - Human Nomad
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2
Vigilante Justice

Vigilante Justice {3}{R}

Enchantment
Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
It begins as a whisper and ends with the red roar of fire.
Vigor

Vigor {3}{G}{G}{G}

Creature - Elemental Incarnation
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6